In this lesson we will learn how to take an image map, in this case DTED data, and using VOPSOPs create a displacement using luminance. This will create our terrain.
In this tutorial, you will learn how to use the Cloud Rig tool in Houdini. This tool lets you use volumes to generate realistic clouds and cloudscapes.
In Buildings Part 01 we learned how to create a building using traditional modeling techniques in Houdini. Now we will learn how to convert a one off model into a procedural model and wrap it up into an HDA.
Motion Graphics is a huge field, and because of Houdini'sprocedural nature, it is a great tool to creating various types of elements that can be used for motion graphics. Learn more!
In this Houdini tutorial you will learn a valuable process used to pre-fracture an object and make it fall apart in a controlled manner using Voronoi fracturing in combination with a constraint network in the bullet solver of Houdini and more.
Varomix shows you how to take advantage of Houdini's internal compositor, a great tool that can make your shots look amazing really quick and without leaving the app, get the best results and experiment in a true 3D plus compositing application, if you add the power of VOPs into the mix you are virtually unstoppable.