Vishang Shah

fragmentzero

About Me

c
EXPERTISE
Technical Director
INDUSTRY
Gamedev

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LOCATION
Canada
WEBSITE

Houdini Skills

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Not Specified

Recent Forum Posts

How to Transfer color from COPs to point color in SOPs April 20, 2020, 2:06 p.m.

Thank you !
That worked. I tried similar approach before but used opinputpath and now I know why it didn't work

How to Transfer color from COPs to point color in SOPs April 20, 2020, 1:36 p.m.

In my case, Attribute from Map works but only if I have saved an image on disk.
How can I transfer color from a COP node to point color in SOP?\

Is this right way to reference a texture in Attribute from Map?
op:../COPNET_DATA/OUT_COP/

For whatever reason I am getting color value of (1, 0.5, 0.5) when referencing path using op:
But its fine if I reload a texture from disk, which was saved with ROP COP.

Thanks in advance

Replacement SOPs to work with Compile blocks July 1, 2017, 9:14 a.m.

Thanks.
I'll get .641 right away.
pcopen is a valid choice, however, its quite expensive compared to AttribTransfer for simple operations.
Need to compare the performance under compile blocks though.