brians
I believe this is shader compilation. Try leaving it for a very long time, eg 15-30mins (and with very high sample count, to make sure EmbreeCPU doesn’t finish the frame in the meantime).
If it starts eventually running, then yes it is a shader compilation, and we’ve either already adressed, or plan to address it, in the next major release of houdini
thanks Brians for your answer! however waiting doesnt seems to solve the issue, it's been 7 hours and nothing is loading, the spaceship still froze and both optix still initializating, moving the viewport and navigating the UI still works but the asset won't move and just froze in the same angle from the beginning.
im not sure is this a bug or something to do with my pc, do you have any suggestion other then it could be a shader compilation? Or things that i could try turning on or off?
thank you!