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HUSD_LightingMode.h
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1 /*
2  * Copyright 2019 Side Effects Software Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 #ifndef __HUSD_LightingModes_h__
19 #define __HUSD_LightingModes_h__
20 
21 #include "HUSD_API.h"
22 #include <UT/UT_StringHolder.h>
23 
24 // Available viewport lighting modes.
33 };
34 
35 HUSD_API extern bool
37 
40 
41 HUSD_API extern const UT_StringHolder &
43 
44 #endif
HUSD_API const UT_StringHolder & HUSDlightingModeToString(HUSD_LightingMode mode)
#define HUSD_API
Definition: HUSD_API.h:32
HUSD_API bool HUSDisHqLightingMode(int mode)
HUSD_LightingMode
GLenum mode
Definition: glcorearb.h:99
HUSD_API HUSD_LightingMode HUSDlightingModeFromString(const UT_StringRef &str)