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toonafish

About Me

EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics

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LOCATION
Netherlands

Houdini Skills

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Not Specified

Recent Forum Posts

Bone Deform a Lattice Nov. 28, 2025, 12:03 p.m.

I was wondering if there's an easy way to use a Lattice in a bone rig to deform parts of a character.

I've been searching the webs but all I can find are extremely convoluted setups using attribute wrangles and all kinds of workarounds. Like this one for instance : https://www.youtube.com/watch?v=tEsewazo0fQ [www.youtube.com]

Coming from XSI where this is fairly easy to do, I was hoping basic rigging stuff like this would be easier in Houdini 21.

Anyone with some pointers ?

Lattice_B Nov. 27, 2025, 3:52 a.m.

Aha ! I didn't know that, and strangely enough this toolbar is hidden by default.

But after some searching I found the Asset Manager config panel and problem solved.

Thanks.

Lattice_B Nov. 26, 2025, 6:47 p.m.

Hey thanks for the update.

I just replaced the previous files ( "sop_lattice" and lattice_b_core" ) in the "C:\Users\...\otls" folder, but strangely enough I get a "missing the parent of a node on load..." error message when loading a scene where I used the previous 1.2 version.

With a new scene this update works just fine.