Constantine Petrov
Constantine Petrov
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Recent Forum Posts
copy lights July 30, 2014, 12:47 p.m.
Thanks from the learners!
Drawing lines in shader? July 9, 2014, 8:59 p.m.
Hi,
I apologize in advance for the vague question, but maybe someone could give me some hints.
Is there any possibility to draw a random line on a surface in shader (VOP/VEX)? I'm trying to come up with something like a scratch shader and really want to try procedural options.
So I'm talking about something like a really fine line with random orientation and length, maybe taking a point cloud as a source of line centers, but I'm not sure about that.
Point cloud lookups did not give me very good results and right there I'm out of ideas Maybe there are some useful functions?
Thank you.
I apologize in advance for the vague question, but maybe someone could give me some hints.
Is there any possibility to draw a random line on a surface in shader (VOP/VEX)? I'm trying to come up with something like a scratch shader and really want to try procedural options.
So I'm talking about something like a really fine line with random orientation and length, maybe taking a point cloud as a source of line centers, but I'm not sure about that.
Point cloud lookups did not give me very good results and right there I'm out of ideas Maybe there are some useful functions?
Thank you.
Display particles as trails March 30, 2014, 7:59 a.m.
Hi,
I'm sorry for a kind of question one should probably look up for himself, but really couldn't find it
I'm sure I've seen a number of flipbooks on Vimeo and tutorials, where guys have particles displayed as trails in viewport (using v?). How do I do that?
Thanks.
I'm sorry for a kind of question one should probably look up for himself, but really couldn't find it
I'm sure I've seen a number of flipbooks on Vimeo and tutorials, where guys have particles displayed as trails in viewport (using v?). How do I do that?
Thanks.