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OBJ_WorldAlign.h
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1 /*
2  * Copyright (c) 2018
3  * Side Effects Software Inc. All rights reserved.
4  *
5  * Redistribution and use of Houdini Development Kit samples in source and
6  * binary forms, with or without modification, are permitted provided that the
7  * following conditions are met:
8  * 1. Redistributions of source code must retain the above copyright notice,
9  * this list of conditions and the following disclaimer.
10  * 2. The name of Side Effects Software may not be used to endorse or
11  * promote products derived from this software without specific prior
12  * written permission.
13  *
14  * THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
15  * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
16  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
17  * NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
18  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
19  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
20  * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
21  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
22  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
23  * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  *
25  *----------------------------------------------------------------------------
26  *
27  * This class implements an object that aligns the inherited orientation to the
28  * world axes while preserving the location in space. It also illustrates how to
29  * hide all the parameters inherited from the base class.
30  *
31  */
32 
33 #ifndef __OBJ_WorldAlign__
34 #define __OBJ_WorldAlign__
35 
36 #include <OBJ/OBJ_Geometry.h>
37 
38 namespace HDK_Sample {
40 {
41 public:
42  // Standard constructor and destructor.
44  const char *name,
45  OP_Operator *op);
46  virtual ~OBJ_WorldAlign();
47 
48  // Instantiates a new node of the type corresponding to this operator.
49  static OP_Node *myConstructor(OP_Network *net,
50  const char *name,
51  OP_Operator *entry);
52 
53  // Constructs a list of the parameters for this operator.
55 
56 
57 protected:
58  // Performs the calculation of the local and the world transformation.
59  virtual OP_ERROR cookMyObj(OP_Context &context);
60 
61 private:
62 };
63 
64 } // End HDK_Sample namespace
65 
66 #endif
static OP_TemplatePair * buildTemplatePair(OP_TemplatePair *prevstuff)
UT_ErrorSeverity
Definition: UT_Error.h:25
static OP_Node * myConstructor(OP_Network *net, const char *name, OP_Operator *entry)
OBJ_WorldAlign(OP_Network *net, const char *name, OP_Operator *op)
GLuint const GLchar * name
Definition: glcorearb.h:785
virtual OP_ERROR cookMyObj(OP_Context &context)