PY LIN
abingabingaaa
About Me
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LOCATION
Taipei City,
Taiwan
ウェブサイト
Houdini Engine
ADVANCED
プロシージャルワークフロー
INTERMEDIATE
Digital Assets | Motion Editing | Cloth | Pyro FX | Fluids | 説明 | VEX
BEGINNER
Environments | キャラクタ & アニメーション | Animation | Hair & Fur | Crowds | Muscles | Solaris | Mantra | Karma | Lighting | Realtime FX | PDG | Python
Availability
I am currently employed at Computerface
My Gallery
Recent Forum Posts
Cutting Prims 2023年12月26日1:22
PolyScapel is really good to solve multiple kind of cutting situations.
Cutting Prims 2023年12月25日5:04
Hi
I tried a more-procedural way. I guess it might be faster.
I tried a more-procedural way. I guess it might be faster.
Best Houdini Utility Entries 2023年12月21日0:11
PY_FindShortestPath_Clean HDA
Hey everyone!
Here is my submission.
This tool let you...
1. Break up the curves to non-overlapping curves which is generated by FindShortestPath node
2. decrease total points
3. cut the curves from the longest curves
4. keeps the original "distance" attribute
5. allows you to deal with multiple groups
I hope you will find it useful! Cheers!
Hey everyone!
Here is my submission.
This tool let you...
1. Break up the curves to non-overlapping curves which is generated by FindShortestPath node
2. decrease total points
3. cut the curves from the longest curves
4. keeps the original "distance" attribute
5. allows you to deal with multiple groups
I hope you will find it useful! Cheers!
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