pjparty

pjparty

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Recent Forum Posts

Attraction node and effect radius of particles April 2, 2011, 8:39 a.m.

Hi all,

I have created a particle system with 3 particle types, green, red and yellow.
I need:
1)Green to attract road SOP
2)Red to attract villages SOP
3)Yellow to fill up the remaining container evenly
4)Reach equilibrium in the container

But no idea why the attractors are not attracting, so i used follow, but once the particle systems are collected, the follow effect is gone. HELP! If possible, I also need the 3 particle types to have a different effect radius, in decreasing size (G, R, Y) so that when a voronoid fracture node is added, they are of different sizes.

Thanks in advance!

Files are in rar folder

Particles in equilibrium April 2, 2011, 3:42 a.m.

i have attached the file i was working on, the problem is the particles doesn't stop moving.

@pclaes> i was referring to two different particles systems, in pops. i was hoping to produce an effect where the yellow particles would repel one another equally, while the green one would repel the others at a larger distance, but they will all spread into the nooks and crannies of the container and eventually settle down.

i guess i was referring to the effect radius when i said “charges”? like how a positively charged particle would repel a negatively charged one, but referring to the distance of the attraction/ rejection.

@soothsayer> yes, something like the video, but on a flat plane instead of three dimensional. what is a “custom solver setup”?

thanks all!

EDIT: sorry I left out the file! have attached it now

Particles in equilibrium April 1, 2011, 4:31 a.m.

Hello,

I have a system of two different particles interacting in a container, I want them to interact until they reach an equilibrium based on their charges and the area of the container, any idea how I should set the charges to create this scenario?

Thanks!