#include <glcorearb.h>
#include <stddef.h>
#include <SYS/SYS_Types.h>
Go to the source code of this file.
      
        
          | #define GL_DEDICATED_MEMORY_OBJECT_EXT   0x9581 | 
      
 
 
      
        
          | #define GL_DEVICE_UUID_EXT   0x9597 | 
      
 
 
      
        
          | #define GL_DRIVER_UUID_EXT   0x9598 | 
      
 
 
      
        
          | #define GL_EXT_memory_object   1 | 
      
 
 
      
        
          | #define GL_EXT_memory_object_fd   1 | 
      
 
 
      
        
          | #define GL_EXT_semaphore   1 | 
      
 
 
      
        
          | #define GL_GPU_MEM_INFO_CURRENT_AVAILABLE_MEM_NVX   0x9049 | 
      
 
 
      
        
          | #define GL_GPU_MEM_INFO_TOTAL_AVAILABLE_MEM_NVX   0x9048 | 
      
 
 
      
        
          | #define GL_HANDLE_TYPE_OPAQUE_FD_EXT   0x9586 | 
      
 
 
      
        
          | #define GL_LAYOUT_COLOR_ATTACHMENT_EXT   0x958E | 
      
 
 
      
        
          | #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT   0x9531 | 
      
 
 
      
        
          | #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT   0x9530 | 
      
 
 
      
        
          | #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT   0x958F | 
      
 
 
      
        
          | #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT   0x9590 | 
      
 
 
      
        
          | #define GL_LAYOUT_GENERAL_EXT   0x958D | 
      
 
 
      
        
          | #define GL_LAYOUT_SHADER_READ_ONLY_EXT   0x9591 | 
      
 
 
      
        
          | #define GL_LAYOUT_TRANSFER_DST_EXT   0x9593 | 
      
 
 
      
        
          | #define GL_LAYOUT_TRANSFER_SRC_EXT   0x9592 | 
      
 
 
      
        
          | #define GL_LINEAR_TILING_EXT   0x9585 | 
      
 
 
      
        
          | #define GL_MAX_TEXTURE_MAX_ANISOTROPY   0x84FF | 
      
 
 
      
        
          | #define GL_NUM_DEVICE_UUIDS_EXT   0x9596 | 
      
 
 
      
        
          | #define GL_NUM_TILING_TYPES_EXT   0x9582 | 
      
 
 
      
        
          | #define GL_OPTIMAL_TILING_EXT   0x9584 | 
      
 
 
      
        
          | #define GL_POINT_SPRITE   0x8861 | 
      
 
 
      
        
          | #define GL_PROTECTED_MEMORY_OBJECT_EXT   0x959B | 
      
 
 
      
        
          | #define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD | 
      
 
 
      
        
          | #define GL_SHADING_LANGUAGE_VERSION   0x8B8C | 
      
 
 
      
        
          | #define GL_TEXTURE_FREE_MEMORY_ATI   0x87FC | 
      
 
 
      
        
          | #define GL_TEXTURE_MAX_ANISOTROPY   0x84FE | 
      
 
 
      
        
          | #define GL_TEXTURE_TILING_EXT   0x9580 | 
      
 
 
      
        
          | #define GL_TILING_TYPES_EXT   0x9583 | 
      
 
 
      
        
          | #define GL_UUID_SIZE_EXT   16 | 
      
 
 
      
        
          | #define GL_VBO_FREE_MEMORY_ATI   0x87FB | 
      
 
 
      
        
          | #define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB   0x8256 | 
      
 
 
      
        
          | #define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB   0x00000004 | 
      
 
 
      
        
          | #define GLX_LOSE_CONTEXT_ON_RESET_ARB   0x8252 | 
      
 
 
      
        
          | #define GLX_NO_RESET_NOTIFICATION_ARB   0x8261 | 
      
 
 
      
        
          | typedef int | ( | APIENTRYP | RE_PFNGLXSWAPINTERVALSGIPROC | ) |  | 
      
 
- Examples: 
- COP2/COP2_FullImageFilter.C, COP2/COP2_MultiInputWipe.C, field3d/ROP_Field3D.C, OBJ/OBJ_Shake.C, RAY/RAY_DemoEdgeDetectFilter.C, RAY/RAY_DemoSprite.C, SIM/SNOW_Solver.C, SOP/MSS_BrushHairLen.C, SOP/SOP_BrushHairLen.C, SOP/SOP_PrimVOP.C, and standalone/i3ddsmgen.C.
 
 
      
        
          | typedef void | ( | APIENTRYP | RE_PFNGLBINDMULTITEXTUREEXTPROC | ) |  |