Hello,
I'm trying to figure out how to do point instancing, so I can render complex geometry at render time. I'm trying to follow the steps on this page:
http://www.sidefx.com/docs/houdini13.0/copy/instancing [sidefx.com]
As I understand it, you use an intance node at object level, which is basically a normal geo node with a few extra settings. In my mind I need the GEO to instance and the POINTS to instance on to, but I can't see how to link the two. Attached is a scene with this stuff in - I've got a geo node containg some points (cached from a particle sim) and an instance node with a box inside - the geo I want to instance. What am I doing wrong?! Any help would be greatly appreciated!
Help with Basic Point Instancing
1547 3 2- Cradders
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- edward
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- Sadjad Rabiee
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I checked your project and as edward said , You should put your points inside of the Instance object , So I fixed this on your project.
Also we have another way for using Objects on the Instance points , I made a simple project about these two methods for you , Also I show you how you can use Random function for instanced objects :wink:
Also we have another way for using Objects on the Instance points , I made a simple project about these two methods for you , Also I show you how you can use Random function for instanced objects :wink:
- Cradders
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