HGaalПак Вак
Again try Modeler, the "polypen" tool made by Alexey is more capable than topobuild/split, and you don't end-up with a cached geometry.
Isn't it amazing that one person easily and simply surpassed the 20 years of work of an entire team? Perhaps sidefx is hiring the wrong people?
You should know this fact - The Modeler's many tools are depended on Houdini native nodes and 20 years hard work.SideFX just needs to learn from this plugin,make the modeling process and tools much easier.