HDK
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
GR_PointVK.h
Go to the documentation of this file.
1 /*
2  * PROPRIETARY INFORMATION. This software is proprietary to
3  * Side Effects Software Inc., and is not to be reproduced,
4  * transmitted, or disclosed in any way without written permission.
5  *
6  * NAME: GR_PointVK ( GR Library, C++)
7  *
8  * COMMENTS:
9  * Simple point renderer. Cd, alpha and pscale are supported.
10  */
11 #ifndef GR_PointVK_h
12 #define GR_PointVK_h
13 
14 #include "GR_API.h"
15 #include "GR_GeoRenderVK.h"
16 #include <RE/RE_ShaderHandle.h>
17 
18 #include <RV/RV_Geometry.h>
19 
20 class RV_Geometry;
21 class RV_Render;
23 class RV_ShaderBlock;
24 
26 {
27 public:
28  GR_PointVK(GR_Primitive *prim);
29  ~GR_PointVK() override;
30 
31  const char *className() const override { return "GR_PointVK"; }
32 
33  void update(RE_RenderContext rc,
34  const GT_PrimitiveHandle &primh,
35  const GR_UpdateParms &parms,
36  const char *cache_name) override;
37 
38  void draw(RE_RenderContext rc,
41  GR_DrawParms dp) override;
42 
43  exint getNumGLPrimitives() const override;
44  bool hasTransparency() const override { return myHasAlpha; }
45 
46  static bool initShaders(RV_Instance* inst);
47  static void cleanupShaders();
48 private:
49  void updatePointAttribs(RV_Render *rv,
50  GR_FillAttributesVK *attrib_fill,
51  const GT_PrimitiveHandle &primh,
52  const GR_UpdateParms &parms);
53 
54  void drawPrivate(RV_Render *rv,
55  GR_Uniforms* u,
58  GR_DrawParms dp);
59 
60  void drawUtility(RV_Render *rv,
61  GR_Uniforms* u,
64  GR_DrawParms dp);
65 
66  static RV_ShaderProgram *thePointShader;
67  static RV_ShaderProgram *thePixelShader;
68  static RV_ShaderProgram *theMatteShader;
69  static RV_ShaderProgram *theDepthShader;
70  static RV_ShaderProgram *theDepthLinearShader;
71  static RV_ShaderProgram *theDepthCubePointShader;
72  static RV_ShaderProgram *theDepthCascadePointShader;
73 
74  bool myHasCdAttrib;
75  bool myHasAlphaAttrib;
76  bool myHasAlpha;
77  bool myObjectSelected;
78 };
79 
80 #endif
A collection of Vulkan UBO, SSBO, and Image shader bindings (descriptor set)
GLbitfield flags
Definition: glcorearb.h:1596
virtual void draw(RE_RenderContext r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms draw_parms)=0
Normal drawing method. Only issue rendering commands.
bool hasTransparency() const override
returns true if this drawable renders some transparent elements
Definition: GR_PointVK.h:44
int64 exint
Definition: SYS_Types.h:125
GT_API const UT_StringHolder cache_name
Object that represents drawable geometry. This object holds vertex, instancing and index buffers for ...
Definition: RV_Geometry.h:164
Temporary container for either a RV_Render and an RE_Render.
virtual exint getNumGLPrimitives() const =0
set of parameters sent to GR_Primitive::update()
GR_RenderMode
Definition: GR_Defines.h:47
#define GR_API
Definition: GR_API.h:10
GR_RenderFlags
Definition: GR_Defines.h:85
Handle to the main interface of Vulkan.
Definition: RV_Instance.h:36
GLenum mode
Definition: glcorearb.h:99
const char * className() const override
Definition: GR_PointVK.h:31
virtual void update(RE_RenderContext r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name)=0