has anyone tried baking curves out?
2742 2 1- aoakenfoArchiact
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- digitallysane
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- aoakenfoArchiact
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Thanks. I haven't tried anything yet, it's just a random thought at this point.
Basically, I've used CurveFloat assets with FTimeline in the past. I was thinking it might be neat to export them directly from Houdini. I suppose I could use python to export that anim curve data and load it up in UE4 somehow. It's all very fuzzy right now, but I might experiment with this.
Basically, I've used CurveFloat assets with FTimeline in the past. I was thinking it might be neat to export them directly from Houdini. I suppose I could use python to export that anim curve data and load it up in UE4 somehow. It's all very fuzzy right now, but I might experiment with this.
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