Just render this scene and you will see that instance objects are not on the same place as in viewport.
windows x64
9.1.218
INSTANCE BUG!
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Just render this scene and you will see that instance objects are not on the same place as in viewport.
windows x64
9.1.218
Because Houdini9.1 can instance entire subnets, the transforms of the object being instanced needed to be taken into account.
However, there's an option (which isn't there by default) to change this behaviour.
If you edit the rendering parameters for the instance object, you can add the parameter “Instance transform” (use the filter at the bottom). Turning off the transform will give you H8.0 behaviour.
I've attached a version with one of the objects “fixed”.
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