Houdini Main Changelogs
| 22.0.432 | Fixed a bug in the Distance from Geometry SOP resulting in unexpected mask values when the second input contains no geometry. |
yesterday | |
| 22.0.432 | Fixed an issue where the Ramp Generator window would not open in the right place. |
yesterday | |
| 22.0.432 | Fixed an issue where the Pose Library's info window does not appear. |
yesterday | |
| 22.0.432 | Fixed an issue where some Bake Options dialogs would not open in the right place. |
yesterday | |
| 22.0.432 | Fixed an issue in the Ramp Gallery where using it to apply ramp presets would not propagate the change across multiple selected nodes. |
yesterday | |
| 22.0.432 | Fixed an issue with a tablet pen where RMB menus were lost when the pointer drifted between press and release. Added a preference to adjust the drag tolerance. |
yesterday | |
| 22.0.432 | Fixed a bug which could cause a hou.ApexNode to suddenly reference a different node after its associated graph has been edited in the apex network editor. |
yesterday | |
| 22.0.432 | Fixed bug in the new UI where highlighted adjacent lines in the textport had a 1 pixel gap. |
yesterday | |
| 22.0.432 | Fixed incorrect parameters set on a camera object when it has an input object with a transform. |
yesterday | |
| 22.0.432 | COP SDF Shape:
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yesterday | |
| 22.0.432 | Fixed a bug on the IKFK switch button on the IKFKBlend autorig component, where it didnt match the ik to the fk when switching. |
yesterday | |
| 22.0.432 | Fixed broken Time Scale parameter link inside the pop-solver for Pyro Muzzle Flash shelf tool. |
yesterday | |
| 22.0.432 | Updated icon for Bullet Hits shelf tool on SOP Pyro FX shelf. |
yesterday | |
| 22.0.431 | Fixed a bug in the APEX Script Sop in which changing the application version parm did not update the header parm without first toggling the parm on and off. |
Wed. September 2, 2026 | |
| 22.0.431 | Fixed a bug in the new UI where tooltips were not being shown for threading info in the Performance Monitor. |
Wed. September 2, 2026 | |
| 22.0.431 | Fixed a regression in the Flipbook ROP that would cause a crash on machines without an Xserver. |
Wed. September 2, 2026 | |
| 22.0.431 | Modify Paint 3D's output geometry to set display attributes so that it respects the viewport pixel filtering display option. |
Wed. September 2, 2026 | |
| 22.0.431 | Fixed an issue where the SHFS directory chooser button would spawn multiple file chooser dialogs. |
Wed. September 2, 2026 | |
| 22.0.431 | Fixed a crash that could occur when processing vector image layers (from Copernicus) as volumes in SOPs. |
Wed. September 2, 2026 | |
| 22.0.431 | Added apex node Atan2::2.0 which has the correct signature atan2(y,x). The original node has accidentally swapped the port names of "x" and "y", but it must remain for backwards compatibility. New apex script nodes will automatically use the new Atan2::2.0. |
Wed. September 2, 2026 | |
| 22.0.431 |
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Wed. September 2, 2026 | |
| 22.0.431 | In the APEX Animate State, fixed an issue where the view to camera, ie. locking the camera in the viewport through the lock camera button, would apply the wrong transform if the camera coming into the APEX scene add camera sop had a non identity transform. |
Wed. September 2, 2026 | |
| 21.0.827 | Prevent lightmixer from collapsing the collection sliders when parms are changed. Prevent sliders from stuttering the first time you move them. Fix colour editing from slider view. |
Wed. September 2, 2026 | |
| 22.0.431 | Fixed bug where DOP Pyro shelf tools would fail to create in Stage context. |
Wed. September 2, 2026 | |
| 22.0.430 | Fixed an OpenCL kernel compilation error in the Vellum Solver when double-precision position values were used. |
Tue. September 1, 2026 |