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Explore the Copy SOP and ways to add variation to multiple objects in a scene.

THIRD PARTY
Hello LUXX
H13


Javier MeroƱo from Barcelona's FX Animation has put this tutorial together to help ICE artists adapt their skills to Houdini.

EFFECTS
H13

A collection of well-crafted PDF guides designed to assist Softimage artists who are looking to transfer their skills to a Houdini workflow, brought to you by VFX Supervisor Jordi Bares

EFFECTS
H13

Learn the pipeline workflow for live action/CG incorporation using NUKE and Houdini.

THIRD PARTY
Digital-Tutors
H12.5


In this tutorial, you will learn how to use the Flat Tank tool from the Ocean FX shelf to interact with an animated prop.

Off the Shelf
Effects
H13.0

Get started with the fundamentals of procedural modeling using Houdini.

THIRD PARTY
Hello LUXX
H13


An Artist's Approach to Fur in Houdini 13
Published: March 10, 2014 for Houdini 13

EFFECTS
H13

Learn a variety of techniques using that will allow you to easily control things like fur combing and fur shading, and you'll learn to use customized textures and attributes.

THIRD PARTY
cmiVFX
H13


Within a few hours, learn about cameras, fracturing, dynamics, forces, using dynamics to animate objects, and all of the day to day tools that a VFX Artist uses. This title will definitely raise the level of your Artistic and Technical abilities.

THIRD PARTY
cmiVFX
H13


This lesson is a good introduction to learning how to assetize Houdini networks which is essential for the Technical Director or those using Houdini to create Digital Assets for Houdini Engine. Broken into two, one hour sessions, this lesson gives you an in-depth look at the different aspects of building assets interactively.

General
Digital Assets
H13

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