Layer with transparency

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I'm trying to add a label to my wine bottle which obviously is glass material.


The bottle is using the standard glass shader from material palette.

I tried adding the texture as an opacity map in the opacity tab but didn't work.

Thanks




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You could add a label material to only the prims that you want it to appear on, but a better solution might be to model a label, as a real wine bottle would have. Behind the paper is still glass. This way you have complete control over the label's shader, separate from the glass.
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