Q: Embedding OTL into hip file (HQueue render)

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Good morning,

got scene with a custom SHOP shader which was compiled and save as .OTL.
Now i'm sending this scene to HQueue which is unable to read shader.otl because it wasn't embedded into the hip file.

We've followed these and tried to embed it but it's no good,
did we miss something or is this not the right procedure?

http://odforce.net/wiki/index.php/OTLPitfalls [odforce.net]
http://odforce.net/wiki/index.php/Save_Operator_Definitions_to_Hip_File [odforce.net]

Praying some folks here know what's wrong, thank you!

eitht.

Attachments:
00_hammer.0125.png (281.6 KB)
00_embedding_shader_into_hip.png (227.2 KB)

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257 posts
Joined: Nov. 2010
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Hi Houdinists, I'm back with the question,

It was brought up to me that not having my “otl” folder within $HIP (where my scene files were located) might had caused HQueue to be unable to read/embed the .otl.

Gave that another shot, trial and error by ticking/unticking various options in “Operator Type Manager”
… a futile attempt was to plug the compiled shader into an “Output Shader” node, hoping for a miracle which didn't happen.

Renders still turning out blank, anybody know why HQueue hates me? ._.

eitht.

Attachments:
47_hip_hda_and_operator_manager.png (129.1 KB)

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