Brad Thompson

BradThompson

About Me

CG Artist, Animation Director, CG Supervisor
EXPERTISE
CG Supervisor
INDUSTRY
Film/TV

Connect

LOCATION
United States
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Texture sequence manipulation in material x April 26, 2024, 3:33 p.m.

Thanks jsmack! Today I learned that $F is an float (or int?) and $F4 is a string. Now it works.

Texture sequence manipulation in material x April 26, 2024, 3:14 p.m.

Using an expression in the Filename parameter of an edit material properties LOP doesn't seem to work.

I've got an image sequence that I want to use as a texture map. I can get this work by using an edit material properties lop, pointing it to mtlximage1 node in my material, and putting $JOB/mytexture_$F4.exr as the filename. However, I also need to offset the sequence number, but any expression seems to fail.

For example, $JOB/mytexture/`$F4-10`/.exr doesn't work. Is it possible to use expressions in this field? Is there another way to manipulate this path?

Thanks!

Brad T.

Solaris material gallery? Jan. 16, 2024, 4:08 p.m.

2+ years later and I'm still wondering this. H20 has a built-in, read-only gallery available through the material linker node. Is there a way for me to create my own material gallery?