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UT Namespace Reference

Namespaces

 Format
 
 Literal
 

Classes

struct  DefaultClearer< STY_Result >
 
struct  DefaultClearer< STY_ResultMap >
 
struct  DefaultClearer< STY_Styler >
 
struct  MapKeyEqual
 
struct  MapKeyHash
 
struct  MapKeyClearer
 
class  ArrayMap
 
struct  DefaultClearer< ArrayMap< Key, T, MULTI, MAX_LOAD_FACTOR_256, Clearer, Hash, KeyEqual > >
 
struct  DefaultClearer
 
struct  DefaultClearer< S * >
 
struct  NumericClearer
 
struct  DefaultClearer< int8_t >
 
struct  DefaultClearer< uint8_t >
 
struct  DefaultClearer< int16_t >
 
struct  DefaultClearer< uint16_t >
 
struct  DefaultClearer< int32_t >
 
struct  DefaultClearer< uint32_t >
 
struct  DefaultClearer< int64_t >
 
struct  DefaultClearer< uint64_t >
 
struct  DefaultClearer< float >
 
struct  DefaultClearer< double >
 
struct  DefaultClearer< long double >
 
struct  DefaultClearer< bool >
 
struct  DefaultClearer< std::pair< S0, S1 > >
 
struct  DefaultClearer< UT_StringHolder >
 
struct  DefaultClearer< UT_Array< T > >
 
struct  DefaultClearer< UT_SmallArray< T, BYTES > >
 
struct  DefaultClearer< UT_UniquePtr< T > >
 
struct  DefaultClearer< UT_SharedPtr< T > >
 
class  ArraySet
 
struct  DefaultClearer< ArraySet< Key, MULTI, MAX_LOAD_FACTOR_256, Clearer, Hash, KeyEqual > >
 
class  RWNullLock
 
struct  DefaultClearer< UT_ArrayStringMap< ITEM_T > >
 
struct  DefaultClearer< UT_ArrayStringSet >
 

Detailed Description

A user-defined string literal to construct UT_StringHolder objects. E.g:

auto lit = "This is my UT_StringHolder literal"_sh;