pbinga
Sorry, very new to houdini here.
I want to set ALexa's head to be in a world orientation and not follow the rotations of the body below. I dont see any toggle in the rig, so i assume there is a tool for it or a hotkey somewhere. Can anyone advise?
Hi!
The best way to do this in Houdini 20.5 would be to add a locator to the scene, copy the animation from the head over to the locator, and then constrain the head to the locator.
To copy the head's animation over to the locator, I'd recommend setting up an animation layer with a transient constraint from the head to the locator.
We'll have a more convenient way to do this in the next release but hopefully this method will help you for now!