Because picking a polygon (or primitive) cant align the handle to his normal, there are only these options: to world, view and object.
The only way to see a handle aligned to the normal of a polygon is with a extrude, but.. if i dont need to extrude?
Sorry my english
Feature Request: Align handle to the normal
3834 3 0- leander
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- superquadric
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I have to agree, i am new to Houdini but this was one of the first Functions i was missing…
Coming from XSI, i really miss the Reference-Option in the Transform Panel, where you can pick any Object or Component as a Referenz for your Transforms or easily snap the Pivot or Manipulator to a Component.
This Functionality should really be added to Houdini…
Eric
Coming from XSI, i really miss the Reference-Option in the Transform Panel, where you can pick any Object or Component as a Referenz for your Transforms or easily snap the Pivot or Manipulator to a Component.
This Functionality should really be added to Houdini…
Eric
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OSX 10.5.7 on Mac Pro 2,8 Octo; 8800GT; 10 GB Ram
OSX 10.5.7 on Mac Pro 2,8 Octo; 8800GT; 10 GB Ram
- edward
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- leander
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