Main Road | Post

Stalingrad

Russian-based Main Road|Post runs the gamut with Houdini's VFX tools creating smoke, fire, crowds, destruction, and rendering in Stalingrad.

Transistor Studio

Express

Japan's Transistor Studio create the look of hand drawn animation using CG techniques in a music video for Hidetake Takayama's "Express".

Robert Zeltsch / MovieBrats

Lost Place

Cold War era technology comes back to life in this tale about four high school students who stumble upon a top-secret military facility.

Prime Focus

White House Down

Prime Focus creates 326 VFX-heavy shots, depicting Washington DC under siege in White House Down.

Axis

Halo 4 Spartan Ops

An in-depth discussion with Axis' CG Supervisor Sergio Caires and Pipeline Supervisor Nicholas Pliatsikas about Mantra, facial rigging and more.

Method

Kia Space Babies

Method creates an epic CG television commercial for the Super Bowl using a variety of visual effects elements including clouds, water, fur, smoke and fire.

Image Engine

Zero Dark Thirty

Image Engine creates explosive VFX and more in the film that documents the taking down of the world’s most wanted man.

Framestore

Skyfall

Framestore delivers an impressive opening sequence in the latest James Bond film.

Psyop

JBL: Ear of the Storm

Psyop unleashes the destructive power of Mother Nature in this spot created for JBL.

Storm Studios

Kon-Tiki

Storm Studios takes to the high seas in Kon-Tiki, a real-life against-the-odds tale of a little raft that journeys across the Pacific Ocean.

Image Engine

Battleship

Image Engine brings an explosive conclusion to a film adapted from a classic Milton-Bradley game.

Naughty Dog

Uncharted 3: Drake's Deception

Taking the procedural approach, Naughty Dog delivers a whole new level of FX realism in the latest edition of the Uncharted series.

Electronic Arts

SSX

Leading game developer Electronic Arts takes Houdini to new heights in the latest release of their highly successful downhill snowboarding series.

ROBOT VFX

FUGU & TAKO

ROBOT VFX uses Houdini to clearly demonstrate why it may not be such a good idea to swallow whole a live and very poisonous puffer-fish.

Kim Goossens

NHTV: Procedural Game Development

In this interview, NHTV Professor and CG artist Kim Goossens talks about Houdini's strength when applied to game development and how it is helping his students move on to the next level.

Reel FX

Rockettes Magical Journey: Humbugged

Reel FX integrates stereoscopic 3D into a live action Rockettes show for the holiday season.

Brigham-Young University

The Dream Giver

Brigham-Young University find success at the Emmy's with this well-crafted student project.

Human-Ark

Lost Town of Świteź

Director Kamil Polak and Human-Ark complete what began as a grad project and deliver a highly polished piece to film festival circuit.

Blue Sky Studios

Rio

Learn about how Blue Sky Studios developed a comprehensive cloud system using Houdini for the movie Rio.

Pixar

Toy Story 3

Pixar add Houdini to their pipeline to create stunning VFX in Toy Story 3

Dr. D Studios

An Interview with Dr. D Studios

Dr. D's Brett Feeney discusses life at Sydney, Australia's Dr. D Studios.

The Embassy VFX

Battle:LA

The Embassy VFX develop alien technologies in Battle: LA.

Guerrilla Games

Killzone 3

Guerrilla Games and Houdini make waves in Killzone 3.

Axis Animation

Dead Island

Houdini helps Axis Animation create mayhem and gore in Dead Island.

We Can Dance

Bretz S-Tate

We Can Dance Studio uses Houdini to create high-quality home furniture for Bretz.

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