Possible to add another precision level to spinners?

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Hi!

Is there a way to add a fourth level of precision to the spinners?
E.g. 0.00001

... we work with microelectric stuff and 0.0001 steps are often too big, so I would appreciate if smaller steps were possible.



Thank you!

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I don't think you can.
But if you're getting that small in need for precision,
I think you're better off scaling up your 'scene'/object/s size so that you don't need that much 'precision'.
Just one more into 1/100k shouldn't be an issue but if you are even wanting to go smaller,
you're going to start having problems at some point with the results of floating point values being too small; Introducing errors.

But if you're only going with smaller precision before floating point errors become an issue; You could always make your own spare parameter and apply code, vex, python, expression, etc. to reduce it's size by multiples of desired 'precision'.
Edited by BabaJ - Oct. 26, 2023 09:16:37
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