Houdini Main Changelogs
20.0.683 | Fix a python error in the Curve-2.0 state that could occur in orient mode if there was an existing "orient" attribute on the input geometry. |
yesterday | |
20.0.683 | Fix a bug in the Curve-2.0 SOP where the orient attribute would not be updated if it existed on the input geometry to the SOP. |
yesterday | |
20.0.683 | Fix a python error in the Curve-2.0 state that could occur when chaining multiple curve nodes together and deleting several in the chain at once. |
yesterday | |
20.0.683 | Added work item labels as a column in the task graph table. |
yesterday | |
19.5.956 | Fixed an issue where nested prim patterns were not properly propagating time-varying status from child to parent. |
yesterday | |
19.5.956 | Added a %foreach auto-collection that runs a sub-pattern for each prim that matches a primary pattern. |
yesterday | |
20.0.683 | Added a %foreach auto-collection that runs a sub-pattern for each prim that matches a primary pattern. |
yesterday | |
19.5.955 | Fixed a potential crash in Edit Material Network LOP when loading shaders. |
Thu. April 18, 2024 | |
20.0.682 | Fixed loading of the viewer Draw Time and Geometry Info display options from hip files. |
Thu. April 18, 2024 | |
20.0.681 | Changed HAPI_ThriftServerOptions::timeoutMs default from 3000 to 30000. |
Wed. April 17, 2024 | |
20.0.681 | VEX warnings and errors generated by warning() and error() in SOPs will no longer have an extra "Vex error:" but just report the error directly, saving space an avoiding confusion when warnings are reported as errors. |
Wed. April 17, 2024 | |
20.0.681 | Fixed a warning in the IPR pickpixel.py script, which triggered by ctrl+ left clicking on a pixel in the IPR window. |
Wed. April 17, 2024 | |
20.0.680 | Fix Channel SOP crash when trying to load into unsupported array attributes. |
Tue. April 16, 2024 | |
20.0.680 | Added support for 3ds Max 2025. |
Tue. April 16, 2024 | |
19.5.953 | Fixed an issue with custom tags not working correctly with ROP Fetch TOP. Output files were always using the first tag in the custom tag list, instead of the tag that matches the corresponding output parameter. |
Tue. April 16, 2024 | |
19.5.953 | Fixed a crash when the Layer Replace LOP tries to replace a sublayer on the stage root layer. |
Tue. April 16, 2024 | |
19.5.953 | When a relationship from a USD API schema is added as a parameter to an Edit Properties LOP, setting the relationship now applies the API schema, as was already happening for attributes from API schemas. |
Tue. April 16, 2024 | |
20.0.680 | Fixed a crash when the Layer Replace LOP tries to replace a sublayer on the stage root layer. |
Tue. April 16, 2024 | |
20.0.680 | Fixed a bug where the launcher would not clear the task bar progress indicator when an install had finished. |
Tue. April 16, 2024 | |
20.0.679 | Fixed a bug with the dirty and cook (shift+v) operation having no effect on a TOP subnetwork with node errors. |
Mon. April 15, 2024 | |
20.0.679 | Fixed bugs where the Edit SOP did not apply the falloff for an attribute distance metric when the soft radius was 0. |
Mon. April 15, 2024 | |
20.0.676 | Fixed a bug where modifying displacement shader parameter may fail to redice object in IPR. This bug was introduced in 20.0.666. |
Fri. April 12, 2024 | |
20.0.676 | Fixed a bug where mostly opaque surface could sometimes prevent rays from continue tracing against the rest of the scene, which could manifest as holes in the alpha channel. |
Fri. April 12, 2024 | |
20.0.676 | Added a method hou.SceneViewer.resetViewportCamera which is the equivalent of the "Reset Native Viewport Camera" entry in the viewport camera menu. |
Fri. April 12, 2024 | |
20.0.676 | Fixed a bug where N AOV would erroneously output geometry normals when the mesh has uniform/per-primitive normals. |
Fri. April 12, 2024 |