I am opening houdini in the commandline without the gui. The problem I am facing is :
1.) When I try to cook one of the nodes i get a
hou.OperationFailed: The attempted operation failed error msg
2.) I turn on houdini with the gui and everything works fine there was no error in any of the nodes.
Thus I would like to know whats happening and be able to capture the reason for causing the error in the cmd is there a way ?
Found 64 posts.
Search results Show results as topic list.
Technical Discussion » Error in commandline Houdini
- chenkianwee
- 64 posts
- Offline
Technical Discussion » houdini 11 black shader problem and black viewport issue
- chenkianwee
- 64 posts
- Offline
Technical Discussion » houdini 11 black shader problem and black viewport issue
- chenkianwee
- 64 posts
- Offline
I am sorry cause I am totally not familiar with all this, fixing the driver problem, how do I go about doing it, you mean the opengl driver on my machine is not working properly?
regards
kianwee
regards
kianwee
Technical Discussion » houdini 11 black shader problem and black viewport issue
- chenkianwee
- 64 posts
- Offline
ok i got it you just need to type “set HOUDINI_OGL_SOFTWARE=1 ” .
Yup great ! it helps it works now.
but once i restart my houdini, the setting is default to 0 again what can i do to solve this permanently ?
thanks
kianwee
Yup great ! it helps it works now.
but once i restart my houdini, the setting is default to 0 again what can i do to solve this permanently ?
thanks
kianwee
Technical Discussion » houdini 11 black shader problem and black viewport issue
- chenkianwee
- 64 posts
- Offline
I am sorry, I got to the command line and I do not know how to set:
HOUDINI_OGL_SOFTWARE=1
can you have a step by step guide or point me to a page that teaches me how to configure houdini, I am totally clueless.
thanks
HOUDINI_OGL_SOFTWARE=1
can you have a step by step guide or point me to a page that teaches me how to configure houdini, I am totally clueless.
thanks
Technical Discussion » houdini 11 black shader problem and black viewport issue
- chenkianwee
- 64 posts
- Offline
My system is :
os: win 7 64bits
display: ati radeon hd 6770m
I am having problem with using houdini on my laptop, all the surfaces are in black shader plus the parameter port and the tab and icons ocassionally black out sometimes. Anyone had the same problem ?
THanks
os: win 7 64bits
display: ati radeon hd 6770m
I am having problem with using houdini on my laptop, all the surfaces are in black shader plus the parameter port and the tab and icons ocassionally black out sometimes. Anyone had the same problem ?
THanks
Houdini Indie and Apprentice » review of dataflow parametric modelling tools
- chenkianwee
- 64 posts
- Offline
Houdini Indie and Apprentice » review of dataflow parametric modelling tools
- chenkianwee
- 64 posts
- Offline
Houdini Indie and Apprentice » review of dataflow parametric modelling tools
- chenkianwee
- 64 posts
- Offline
review of dataflow parametric modelling tools (grasshopper, houdini and generative component)
this experiment is mainly looking at the tool in through the perspective of an architect ( grasshopper and GC is a common parametric tool use by architecture community, while houdini is not very much used by the architecture commuinity)
we are doing a review of the 3 major dataflow parametric modeling tool. we have created an example and re-did it in all 3 modelling program. we will then look at the construct of each network and try to do a review of all the 3 modelling software. attached is the example we created.
Please give ur comments on it , or suggest any other way to reduce the complexity of the network. thanks
the example schema is base on this few parameters:
1. the tapering of the component is dependent on the distance between the affector and panel
2. the extrusion is base on the direction of which the panel is facing , those facing directly north will have less extrusion then those facing away
3. the material of the panel is base on both the area and the direction of the panel.
*those panel facing north and have big area will have a clear transparent glass , as if to let more light into the space (white colour)
*those panel facing north and have small area will have a normal glass (black colour)
*those panel not facing north and have a big area will have a double glaze glass to keep away heat (red colour) *those panel not facing north and have a small area will have a normal glass (black colour)
this experiment is mainly looking at the tool in through the perspective of an architect ( grasshopper and GC is a common parametric tool use by architecture community, while houdini is not very much used by the architecture commuinity)
we are doing a review of the 3 major dataflow parametric modeling tool. we have created an example and re-did it in all 3 modelling program. we will then look at the construct of each network and try to do a review of all the 3 modelling software. attached is the example we created.
Please give ur comments on it , or suggest any other way to reduce the complexity of the network. thanks
the example schema is base on this few parameters:
1. the tapering of the component is dependent on the distance between the affector and panel
2. the extrusion is base on the direction of which the panel is facing , those facing directly north will have less extrusion then those facing away
3. the material of the panel is base on both the area and the direction of the panel.
*those panel facing north and have big area will have a clear transparent glass , as if to let more light into the space (white colour)
*those panel facing north and have small area will have a normal glass (black colour)
*those panel not facing north and have a big area will have a double glaze glass to keep away heat (red colour) *those panel not facing north and have a small area will have a normal glass (black colour)
Houdini Indie and Apprentice » dividing nurbs surface
- chenkianwee
- 64 posts
- Offline
Houdini Indie and Apprentice » dividing nurbs surface
- chenkianwee
- 64 posts
- Offline
i was able to figure it out with the paste node , by specifying the UV i was able to divide the surface into 4 surface
Houdini Indie and Apprentice » dividing nurbs surface
- chenkianwee
- 64 posts
- Offline
I have a nurbs surface and i would like to divide it into 4 surfaces. I cant figure out how to do it , while preserving the geometry. thanks
attached is the image of the nurbs surface.
attached is the image of the nurbs surface.
Houdini Indie and Apprentice » unable to rearrange parameters in the nodes
- chenkianwee
- 64 posts
- Offline
Houdini Indie and Apprentice » unable to rearrange parameters in the nodes
- chenkianwee
- 64 posts
- Offline
I am adding the parameters to the asset and via the interface. I attached a file in which i isolated the problem and did a null node and i added some parameters in from the edit parameter tab, when i wanna rearrange the parameters its not allowed.
This happens too when i try to add a parameter in my custom python node.
This happens too when i try to add a parameter in my custom python node.
Houdini Indie and Apprentice » curpoint in point SOP is not working
- chenkianwee
- 64 posts
- Offline
Houdini Indie and Apprentice » unable to rearrange parameters in the nodes
- chenkianwee
- 64 posts
- Offline
I have been writing python custom nodes and it seems that once i add the parameters in my nodes, i cant rearrange them , its kind of troublesome , have anyone encounter that ?
Houdini Indie and Apprentice » curpoint in point SOP is not working
- chenkianwee
- 64 posts
- Offline
I think there is another bug in the point sop , it seems that curPoints is not iterating in the node, where do i submit bugs like that in the future if i come across it ?thanks
Houdini Indie and Apprentice » measure angle between 2 vectors
- chenkianwee
- 64 posts
- Offline
I would like to measure the angle between 2 vectors, is there a node to do that ? thanks
Houdini Indie and Apprentice » making roads
- chenkianwee
- 64 posts
- Offline
i did used a subdivide on the polywire to make the roads smoother, and then use a divide to remove all the shared edges when it is flatten so that it is of one primivtive, however the divide only works when the roads are not closed
Houdini Indie and Apprentice » making roads
- chenkianwee
- 64 posts
- Offline
i would like to turn a series of lines into roads. as shown in the attached images, i was only able to achieve that . thanks
-
- Quick Links