ronald van vemden

toonafish

About Me

EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
Netherlands

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Breaking glass Sept. 23, 2025, 11:24 p.m.

Brilliant, thanks.

I guess I thought that is what disabling "create packed fragments" does in the RBDconfigure settings.

Breaking glass Sept. 23, 2025, 5:27 p.m.

I'm trying to sim some breaking glass with the "rbdbulletsolver", and to prevent the cracks in the transparent fractured glass from showing in the render before they actually break, I use the "rbdconnectedfaces" and "rbddisconnectedfaces" so the cracks only show up where the glass is actually broken.

But it seems this setup with the "connected" and "disconnected" SOPs is not compatible with the "rbdconfigure" I use to tweak the material settings and timing, because when I enable this SOP the cracks in the glass show up everywhere.

Is this a bug, or does anyone know the secret to make a setup like this work ?

overriding display option (wireframe) Sept. 22, 2025, 4:09 a.m.

Nicolas Heluani
You could merge a bunch of objects and change the visualize there....does this helps achieve what you want?


Thanks, I was afraid of that.

Wonder why only display settings like "bounding box" or "point cloud" are available at Geo level, and not all other display settings. What a huge timesaver that would be...