
Nic Tanghe
NicTanghe
About Me
EXPERTISE
Freelancer
Connect
LOCATION
Leuven,
Not Specified
WEBSITE
Houdini Skills
ADVANCED
Lighting | VEX
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Karma | Pyro FX | Fluids | Destruction FX | Realtime FX | PDG | Python
BEGINNER
Character Rigging | Crowds | Muscles | Mantra
Availability
I am available for Full Time Work
Recent Forum Posts
Importing Axial rotations failing July 3, 2025, 9:41 a.m.
Hello i`ve been trying to get angular velocities imported into niagara from houdini,
I`ve followed the tutorials and i have at arrived at a point that i think it should work but it doesnt.


houdini vex code (should be irrelavent since i cant even get anyhting in)
Sometimes i also get HoudiniNiagaraBasic Particle Span Script interpolated. I dont know where it comes from or how to remove it.
there is no toggles on the emiiter spawn and there is no toggles on emitter state i havent toggled.
I imported with the the hjson.
I`ve followed the tutorials and i have at arrived at a point that i think it should work but it doesnt.
houdini vex code (should be irrelavent since i cant even get anyhting in)
// Convert angular velocity to quaternion delta (per second) float angle = length(v@w); // radians/sec vector norm_axis = normalize(v@w); vector4 q = quaternion(angle, norm_axis); // builds quaternion from angle+axis vector4 unrealQuaternion = set(q[0], q[2], q[1], -q[3]); // note that someone said that // set(q[0], q[2], -q[1], q[3]); //is what actually worked for them p@rotvelq = unrealQuaternion;
Sometimes i also get HoudiniNiagaraBasic Particle Span Script interpolated. I dont know where it comes from or how to remove it.
there is no toggles on the emiiter spawn and there is no toggles on emitter state i havent toggled.
I imported with the the hjson.
Does Unreal auto-instance Blueprints containing instancers? July 2, 2025, 3:45 p.m.
Hej you stil have the hip laying around ? I`m trying something like this but every time i try to nest instances unreal crashes.
Ur like the unreal setup feels werid to not just have working nested instances out of the box. although sometimes they`ve worked.
Ur like the unreal setup feels werid to not just have working nested instances out of the box. although sometimes they`ve worked.
64-bit attribute ("P") and Houdini Viewport problems June 26, 2025, 8:50 a.m.
Annyone know what the precision is in the vulkan vieuwport ?