FBX camera export from Syntheyes to Houdini has always been flawless but now when I import the FBX the camera is always improperly aligned. What has changed in Houdini's FBX import system? This is the same version of Syntheyes I have been using for 5 months, but after updating Houdini the problem has occurred. Any ideas?
Alembic imports flawlessly, but the markers do not have scene coordinates.
It's hard to say, I'd suggest that you log an issue with your example FBX and mention which versions you've tried that work and which versions that don't.
Just tried a simple track with SE 2007 1048 and 18.5.351 and there is definitely something wrong or different with fbx import. Tried the same fbx file in 18.039 and that works just fine.
Hi. I have had a similar issue going from SOP's to LOPs. (with FBX camera import in SOP's) I found by trying the different rotation orders I managed to get it to work again. Best Mark
@bonsak Do you mean 18.0.391 ? Have you tried a daily build of 18.5? I tried in a very new 18.0.638 and they both look similar; they both don't have the textures coming in properly.