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This video covers the new crumpling and tearing features that are available in Houdini 10's physically-based cloth solver.
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TECHNICAL EVENING
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In this video tutorial series, we will examine the Pyro FX workflow in-depth and the parameters used to create Fire and Smoke effects.
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DYNAMICS
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Watch a discussion on the new fire and smoke fluid tools and effects in Houdini 10. This presentation was recorded at a Toronto Technical Evening hosted by Side Effects Software.
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TECHNICAL EVENING
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This 18 lesson video crash course series focuses on HScript Expressions, Variables and Attributes in Houdini.
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General
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Learn about the new Houdini 10 PyroFX workflow from Stephen Tucker, Production Specialist, Side Effects Software.
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DYNAMICS
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In this class, Developer Graham Thompson will teach you how to implement custom tools that are fully featured and artist-friendly using the Houdini Object Model [HOM] and Houdini's Digital Asset technology.
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GENERAL
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In this three part tutorial, Houdini artist Georges NAKHLE shows how to dissolve an image using Houdini particles.
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EFFECTS
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Houdini's Fluid Tools offer a powerful simulation environment for visual effects artists. Senior Mathematician Jeff Lait introduces you to the basic building blocks for generating fluids and low level tools that make it easier to control the simulations.
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DYNAMICS
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In this master class, developer Mark Elendt shows you some of the latest features of Mantra including PBR (Physically Based Rendering) and the new volume rendering architecture.
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Rendering
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In his Masterclass "Programming Houdini with Python", developer Robert Vinluan introduces Python and how it interfaces with Houdini.
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GENERAL
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