Polymathic AI as foundation model for simulations in Houdin?

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Polymathic AI is open source, open science pretrained foundation AI model for physics and math.

Imagine it as huge LLM but instead of languages its trained on math, science, physics datasets and rules. In universe many phenomenons share common rules and principles that can be transfered to new systems. Lates say waves and turbulances can be used in different phycic simulations.

It looks very cool and since its open source i thought that ill share it here becouse i think it can be greatly used in Houdini

I think it can be finetuned for all sorts of simulations and also it could be "guided" by traditional simulation methods and tools in Houdini (art direction) for huuuge upscaling and stuff.

And since its based on so many scientific dataset it can be used for everything basicy f.e. for neural rendering.

Iam artist so its a bit black magic for me but i feel that it can have great future in Houdini

Heres more info. Mayby somone with better english can describe what it really is

https://polymathic-ai.org/blog/mpp/ [polymathic-ai.org]

Your text to link here... [polymathic-ai.org]


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Edited by oldteapot7 - April 20, 2024 15:55:35
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