Houdini Main Changelogs

20.0.598

XPU: linear motionblur now working correctly for cameras + lights

Fri. January 26, 2024
20.0.598

Fixed issue where Component Geometry Variants would append a '_0' to each memeber of the variant set.

Thu. January 25, 2024
20.0.598

Fixed point instancer import on the Component Geometry LOP.

Thu. January 25, 2024
20.0.598

Fixed auto-thumbnail on Component Output to correctly frame the render geometry, when proxy geo is present.

Thu. January 25, 2024
20.0.598

Added new hou.playbarEvent.ChannelListChanged event which is fired whenever channels are added or removed from the global Channel List.

Thu. January 25, 2024
20.0.598

Fixed a python exception in the Apex Animate State when switching to the Locators Tool.

Thu. January 25, 2024
20.0.597

Added a new setting to karma to control the style of motion blur (linear or rotational).

Wed. January 24, 2024
20.0.597

Fixed the 'Clear Translate Values' function in the Edit LOP's Qt panel.

Wed. January 24, 2024
20.0.597

Fix rare Houdini process start up crash seen on some Linux machines. These manifested themselves in crashlogs with lines containing "__GI_getenv".

Wed. January 24, 2024
19.5.869

Fixed a crash when a landscape is input to an HDA and the landscape has a missing layer info on a paint layer

Wed. January 24, 2024
20.0.596

Fixed a crash when a landscape is input to an HDA and the landscape has a missing layer info on a paint layer.

Wed. January 24, 2024
20.0.596

Fixed a Python exception when using the work item attribute panel in a Remote Graph TOP network.

Tue. January 23, 2024
20.0.596

Fix occasional python errors when deleting multiple nodes while the viewport has the APEX Animate state active.

Tue. January 23, 2024
19.5.869

Fixed picking and selection highlighting in the LOP viewer when using a render delegate which delivers primid/instanceid AOVs to the viewer as raw OpenGL texture ids.

Tue. January 23, 2024
20.0.596

Updates to GR_PrimAgents, GR_PrimPacked, and GR_Primitive classes

Tue. January 23, 2024
20.0.596

Fix point selection not working on packed prims, selection not working for some primitives in LOPs view, and snapping not working, when using vulkan viewport

Tue. January 23, 2024
20.0.596

Improve behavior in Texture Mask Paint SOP when Screen mode is not supported.

Tue. January 23, 2024
20.0.596

When a relationship from a USD API schema is added as a parameter to an Edit Properties LOP, setting the relationship now applies the API schema, as was already happening for attributes from API schemas.

Tue. January 23, 2024
20.0.596

Fixed bug where clicking on the Show Handle tool button did not work in the scene viewer when in a volatile viewer state.

Tue. January 23, 2024
20.0.595

Disable split mesh support as its still in early testing.

Tue. January 23, 2024
19.5.869

Fixed SceneViewer.setOCIODisplayView() when changing both the Display and View, and the new View didn't exist in the previous Display's list of Views.

Tue. January 23, 2024
20.0.596

Fixed SceneViewer.setOCIODisplayView() when changing both the Display and View, and the new View didn't exist in the previous Display's list of Views.

Tue. January 23, 2024
20.0.596

Fixed occasional crashes when setting pending keys in the APEX animation state.

Tue. January 23, 2024
19.5.868

Fixed issue where Component Output thumbnails wouldn't render to paths with spaces.

Mon. January 22, 2024
20.0.595

Fixed issue where Component Output thumbnails wouldn't render to paths with spaces.

Mon. January 22, 2024