I need help with crowd simulation.

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The crowd isn't avoiding each other. Is it because locomotion is applied? If you disable locomotion, the crowd will progress a bit and then stop at some point. Please help me resolve this.

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crowd_test_v002.hip (1.1 MB)

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I'm not sure, but it seems to be affected by the scale value in the crowd source SOP. I changed it to 1 and it seems to be avoiding normally.
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