H12 Shader Viewport Issue

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I am not sure if this is known issue in h12. When I building vop shader in h11, it has no problem.
But after moved on h12, the shader view doesn't look so nice but also much slower than h11.
in h12(build 12.0.581), it looks dotty even if i choose the high res display mode also I checked that “scene render” is set to “H11” in the preference.
Both are exactly same shader. Does anyone seen it before?
Cheers,

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Yes its a bug in H12
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Thanks for let me know!
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