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APEXA_SceneUtils.h File Reference
#include "APEXA_API.h"
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Enumerations

enum  APEXA_AnimationCachingMode { APEXA_AnimationCachingMode::None = 0, APEXA_AnimationCachingMode::Minimal = 1, APEXA_AnimationCachingMode::All = 2 }
 

Functions

APEXA_API void APEXAmergeSceneDelta (GU_DetailHandle &gdh, const GU_ConstDetailHandle &delta_gdh, bool inherit_animation_layers)
 

Enumeration Type Documentation

Enumerator
None 
Minimal 
All 

Definition at line 15 of file APEXA_SceneUtils.h.

Function Documentation

APEXA_API void APEXAmergeSceneDelta ( GU_DetailHandle gdh,
const GU_ConstDetailHandle delta_gdh,
bool  inherit_animation_layers 
)

Applies a scene delta to the provided geometry.

Parameters
gdhThe geometry for the input scene.
delta_gdhThe geometry for the scene delta, which may be empty.
inherit_animation_layersSpecifies whether input animation layers are inherited and should propagate upstream changes.