HDK
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
glcorearb.h
Go to the documentation of this file.
1 #ifndef __glcorearb_h_
2 #define __glcorearb_h_ 1
3 
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
7 
8 /*
9 ** Copyright (c) 2013-2014 The Khronos Group Inc.
10 **
11 ** Permission is hereby granted, free of charge, to any person obtaining a
12 ** copy of this software and/or associated documentation files (the
13 ** "Materials"), to deal in the Materials without restriction, including
14 ** without limitation the rights to use, copy, modify, merge, publish,
15 ** distribute, sublicense, and/or sell copies of the Materials, and to
16 ** permit persons to whom the Materials are furnished to do so, subject to
17 ** the following conditions:
18 **
19 ** The above copyright notice and this permission notice shall be included
20 ** in all copies or substantial portions of the Materials.
21 **
22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29 */
30 /*
31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
32 ** API Registry. The current version of the Registry, generator scripts
33 ** used to make the header, and the header can be found at
34 ** http://www.opengl.org/registry/
35 **
36 ** Khronos $Revision: 29735 $ on $Date: 2015-02-02 19:00:01 -0800 (Mon, 02 Feb 2015) $
37 */
38 
39 // NOTE: This file has been slightly modified by SESI.
40 // - The GL_GLEXT_PROTOTYPES #ifdef checks for version 1.0 and 1.1 have been
41 // commented out so that they are always included.
42 // - On Windows, this file no longer defines APIENTRY since this conflicts with
43 // windows.h. Instead, this is mapped to GL_APIENTRY instead. Users of this header
44 // should include windows.h to use APIENTRY.
45 
46 #ifdef _WIN32
47  #define GL_APIENTRY __stdcall
48 #else
49  #define GL_APIENTRY
50  #ifndef APIENTRY
51  #define APIENTRY
52  #endif
53 #endif
54 #ifndef APIENTRYP
55 #define APIENTRYP GL_APIENTRY *
56 #endif
57 #ifndef GLAPI
58 #define GLAPI extern
59 #endif
60 
61 /* glcorearb.h is for use with OpenGL core profile implementations.
62 ** It should should be placed in the same directory as gl.h and
63 ** included as <GL/glcorearb.h>.
64 **
65 ** glcorearb.h includes only APIs in the latest OpenGL core profile
66 ** implementation together with APIs in newer ARB extensions which
67 ** can be supported by the core profile. It does not, and never will
68 ** include functionality removed from the core profile, such as
69 ** fixed-function vertex and fragment processing.
70 **
71 ** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
72 ** <GL/glext.h> in the same source file.
73 */
74 
75 /* Generated C header for:
76  * API: gl
77  * Profile: core
78  * Versions considered: .*
79  * Versions emitted: .*
80  * Default extensions included: glcore
81  * Additional extensions included: _nomatch_^
82  * Extensions removed: _nomatch_^
83  */
84 
85 #ifndef GL_VERSION_1_0
86 #define GL_VERSION_1_0 1
87 typedef void GLvoid;
88 typedef unsigned int GLenum;
89 typedef float GLfloat;
90 typedef int GLint;
91 typedef int GLsizei;
92 typedef unsigned int GLbitfield;
93 typedef double GLdouble;
94 typedef unsigned int GLuint;
95 typedef unsigned char GLboolean;
96 typedef unsigned char GLubyte;
97 typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
98 typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
99 typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
100 typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
101 typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
102 typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
103 typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
104 typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
105 typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
106 typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
107 typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
108 typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
109 typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
110 typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf);
111 typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
112 typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
113 typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
114 typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
115 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
116 typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
117 typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
118 typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
119 typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
120 typedef void (APIENTRYP PFNGLFINISHPROC) (void);
121 typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
122 typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
123 typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
124 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
125 typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
126 typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
127 typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
128 typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
129 typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
130 typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
131 typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
132 typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data);
134 typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
135 typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
136 typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
137 typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
138 typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
139 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
140 typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
141 typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
142 typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
143 typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
144 typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
145 //#ifdef GL_GLEXT_PROTOTYPES
146 GLAPI void GL_APIENTRY glCullFace (GLenum mode);
147 GLAPI void GL_APIENTRY glFrontFace (GLenum mode);
148 GLAPI void GL_APIENTRY glHint (GLenum target, GLenum mode);
149 GLAPI void GL_APIENTRY glLineWidth (GLfloat width);
150 GLAPI void GL_APIENTRY glPointSize (GLfloat size);
151 GLAPI void GL_APIENTRY glPolygonMode (GLenum face, GLenum mode);
152 GLAPI void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
153 GLAPI void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
154 GLAPI void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
155 GLAPI void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
156 GLAPI void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
157 GLAPI void GL_APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
158 GLAPI void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
159 GLAPI void GL_APIENTRY glDrawBuffer (GLenum buf);
160 GLAPI void GL_APIENTRY glClear (GLbitfield mask);
161 GLAPI void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
162 GLAPI void GL_APIENTRY glClearStencil (GLint s);
163 GLAPI void GL_APIENTRY glClearDepth (GLdouble depth);
164 GLAPI void GL_APIENTRY glStencilMask (GLuint mask);
165 GLAPI void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
166 GLAPI void GL_APIENTRY glDepthMask (GLboolean flag);
167 GLAPI void GL_APIENTRY glDisable (GLenum cap);
168 GLAPI void GL_APIENTRY glEnable (GLenum cap);
169 GLAPI void GL_APIENTRY glFinish (void);
170 GLAPI void GL_APIENTRY glFlush (void);
171 GLAPI void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
172 GLAPI void GL_APIENTRY glLogicOp (GLenum opcode);
173 GLAPI void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
174 GLAPI void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
175 GLAPI void GL_APIENTRY glDepthFunc (GLenum func);
176 GLAPI void GL_APIENTRY glPixelStoref (GLenum pname, GLfloat param);
177 GLAPI void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
178 GLAPI void GL_APIENTRY glReadBuffer (GLenum src);
179 GLAPI void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
180 GLAPI void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
181 GLAPI void GL_APIENTRY glGetDoublev (GLenum pname, GLdouble *data);
182 GLAPI GLenum GL_APIENTRY glGetError (void);
183 GLAPI void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
184 GLAPI void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
185 GLAPI const GLubyte *GL_APIENTRY glGetString (GLenum name);
186 GLAPI void GL_APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
187 GLAPI void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
188 GLAPI void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
189 GLAPI void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
190 GLAPI void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
191 GLAPI GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
192 GLAPI void GL_APIENTRY glDepthRange (GLdouble near, GLdouble far);
193 GLAPI void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
194 //#endif
195 #endif /* GL_VERSION_1_0 */
196 
197 #ifndef GL_VERSION_1_1
198 #define GL_VERSION_1_1 1
199 typedef float GLclampf;
200 typedef double GLclampd;
201 #define GL_DEPTH_BUFFER_BIT 0x00000100
202 #define GL_STENCIL_BUFFER_BIT 0x00000400
203 #define GL_COLOR_BUFFER_BIT 0x00004000
204 #define GL_FALSE 0
205 #define GL_TRUE 1
206 #define GL_POINTS 0x0000
207 #define GL_LINES 0x0001
208 #define GL_LINE_LOOP 0x0002
209 #define GL_LINE_STRIP 0x0003
210 #define GL_TRIANGLES 0x0004
211 #define GL_TRIANGLE_STRIP 0x0005
212 #define GL_TRIANGLE_FAN 0x0006
213 #define GL_QUADS 0x0007
214 #define GL_NEVER 0x0200
215 #define GL_LESS 0x0201
216 #define GL_EQUAL 0x0202
217 #define GL_LEQUAL 0x0203
218 #define GL_GREATER 0x0204
219 #define GL_NOTEQUAL 0x0205
220 #define GL_GEQUAL 0x0206
221 #define GL_ALWAYS 0x0207
222 #define GL_ZERO 0
223 #define GL_ONE 1
224 #define GL_SRC_COLOR 0x0300
225 #define GL_ONE_MINUS_SRC_COLOR 0x0301
226 #define GL_SRC_ALPHA 0x0302
227 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
228 #define GL_DST_ALPHA 0x0304
229 #define GL_ONE_MINUS_DST_ALPHA 0x0305
230 #define GL_DST_COLOR 0x0306
231 #define GL_ONE_MINUS_DST_COLOR 0x0307
232 #define GL_SRC_ALPHA_SATURATE 0x0308
233 #define GL_NONE 0
234 #define GL_FRONT_LEFT 0x0400
235 #define GL_FRONT_RIGHT 0x0401
236 #define GL_BACK_LEFT 0x0402
237 #define GL_BACK_RIGHT 0x0403
238 #define GL_FRONT 0x0404
239 #define GL_BACK 0x0405
240 #define GL_LEFT 0x0406
241 #define GL_RIGHT 0x0407
242 #define GL_FRONT_AND_BACK 0x0408
243 #define GL_NO_ERROR 0
244 #define GL_INVALID_ENUM 0x0500
245 #define GL_INVALID_VALUE 0x0501
246 #define GL_INVALID_OPERATION 0x0502
247 #define GL_OUT_OF_MEMORY 0x0505
248 #define GL_CW 0x0900
249 #define GL_CCW 0x0901
250 #define GL_POINT_SIZE 0x0B11
251 #define GL_POINT_SIZE_RANGE 0x0B12
252 #define GL_POINT_SIZE_GRANULARITY 0x0B13
253 #define GL_LINE_SMOOTH 0x0B20
254 #define GL_LINE_WIDTH 0x0B21
255 #define GL_LINE_WIDTH_RANGE 0x0B22
256 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
257 #define GL_POLYGON_MODE 0x0B40
258 #define GL_POLYGON_SMOOTH 0x0B41
259 #define GL_CULL_FACE 0x0B44
260 #define GL_CULL_FACE_MODE 0x0B45
261 #define GL_FRONT_FACE 0x0B46
262 #define GL_DEPTH_RANGE 0x0B70
263 #define GL_DEPTH_TEST 0x0B71
264 #define GL_DEPTH_WRITEMASK 0x0B72
265 #define GL_DEPTH_CLEAR_VALUE 0x0B73
266 #define GL_DEPTH_FUNC 0x0B74
267 #define GL_STENCIL_TEST 0x0B90
268 #define GL_STENCIL_CLEAR_VALUE 0x0B91
269 #define GL_STENCIL_FUNC 0x0B92
270 #define GL_STENCIL_VALUE_MASK 0x0B93
271 #define GL_STENCIL_FAIL 0x0B94
272 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
273 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
274 #define GL_STENCIL_REF 0x0B97
275 #define GL_STENCIL_WRITEMASK 0x0B98
276 #define GL_VIEWPORT 0x0BA2
277 #define GL_DITHER 0x0BD0
278 #define GL_BLEND_DST 0x0BE0
279 #define GL_BLEND_SRC 0x0BE1
280 #define GL_BLEND 0x0BE2
281 #define GL_LOGIC_OP_MODE 0x0BF0
282 #define GL_COLOR_LOGIC_OP 0x0BF2
283 #define GL_DRAW_BUFFER 0x0C01
284 #define GL_READ_BUFFER 0x0C02
285 #define GL_SCISSOR_BOX 0x0C10
286 #define GL_SCISSOR_TEST 0x0C11
287 #define GL_COLOR_CLEAR_VALUE 0x0C22
288 #define GL_COLOR_WRITEMASK 0x0C23
289 #define GL_DOUBLEBUFFER 0x0C32
290 #define GL_STEREO 0x0C33
291 #define GL_LINE_SMOOTH_HINT 0x0C52
292 #define GL_POLYGON_SMOOTH_HINT 0x0C53
293 #define GL_UNPACK_SWAP_BYTES 0x0CF0
294 #define GL_UNPACK_LSB_FIRST 0x0CF1
295 #define GL_UNPACK_ROW_LENGTH 0x0CF2
296 #define GL_UNPACK_SKIP_ROWS 0x0CF3
297 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
298 #define GL_UNPACK_ALIGNMENT 0x0CF5
299 #define GL_PACK_SWAP_BYTES 0x0D00
300 #define GL_PACK_LSB_FIRST 0x0D01
301 #define GL_PACK_ROW_LENGTH 0x0D02
302 #define GL_PACK_SKIP_ROWS 0x0D03
303 #define GL_PACK_SKIP_PIXELS 0x0D04
304 #define GL_PACK_ALIGNMENT 0x0D05
305 #define GL_MAX_TEXTURE_SIZE 0x0D33
306 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
307 #define GL_SUBPIXEL_BITS 0x0D50
308 #define GL_TEXTURE_1D 0x0DE0
309 #define GL_TEXTURE_2D 0x0DE1
310 #define GL_POLYGON_OFFSET_UNITS 0x2A00
311 #define GL_POLYGON_OFFSET_POINT 0x2A01
312 #define GL_POLYGON_OFFSET_LINE 0x2A02
313 #define GL_POLYGON_OFFSET_FILL 0x8037
314 #define GL_POLYGON_OFFSET_FACTOR 0x8038
315 #define GL_TEXTURE_BINDING_1D 0x8068
316 #define GL_TEXTURE_BINDING_2D 0x8069
317 #define GL_TEXTURE_WIDTH 0x1000
318 #define GL_TEXTURE_HEIGHT 0x1001
319 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
320 #define GL_TEXTURE_BORDER_COLOR 0x1004
321 #define GL_TEXTURE_RED_SIZE 0x805C
322 #define GL_TEXTURE_GREEN_SIZE 0x805D
323 #define GL_TEXTURE_BLUE_SIZE 0x805E
324 #define GL_TEXTURE_ALPHA_SIZE 0x805F
325 #define GL_DONT_CARE 0x1100
326 #define GL_FASTEST 0x1101
327 #define GL_NICEST 0x1102
328 #define GL_BYTE 0x1400
329 #define GL_UNSIGNED_BYTE 0x1401
330 #define GL_SHORT 0x1402
331 #define GL_UNSIGNED_SHORT 0x1403
332 #define GL_INT 0x1404
333 #define GL_UNSIGNED_INT 0x1405
334 #define GL_FLOAT 0x1406
335 #define GL_DOUBLE 0x140A
336 #define GL_STACK_OVERFLOW 0x0503
337 #define GL_STACK_UNDERFLOW 0x0504
338 #define GL_CLEAR 0x1500
339 #define GL_AND 0x1501
340 #define GL_AND_REVERSE 0x1502
341 #define GL_COPY 0x1503
342 #define GL_AND_INVERTED 0x1504
343 #define GL_NOOP 0x1505
344 #define GL_XOR 0x1506
345 #define GL_OR 0x1507
346 #define GL_NOR 0x1508
347 #define GL_EQUIV 0x1509
348 #define GL_INVERT 0x150A
349 #define GL_OR_REVERSE 0x150B
350 #define GL_COPY_INVERTED 0x150C
351 #define GL_OR_INVERTED 0x150D
352 #define GL_NAND 0x150E
353 #define GL_SET 0x150F
354 #define GL_TEXTURE 0x1702
355 #define GL_COLOR 0x1800
356 #define GL_DEPTH 0x1801
357 #define GL_STENCIL 0x1802
358 #define GL_STENCIL_INDEX 0x1901
359 #define GL_DEPTH_COMPONENT 0x1902
360 #define GL_RED 0x1903
361 #define GL_GREEN 0x1904
362 #define GL_BLUE 0x1905
363 #define GL_ALPHA 0x1906
364 #define GL_RGB 0x1907
365 #define GL_RGBA 0x1908
366 #define GL_POINT 0x1B00
367 #define GL_LINE 0x1B01
368 #define GL_FILL 0x1B02
369 #define GL_KEEP 0x1E00
370 #define GL_REPLACE 0x1E01
371 #define GL_INCR 0x1E02
372 #define GL_DECR 0x1E03
373 #define GL_VENDOR 0x1F00
374 #define GL_RENDERER 0x1F01
375 #define GL_VERSION 0x1F02
376 #define GL_EXTENSIONS 0x1F03
377 #define GL_NEAREST 0x2600
378 #define GL_LINEAR 0x2601
379 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
380 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
381 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
382 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
383 #define GL_TEXTURE_MAG_FILTER 0x2800
384 #define GL_TEXTURE_MIN_FILTER 0x2801
385 #define GL_TEXTURE_WRAP_S 0x2802
386 #define GL_TEXTURE_WRAP_T 0x2803
387 #define GL_PROXY_TEXTURE_1D 0x8063
388 #define GL_PROXY_TEXTURE_2D 0x8064
389 #define GL_REPEAT 0x2901
390 #define GL_R3_G3_B2 0x2A10
391 #define GL_RGB4 0x804F
392 #define GL_RGB5 0x8050
393 #define GL_RGB8 0x8051
394 #define GL_RGB10 0x8052
395 #define GL_RGB12 0x8053
396 #define GL_RGB16 0x8054
397 #define GL_RGBA2 0x8055
398 #define GL_RGBA4 0x8056
399 #define GL_RGB5_A1 0x8057
400 #define GL_RGBA8 0x8058
401 #define GL_RGB10_A2 0x8059
402 #define GL_RGBA12 0x805A
403 #define GL_RGBA16 0x805B
404 #define GL_VERTEX_ARRAY 0x8074
405 typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
406 typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
407 typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
408 typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
409 typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
410 typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
411 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
412 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
413 typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
414 typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
415 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
416 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
417 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
418 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
419 //#ifdef GL_GLEXT_PROTOTYPES
420 GLAPI void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
421 GLAPI void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
422 GLAPI void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
423 GLAPI void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
424 GLAPI void GL_APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
425 GLAPI void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
426 GLAPI void GL_APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
427 GLAPI void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
428 GLAPI void GL_APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
429 GLAPI void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
430 GLAPI void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
431 GLAPI void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
432 GLAPI void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
433 GLAPI GLboolean GL_APIENTRY glIsTexture (GLuint texture);
434 //#endif
435 #endif /* GL_VERSION_1_1 */
436 
437 #ifndef GL_VERSION_1_2
438 #define GL_VERSION_1_2 1
439 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
440 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
441 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
442 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
443 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
444 #define GL_TEXTURE_BINDING_3D 0x806A
445 #define GL_PACK_SKIP_IMAGES 0x806B
446 #define GL_PACK_IMAGE_HEIGHT 0x806C
447 #define GL_UNPACK_SKIP_IMAGES 0x806D
448 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
449 #define GL_TEXTURE_3D 0x806F
450 #define GL_PROXY_TEXTURE_3D 0x8070
451 #define GL_TEXTURE_DEPTH 0x8071
452 #define GL_TEXTURE_WRAP_R 0x8072
453 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
454 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
455 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
456 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
457 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
458 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
459 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
460 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
461 #define GL_BGR 0x80E0
462 #define GL_BGRA 0x80E1
463 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
464 #define GL_MAX_ELEMENTS_INDICES 0x80E9
465 #define GL_CLAMP_TO_EDGE 0x812F
466 #define GL_TEXTURE_MIN_LOD 0x813A
467 #define GL_TEXTURE_MAX_LOD 0x813B
468 #define GL_TEXTURE_BASE_LEVEL 0x813C
469 #define GL_TEXTURE_MAX_LEVEL 0x813D
470 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
471 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
472 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
473 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
474 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
475 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
476 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
477 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
478 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
479 #ifdef GL_GLEXT_PROTOTYPES
480 GLAPI void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
481 GLAPI void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
482 GLAPI void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
483 GLAPI void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
484 #endif
485 #endif /* GL_VERSION_1_2 */
486 
487 #ifndef GL_VERSION_1_3
488 #define GL_VERSION_1_3 1
489 #define GL_TEXTURE0 0x84C0
490 #define GL_TEXTURE1 0x84C1
491 #define GL_TEXTURE2 0x84C2
492 #define GL_TEXTURE3 0x84C3
493 #define GL_TEXTURE4 0x84C4
494 #define GL_TEXTURE5 0x84C5
495 #define GL_TEXTURE6 0x84C6
496 #define GL_TEXTURE7 0x84C7
497 #define GL_TEXTURE8 0x84C8
498 #define GL_TEXTURE9 0x84C9
499 #define GL_TEXTURE10 0x84CA
500 #define GL_TEXTURE11 0x84CB
501 #define GL_TEXTURE12 0x84CC
502 #define GL_TEXTURE13 0x84CD
503 #define GL_TEXTURE14 0x84CE
504 #define GL_TEXTURE15 0x84CF
505 #define GL_TEXTURE16 0x84D0
506 #define GL_TEXTURE17 0x84D1
507 #define GL_TEXTURE18 0x84D2
508 #define GL_TEXTURE19 0x84D3
509 #define GL_TEXTURE20 0x84D4
510 #define GL_TEXTURE21 0x84D5
511 #define GL_TEXTURE22 0x84D6
512 #define GL_TEXTURE23 0x84D7
513 #define GL_TEXTURE24 0x84D8
514 #define GL_TEXTURE25 0x84D9
515 #define GL_TEXTURE26 0x84DA
516 #define GL_TEXTURE27 0x84DB
517 #define GL_TEXTURE28 0x84DC
518 #define GL_TEXTURE29 0x84DD
519 #define GL_TEXTURE30 0x84DE
520 #define GL_TEXTURE31 0x84DF
521 #define GL_ACTIVE_TEXTURE 0x84E0
522 #define GL_MULTISAMPLE 0x809D
523 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
524 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
525 #define GL_SAMPLE_COVERAGE 0x80A0
526 #define GL_SAMPLE_BUFFERS 0x80A8
527 #define GL_SAMPLES 0x80A9
528 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
529 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
530 #define GL_TEXTURE_CUBE_MAP 0x8513
531 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
532 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
533 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
534 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
535 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
536 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
537 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
538 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
539 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
540 #define GL_COMPRESSED_RGB 0x84ED
541 #define GL_COMPRESSED_RGBA 0x84EE
542 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
543 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
544 #define GL_TEXTURE_COMPRESSED 0x86A1
545 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
546 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
547 #define GL_CLAMP_TO_BORDER 0x812D
548 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
549 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
550 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
551 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
552 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
553 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
554 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
555 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
556 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
557 #ifdef GL_GLEXT_PROTOTYPES
559 GLAPI void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
560 GLAPI void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
561 GLAPI void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
562 GLAPI void GL_APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
563 GLAPI void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
564 GLAPI void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
565 GLAPI void GL_APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
566 GLAPI void GL_APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img);
567 #endif
568 #endif /* GL_VERSION_1_3 */
569 
570 #ifndef GL_VERSION_1_4
571 #define GL_VERSION_1_4 1
572 #define GL_BLEND_DST_RGB 0x80C8
573 #define GL_BLEND_SRC_RGB 0x80C9
574 #define GL_BLEND_DST_ALPHA 0x80CA
575 #define GL_BLEND_SRC_ALPHA 0x80CB
576 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
577 #define GL_DEPTH_COMPONENT16 0x81A5
578 #define GL_DEPTH_COMPONENT24 0x81A6
579 #define GL_DEPTH_COMPONENT32 0x81A7
580 #define GL_MIRRORED_REPEAT 0x8370
581 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
582 #define GL_TEXTURE_LOD_BIAS 0x8501
583 #define GL_INCR_WRAP 0x8507
584 #define GL_DECR_WRAP 0x8508
585 #define GL_TEXTURE_DEPTH_SIZE 0x884A
586 #define GL_TEXTURE_COMPARE_MODE 0x884C
587 #define GL_TEXTURE_COMPARE_FUNC 0x884D
588 #define GL_FUNC_ADD 0x8006
589 #define GL_FUNC_SUBTRACT 0x800A
590 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
591 #define GL_MIN 0x8007
592 #define GL_MAX 0x8008
593 #define GL_CONSTANT_COLOR 0x8001
594 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
595 #define GL_CONSTANT_ALPHA 0x8003
596 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
597 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
598 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
599 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
600 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
601 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
602 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
603 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
604 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
605 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
606 #ifdef GL_GLEXT_PROTOTYPES
607 GLAPI void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
608 GLAPI void GL_APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
609 GLAPI void GL_APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
610 GLAPI void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
611 GLAPI void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
612 GLAPI void GL_APIENTRY glPointParameteri (GLenum pname, GLint param);
613 GLAPI void GL_APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
614 GLAPI void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
615 GLAPI void GL_APIENTRY glBlendEquation (GLenum mode);
616 #endif
617 #endif /* GL_VERSION_1_4 */
618 
619 #ifndef GL_VERSION_1_5
620 #define GL_VERSION_1_5 1
621 #include <stddef.h>
622 typedef ptrdiff_t GLsizeiptr;
623 typedef ptrdiff_t GLintptr;
624 #define GL_BUFFER_SIZE 0x8764
625 #define GL_BUFFER_USAGE 0x8765
626 #define GL_QUERY_COUNTER_BITS 0x8864
627 #define GL_CURRENT_QUERY 0x8865
628 #define GL_QUERY_RESULT 0x8866
629 #define GL_QUERY_RESULT_AVAILABLE 0x8867
630 #define GL_ARRAY_BUFFER 0x8892
631 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
632 #define GL_ARRAY_BUFFER_BINDING 0x8894
633 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
634 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
635 #define GL_READ_ONLY 0x88B8
636 #define GL_WRITE_ONLY 0x88B9
637 #define GL_READ_WRITE 0x88BA
638 #define GL_BUFFER_ACCESS 0x88BB
639 #define GL_BUFFER_MAPPED 0x88BC
640 #define GL_BUFFER_MAP_POINTER 0x88BD
641 #define GL_STREAM_DRAW 0x88E0
642 #define GL_STREAM_READ 0x88E1
643 #define GL_STREAM_COPY 0x88E2
644 #define GL_STATIC_DRAW 0x88E4
645 #define GL_STATIC_READ 0x88E5
646 #define GL_STATIC_COPY 0x88E6
647 #define GL_DYNAMIC_DRAW 0x88E8
648 #define GL_DYNAMIC_READ 0x88E9
649 #define GL_DYNAMIC_COPY 0x88EA
650 #define GL_SAMPLES_PASSED 0x8914
651 #define GL_SRC1_ALPHA 0x8589
652 typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
653 typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
654 typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
655 typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
656 typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
657 typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
658 typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
659 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
660 typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
661 typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
662 typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
663 typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
664 typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
665 typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
666 typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
667 typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
669 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
670 typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
671 #ifdef GL_GLEXT_PROTOTYPES
672 GLAPI void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
673 GLAPI void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
674 GLAPI GLboolean GL_APIENTRY glIsQuery (GLuint id);
675 GLAPI void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
676 GLAPI void GL_APIENTRY glEndQuery (GLenum target);
677 GLAPI void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
678 GLAPI void GL_APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
679 GLAPI void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
680 GLAPI void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
681 GLAPI void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
682 GLAPI void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
683 GLAPI GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
684 GLAPI void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
685 GLAPI void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
686 GLAPI void GL_APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
687 GLAPI void *GL_APIENTRY glMapBuffer (GLenum target, GLenum access);
688 GLAPI GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
689 GLAPI void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
690 GLAPI void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
691 #endif
692 #endif /* GL_VERSION_1_5 */
693 
694 #ifndef GL_VERSION_2_0
695 #define GL_VERSION_2_0 1
696 typedef char GLchar;
697 typedef short GLshort;
698 typedef signed char GLbyte;
699 typedef unsigned short GLushort;
700 #define GL_BLEND_EQUATION_RGB 0x8009
701 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
702 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
703 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
704 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
705 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
706 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
707 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
708 #define GL_STENCIL_BACK_FUNC 0x8800
709 #define GL_STENCIL_BACK_FAIL 0x8801
710 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
711 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
712 #define GL_MAX_DRAW_BUFFERS 0x8824
713 #define GL_DRAW_BUFFER0 0x8825
714 #define GL_DRAW_BUFFER1 0x8826
715 #define GL_DRAW_BUFFER2 0x8827
716 #define GL_DRAW_BUFFER3 0x8828
717 #define GL_DRAW_BUFFER4 0x8829
718 #define GL_DRAW_BUFFER5 0x882A
719 #define GL_DRAW_BUFFER6 0x882B
720 #define GL_DRAW_BUFFER7 0x882C
721 #define GL_DRAW_BUFFER8 0x882D
722 #define GL_DRAW_BUFFER9 0x882E
723 #define GL_DRAW_BUFFER10 0x882F
724 #define GL_DRAW_BUFFER11 0x8830
725 #define GL_DRAW_BUFFER12 0x8831
726 #define GL_DRAW_BUFFER13 0x8832
727 #define GL_DRAW_BUFFER14 0x8833
728 #define GL_DRAW_BUFFER15 0x8834
729 #define GL_BLEND_EQUATION_ALPHA 0x883D
730 #define GL_MAX_VERTEX_ATTRIBS 0x8869
731 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
732 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
733 #define GL_FRAGMENT_SHADER 0x8B30
734 #define GL_VERTEX_SHADER 0x8B31
735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
736 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
737 #define GL_MAX_VARYING_FLOATS 0x8B4B
738 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
739 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
740 #define GL_SHADER_TYPE 0x8B4F
741 #define GL_FLOAT_VEC2 0x8B50
742 #define GL_FLOAT_VEC3 0x8B51
743 #define GL_FLOAT_VEC4 0x8B52
744 #define GL_INT_VEC2 0x8B53
745 #define GL_INT_VEC3 0x8B54
746 #define GL_INT_VEC4 0x8B55
747 #define GL_BOOL 0x8B56
748 #define GL_BOOL_VEC2 0x8B57
749 #define GL_BOOL_VEC3 0x8B58
750 #define GL_BOOL_VEC4 0x8B59
751 #define GL_FLOAT_MAT2 0x8B5A
752 #define GL_FLOAT_MAT3 0x8B5B
753 #define GL_FLOAT_MAT4 0x8B5C
754 #define GL_SAMPLER_1D 0x8B5D
755 #define GL_SAMPLER_2D 0x8B5E
756 #define GL_SAMPLER_3D 0x8B5F
757 #define GL_SAMPLER_CUBE 0x8B60
758 #define GL_SAMPLER_1D_SHADOW 0x8B61
759 #define GL_SAMPLER_2D_SHADOW 0x8B62
760 #define GL_DELETE_STATUS 0x8B80
761 #define GL_COMPILE_STATUS 0x8B81
762 #define GL_LINK_STATUS 0x8B82
763 #define GL_VALIDATE_STATUS 0x8B83
764 #define GL_INFO_LOG_LENGTH 0x8B84
765 #define GL_ATTACHED_SHADERS 0x8B85
766 #define GL_ACTIVE_UNIFORMS 0x8B86
767 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
768 #define GL_SHADER_SOURCE_LENGTH 0x8B88
769 #define GL_ACTIVE_ATTRIBUTES 0x8B89
770 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
771 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
772 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
773 #define GL_CURRENT_PROGRAM 0x8B8D
774 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
775 #define GL_LOWER_LEFT 0x8CA1
776 #define GL_UPPER_LEFT 0x8CA2
777 #define GL_STENCIL_BACK_REF 0x8CA3
778 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
779 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
781 typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
782 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
783 typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
784 typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
785 typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
786 typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
787 typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
789 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
790 typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
791 typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
792 typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
795 typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
796 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
797 typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
798 typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
799 typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
800 typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
801 typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
802 typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
803 typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
804 typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
805 typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
806 typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
807 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
808 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
809 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
811 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
812 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
813 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
814 typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
815 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
816 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
817 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
818 typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
819 typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
820 typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
821 typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
822 typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
823 typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
824 typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
825 typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
826 typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
827 typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
828 typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
829 typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
830 typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
831 typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
832 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
833 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
834 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
836 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
837 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
838 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
839 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
840 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
841 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
842 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
843 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
844 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
845 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
846 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
847 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
848 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
849 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
850 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
851 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
852 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
853 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
854 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
855 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
856 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
857 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
858 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
859 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
860 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
861 typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
862 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
863 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
864 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
865 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
866 typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
867 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
868 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
869 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
870 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
871 typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
872 typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
873 #ifdef GL_GLEXT_PROTOTYPES
874 GLAPI void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
875 GLAPI void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
876 GLAPI void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
877 GLAPI void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
878 GLAPI void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
879 GLAPI void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
880 GLAPI void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
881 GLAPI void GL_APIENTRY glCompileShader (GLuint shader);
882 GLAPI GLuint GL_APIENTRY glCreateProgram (void);
883 GLAPI GLuint GL_APIENTRY glCreateShader (GLenum type);
884 GLAPI void GL_APIENTRY glDeleteProgram (GLuint program);
885 GLAPI void GL_APIENTRY glDeleteShader (GLuint shader);
886 GLAPI void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
887 GLAPI void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
888 GLAPI void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
889 GLAPI void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
890 GLAPI void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
891 GLAPI void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
892 GLAPI GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
893 GLAPI void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
894 GLAPI void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
895 GLAPI void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
896 GLAPI void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
897 GLAPI void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
898 GLAPI GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
899 GLAPI void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
900 GLAPI void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
901 GLAPI void GL_APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
902 GLAPI void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
903 GLAPI void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
904 GLAPI void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
905 GLAPI GLboolean GL_APIENTRY glIsProgram (GLuint program);
906 GLAPI GLboolean GL_APIENTRY glIsShader (GLuint shader);
907 GLAPI void GL_APIENTRY glLinkProgram (GLuint program);
908 GLAPI void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
909 GLAPI void GL_APIENTRY glUseProgram (GLuint program);
910 GLAPI void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
911 GLAPI void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
912 GLAPI void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
913 GLAPI void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
914 GLAPI void GL_APIENTRY glUniform1i (GLint location, GLint v0);
915 GLAPI void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
916 GLAPI void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
917 GLAPI void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
918 GLAPI void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
919 GLAPI void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
920 GLAPI void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
921 GLAPI void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
922 GLAPI void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
923 GLAPI void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
924 GLAPI void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
925 GLAPI void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
926 GLAPI void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
927 GLAPI void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
928 GLAPI void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
929 GLAPI void GL_APIENTRY glValidateProgram (GLuint program);
930 GLAPI void GL_APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
931 GLAPI void GL_APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
932 GLAPI void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
933 GLAPI void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
934 GLAPI void GL_APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
935 GLAPI void GL_APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
936 GLAPI void GL_APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
937 GLAPI void GL_APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
938 GLAPI void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
939 GLAPI void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
940 GLAPI void GL_APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
941 GLAPI void GL_APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
942 GLAPI void GL_APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
943 GLAPI void GL_APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
944 GLAPI void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
945 GLAPI void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
946 GLAPI void GL_APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
947 GLAPI void GL_APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
948 GLAPI void GL_APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
949 GLAPI void GL_APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
950 GLAPI void GL_APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
951 GLAPI void GL_APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
952 GLAPI void GL_APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
953 GLAPI void GL_APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
954 GLAPI void GL_APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
955 GLAPI void GL_APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
956 GLAPI void GL_APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
957 GLAPI void GL_APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
958 GLAPI void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
959 GLAPI void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
960 GLAPI void GL_APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
961 GLAPI void GL_APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
962 GLAPI void GL_APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
963 GLAPI void GL_APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
964 GLAPI void GL_APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
965 GLAPI void GL_APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
966 GLAPI void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
967 #endif
968 #endif /* GL_VERSION_2_0 */
969 
970 #ifndef GL_VERSION_2_1
971 #define GL_VERSION_2_1 1
972 #define GL_PIXEL_PACK_BUFFER 0x88EB
973 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
974 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
975 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
976 #define GL_FLOAT_MAT2x3 0x8B65
977 #define GL_FLOAT_MAT2x4 0x8B66
978 #define GL_FLOAT_MAT3x2 0x8B67
979 #define GL_FLOAT_MAT3x4 0x8B68
980 #define GL_FLOAT_MAT4x2 0x8B69
981 #define GL_FLOAT_MAT4x3 0x8B6A
982 #define GL_SRGB 0x8C40
983 #define GL_SRGB8 0x8C41
984 #define GL_SRGB_ALPHA 0x8C42
985 #define GL_SRGB8_ALPHA8 0x8C43
986 #define GL_COMPRESSED_SRGB 0x8C48
987 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
988 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
989 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
990 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
991 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
992 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
993 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
994 #ifdef GL_GLEXT_PROTOTYPES
995 GLAPI void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
996 GLAPI void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
997 GLAPI void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
998 GLAPI void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
999 GLAPI void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1000 GLAPI void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1001 #endif
1002 #endif /* GL_VERSION_2_1 */
1003 
1004 #ifndef GL_VERSION_3_0
1005 #define GL_VERSION_3_0 1
1006 typedef unsigned short GLhalf;
1007 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
1008 #define GL_CLIP_DISTANCE0 0x3000
1009 #define GL_CLIP_DISTANCE1 0x3001
1010 #define GL_CLIP_DISTANCE2 0x3002
1011 #define GL_CLIP_DISTANCE3 0x3003
1012 #define GL_CLIP_DISTANCE4 0x3004
1013 #define GL_CLIP_DISTANCE5 0x3005
1014 #define GL_CLIP_DISTANCE6 0x3006
1015 #define GL_CLIP_DISTANCE7 0x3007
1016 #define GL_MAX_CLIP_DISTANCES 0x0D32
1017 #define GL_MAJOR_VERSION 0x821B
1018 #define GL_MINOR_VERSION 0x821C
1019 #define GL_NUM_EXTENSIONS 0x821D
1020 #define GL_CONTEXT_FLAGS 0x821E
1021 #define GL_COMPRESSED_RED 0x8225
1022 #define GL_COMPRESSED_RG 0x8226
1023 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
1024 #define GL_RGBA32F 0x8814
1025 #define GL_RGB32F 0x8815
1026 #define GL_RGBA16F 0x881A
1027 #define GL_RGB16F 0x881B
1028 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
1029 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
1030 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
1031 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
1032 #define GL_CLAMP_READ_COLOR 0x891C
1033 #define GL_FIXED_ONLY 0x891D
1034 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
1035 #define GL_TEXTURE_1D_ARRAY 0x8C18
1036 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
1037 #define GL_TEXTURE_2D_ARRAY 0x8C1A
1038 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
1039 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
1040 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
1041 #define GL_R11F_G11F_B10F 0x8C3A
1042 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
1043 #define GL_RGB9_E5 0x8C3D
1044 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
1045 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
1046 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
1047 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
1048 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
1049 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
1050 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
1051 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
1052 #define GL_PRIMITIVES_GENERATED 0x8C87
1053 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
1054 #define GL_RASTERIZER_DISCARD 0x8C89
1055 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
1056 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
1057 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
1058 #define GL_SEPARATE_ATTRIBS 0x8C8D
1059 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
1060 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
1061 #define GL_RGBA32UI 0x8D70
1062 #define GL_RGB32UI 0x8D71
1063 #define GL_RGBA16UI 0x8D76
1064 #define GL_RGB16UI 0x8D77
1065 #define GL_RGBA8UI 0x8D7C
1066 #define GL_RGB8UI 0x8D7D
1067 #define GL_RGBA32I 0x8D82
1068 #define GL_RGB32I 0x8D83
1069 #define GL_RGBA16I 0x8D88
1070 #define GL_RGB16I 0x8D89
1071 #define GL_RGBA8I 0x8D8E
1072 #define GL_RGB8I 0x8D8F
1073 #define GL_RED_INTEGER 0x8D94
1074 #define GL_GREEN_INTEGER 0x8D95
1075 #define GL_BLUE_INTEGER 0x8D96
1076 #define GL_RGB_INTEGER 0x8D98
1077 #define GL_RGBA_INTEGER 0x8D99
1078 #define GL_BGR_INTEGER 0x8D9A
1079 #define GL_BGRA_INTEGER 0x8D9B
1080 #define GL_SAMPLER_1D_ARRAY 0x8DC0
1081 #define GL_SAMPLER_2D_ARRAY 0x8DC1
1082 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
1083 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
1084 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
1085 #define GL_UNSIGNED_INT_VEC2 0x8DC6
1086 #define GL_UNSIGNED_INT_VEC3 0x8DC7
1087 #define GL_UNSIGNED_INT_VEC4 0x8DC8
1088 #define GL_INT_SAMPLER_1D 0x8DC9
1089 #define GL_INT_SAMPLER_2D 0x8DCA
1090 #define GL_INT_SAMPLER_3D 0x8DCB
1091 #define GL_INT_SAMPLER_CUBE 0x8DCC
1092 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1093 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1094 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
1095 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
1096 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
1097 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
1098 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
1099 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
1100 #define GL_QUERY_WAIT 0x8E13
1101 #define GL_QUERY_NO_WAIT 0x8E14
1102 #define GL_QUERY_BY_REGION_WAIT 0x8E15
1103 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
1104 #define GL_BUFFER_ACCESS_FLAGS 0x911F
1105 #define GL_BUFFER_MAP_LENGTH 0x9120
1106 #define GL_BUFFER_MAP_OFFSET 0x9121
1107 #define GL_DEPTH_COMPONENT32F 0x8CAC
1108 #define GL_DEPTH32F_STENCIL8 0x8CAD
1109 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1110 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1111 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1112 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1113 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1114 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1115 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1116 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1117 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1118 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1119 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1120 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1121 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1122 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
1123 #define GL_DEPTH_STENCIL 0x84F9
1124 #define GL_UNSIGNED_INT_24_8 0x84FA
1125 #define GL_DEPTH24_STENCIL8 0x88F0
1126 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
1127 #define GL_TEXTURE_RED_TYPE 0x8C10
1128 #define GL_TEXTURE_GREEN_TYPE 0x8C11
1129 #define GL_TEXTURE_BLUE_TYPE 0x8C12
1130 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
1131 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
1132 #define GL_UNSIGNED_NORMALIZED 0x8C17
1133 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1134 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1135 #define GL_RENDERBUFFER_BINDING 0x8CA7
1136 #define GL_READ_FRAMEBUFFER 0x8CA8
1137 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1138 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1139 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
1140 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1141 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1142 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1143 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1144 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1145 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1146 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1147 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1148 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1149 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1150 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1151 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
1152 #define GL_COLOR_ATTACHMENT0 0x8CE0
1153 #define GL_COLOR_ATTACHMENT1 0x8CE1
1154 #define GL_COLOR_ATTACHMENT2 0x8CE2
1155 #define GL_COLOR_ATTACHMENT3 0x8CE3
1156 #define GL_COLOR_ATTACHMENT4 0x8CE4
1157 #define GL_COLOR_ATTACHMENT5 0x8CE5
1158 #define GL_COLOR_ATTACHMENT6 0x8CE6
1159 #define GL_COLOR_ATTACHMENT7 0x8CE7
1160 #define GL_COLOR_ATTACHMENT8 0x8CE8
1161 #define GL_COLOR_ATTACHMENT9 0x8CE9
1162 #define GL_COLOR_ATTACHMENT10 0x8CEA
1163 #define GL_COLOR_ATTACHMENT11 0x8CEB
1164 #define GL_COLOR_ATTACHMENT12 0x8CEC
1165 #define GL_COLOR_ATTACHMENT13 0x8CED
1166 #define GL_COLOR_ATTACHMENT14 0x8CEE
1167 #define GL_COLOR_ATTACHMENT15 0x8CEF
1168 #define GL_DEPTH_ATTACHMENT 0x8D00
1169 #define GL_STENCIL_ATTACHMENT 0x8D20
1170 #define GL_FRAMEBUFFER 0x8D40
1171 #define GL_RENDERBUFFER 0x8D41
1172 #define GL_RENDERBUFFER_WIDTH 0x8D42
1173 #define GL_RENDERBUFFER_HEIGHT 0x8D43
1174 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
1175 #define GL_STENCIL_INDEX1 0x8D46
1176 #define GL_STENCIL_INDEX4 0x8D47
1177 #define GL_STENCIL_INDEX8 0x8D48
1178 #define GL_STENCIL_INDEX16 0x8D49
1179 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
1180 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
1181 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
1182 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
1183 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
1184 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
1185 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1186 #define GL_MAX_SAMPLES 0x8D57
1187 #define GL_FRAMEBUFFER_SRGB 0x8DB9
1188 #define GL_HALF_FLOAT 0x140B
1189 #define GL_MAP_READ_BIT 0x0001
1190 #define GL_MAP_WRITE_BIT 0x0002
1191 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
1192 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
1193 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
1194 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
1195 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
1196 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
1197 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
1198 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
1199 #define GL_RG 0x8227
1200 #define GL_RG_INTEGER 0x8228
1201 #define GL_R8 0x8229
1202 #define GL_R16 0x822A
1203 #define GL_RG8 0x822B
1204 #define GL_RG16 0x822C
1205 #define GL_R16F 0x822D
1206 #define GL_R32F 0x822E
1207 #define GL_RG16F 0x822F
1208 #define GL_RG32F 0x8230
1209 #define GL_R8I 0x8231
1210 #define GL_R8UI 0x8232
1211 #define GL_R16I 0x8233
1212 #define GL_R16UI 0x8234
1213 #define GL_R32I 0x8235
1214 #define GL_R32UI 0x8236
1215 #define GL_RG8I 0x8237
1216 #define GL_RG8UI 0x8238
1217 #define GL_RG16I 0x8239
1218 #define GL_RG16UI 0x823A
1219 #define GL_RG32I 0x823B
1220 #define GL_RG32UI 0x823C
1221 #define GL_VERTEX_ARRAY_BINDING 0x85B5
1222 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1223 typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
1224 typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
1225 typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
1226 typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
1227 typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
1228 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1230 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1231 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
1232 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1233 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1234 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
1235 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
1237 typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1238 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
1239 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
1240 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
1241 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
1242 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
1243 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
1244 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
1245 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
1246 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
1247 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1248 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
1249 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
1250 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
1251 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
1252 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
1253 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
1254 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
1255 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
1256 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
1257 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
1258 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
1259 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
1260 typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
1261 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
1262 typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
1263 typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
1264 typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
1265 typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1266 typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1267 typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1268 typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1269 typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1270 typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1271 typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
1272 typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
1273 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
1274 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
1275 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
1276 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
1277 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1278 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1279 typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
1282 typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
1283 typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
1284 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1285 typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1288 typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
1289 typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
1291 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1292 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1293 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1295 typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
1296 typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
1297 typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1298 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1299 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1300 typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1301 typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1302 typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
1303 typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
1304 typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
1305 typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
1306 #ifdef GL_GLEXT_PROTOTYPES
1307 GLAPI void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1308 GLAPI void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
1309 GLAPI void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
1310 GLAPI void GL_APIENTRY glEnablei (GLenum target, GLuint index);
1311 GLAPI void GL_APIENTRY glDisablei (GLenum target, GLuint index);
1312 GLAPI GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index);
1313 GLAPI void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
1315 GLAPI void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1316 GLAPI void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
1317 GLAPI void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1318 GLAPI void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1319 GLAPI void GL_APIENTRY glClampColor (GLenum target, GLenum clamp);
1320 GLAPI void GL_APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
1322 GLAPI void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1323 GLAPI void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
1324 GLAPI void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
1325 GLAPI void GL_APIENTRY glVertexAttribI1i (GLuint index, GLint x);
1326 GLAPI void GL_APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
1327 GLAPI void GL_APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
1328 GLAPI void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
1329 GLAPI void GL_APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
1330 GLAPI void GL_APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
1331 GLAPI void GL_APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
1332 GLAPI void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1333 GLAPI void GL_APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
1334 GLAPI void GL_APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
1335 GLAPI void GL_APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
1336 GLAPI void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
1337 GLAPI void GL_APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
1338 GLAPI void GL_APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
1339 GLAPI void GL_APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
1340 GLAPI void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
1341 GLAPI void GL_APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
1342 GLAPI void GL_APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
1343 GLAPI void GL_APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
1344 GLAPI void GL_APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
1345 GLAPI void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
1346 GLAPI void GL_APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
1347 GLAPI GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
1348 GLAPI void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
1349 GLAPI void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
1350 GLAPI void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
1351 GLAPI void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1352 GLAPI void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
1353 GLAPI void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
1354 GLAPI void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
1355 GLAPI void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
1356 GLAPI void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
1357 GLAPI void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
1358 GLAPI void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
1359 GLAPI void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
1360 GLAPI void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
1361 GLAPI void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
1362 GLAPI void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1363 GLAPI void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1364 GLAPI const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
1365 GLAPI GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
1366 GLAPI void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
1367 GLAPI void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
1368 GLAPI void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
1369 GLAPI void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1370 GLAPI void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
1371 GLAPI GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
1372 GLAPI void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
1373 GLAPI void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
1374 GLAPI void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
1375 GLAPI GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
1376 GLAPI void GL_APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1377 GLAPI void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1378 GLAPI void GL_APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1379 GLAPI void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
1380 GLAPI void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
1381 GLAPI void GL_APIENTRY glGenerateMipmap (GLenum target);
1382 GLAPI void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1383 GLAPI void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1384 GLAPI void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1385 GLAPI void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1386 GLAPI void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
1387 GLAPI void GL_APIENTRY glBindVertexArray (GLuint array);
1388 GLAPI void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
1389 GLAPI void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
1390 GLAPI GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
1391 #endif
1392 #endif /* GL_VERSION_3_0 */
1393 
1394 #ifndef GL_VERSION_3_1
1395 #define GL_VERSION_3_1 1
1396 #define GL_SAMPLER_2D_RECT 0x8B63
1397 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
1398 #define GL_SAMPLER_BUFFER 0x8DC2
1399 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
1400 #define GL_INT_SAMPLER_BUFFER 0x8DD0
1401 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
1402 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
1403 #define GL_TEXTURE_BUFFER 0x8C2A
1404 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
1405 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
1406 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
1407 #define GL_TEXTURE_RECTANGLE 0x84F5
1408 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
1409 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
1410 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
1411 #define GL_R8_SNORM 0x8F94
1412 #define GL_RG8_SNORM 0x8F95
1413 #define GL_RGB8_SNORM 0x8F96
1414 #define GL_RGBA8_SNORM 0x8F97
1415 #define GL_R16_SNORM 0x8F98
1416 #define GL_RG16_SNORM 0x8F99
1417 #define GL_RGB16_SNORM 0x8F9A
1418 #define GL_RGBA16_SNORM 0x8F9B
1419 #define GL_SIGNED_NORMALIZED 0x8F9C
1420 #define GL_PRIMITIVE_RESTART 0x8F9D
1421 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
1422 #define GL_COPY_READ_BUFFER 0x8F36
1423 #define GL_COPY_WRITE_BUFFER 0x8F37
1424 #define GL_UNIFORM_BUFFER 0x8A11
1425 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
1426 #define GL_UNIFORM_BUFFER_START 0x8A29
1427 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
1428 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
1429 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
1430 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
1431 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
1432 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
1433 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
1434 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
1435 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
1436 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
1437 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
1438 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
1439 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
1440 #define GL_UNIFORM_TYPE 0x8A37
1441 #define GL_UNIFORM_SIZE 0x8A38
1442 #define GL_UNIFORM_NAME_LENGTH 0x8A39
1443 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
1444 #define GL_UNIFORM_OFFSET 0x8A3B
1445 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
1446 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
1447 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
1448 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
1449 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
1450 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
1451 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
1452 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
1453 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
1454 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
1455 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
1456 #define GL_INVALID_INDEX 0xFFFFFFFFu
1457 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1458 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1459 typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
1461 typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1462 typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1463 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1464 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
1467 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1469 #ifdef GL_GLEXT_PROTOTYPES
1470 GLAPI void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1471 GLAPI void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1472 GLAPI void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
1473 GLAPI void GL_APIENTRY glPrimitiveRestartIndex (GLuint index);
1474 GLAPI void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1475 GLAPI void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1476 GLAPI void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1477 GLAPI void GL_APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
1478 GLAPI GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
1479 GLAPI void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1480 GLAPI void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1481 GLAPI void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1482 #endif
1483 #endif /* GL_VERSION_3_1 */
1484 
1485 #ifndef GL_VERSION_3_2
1486 #define GL_VERSION_3_2 1
1487 typedef struct __GLsync *GLsync;
1488 #ifndef GLEXT_64_TYPES_DEFINED
1489 /* This code block is duplicated in glxext.h, so must be protected */
1490 #define GLEXT_64_TYPES_DEFINED
1491 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
1492 /* (as used in the GL_EXT_timer_query extension). */
1493 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
1494 #include <inttypes.h>
1495 #elif defined(__sun__) || defined(__digital__)
1496 #include <inttypes.h>
1497 #if defined(__STDC__)
1498 #if defined(__arch64__) || defined(_LP64)
1499 typedef long int int64_t;
1500 typedef unsigned long int uint64_t;
1501 #else
1502 typedef long long int int64_t;
1503 typedef unsigned long long int uint64_t;
1504 #endif /* __arch64__ */
1505 #endif /* __STDC__ */
1506 #elif defined( __VMS ) || defined(__sgi)
1507 #include <inttypes.h>
1508 #elif defined(__SCO__) || defined(__USLC__)
1509 #include <stdint.h>
1510 #elif defined(__UNIXOS2__) || defined(__SOL64__)
1511 typedef long int int32_t;
1512 typedef long long int int64_t;
1513 typedef unsigned long long int uint64_t;
1514 #elif defined(_WIN32) && defined(__GNUC__)
1515 #include <stdint.h>
1516 #elif defined(_WIN32)
1517 typedef __int32 int32_t;
1518 typedef __int64 int64_t;
1519 typedef unsigned __int64 uint64_t;
1520 #else
1521 /* Fallback if nothing above works */
1522 #include <inttypes.h>
1523 #endif
1524 #endif
1525 typedef uint64_t GLuint64;
1526 typedef int64_t GLint64;
1527 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
1528 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
1529 #define GL_LINES_ADJACENCY 0x000A
1530 #define GL_LINE_STRIP_ADJACENCY 0x000B
1531 #define GL_TRIANGLES_ADJACENCY 0x000C
1532 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
1533 #define GL_PROGRAM_POINT_SIZE 0x8642
1534 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
1535 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1536 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1537 #define GL_GEOMETRY_SHADER 0x8DD9
1538 #define GL_GEOMETRY_VERTICES_OUT 0x8916
1539 #define GL_GEOMETRY_INPUT_TYPE 0x8917
1540 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1541 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
1542 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
1543 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
1544 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
1545 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
1546 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
1547 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
1548 #define GL_CONTEXT_PROFILE_MASK 0x9126
1549 #define GL_DEPTH_CLAMP 0x864F
1550 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
1551 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1552 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
1553 #define GL_PROVOKING_VERTEX 0x8E4F
1554 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
1555 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
1556 #define GL_OBJECT_TYPE 0x9112
1557 #define GL_SYNC_CONDITION 0x9113
1558 #define GL_SYNC_STATUS 0x9114
1559 #define GL_SYNC_FLAGS 0x9115
1560 #define GL_SYNC_FENCE 0x9116
1561 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
1562 #define GL_UNSIGNALED 0x9118
1563 #define GL_SIGNALED 0x9119
1564 #define GL_ALREADY_SIGNALED 0x911A
1565 #define GL_TIMEOUT_EXPIRED 0x911B
1566 #define GL_CONDITION_SATISFIED 0x911C
1567 #define GL_WAIT_FAILED 0x911D
1568 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
1569 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
1570 #define GL_SAMPLE_POSITION 0x8E50
1571 #define GL_SAMPLE_MASK 0x8E51
1572 #define GL_SAMPLE_MASK_VALUE 0x8E52
1573 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
1574 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
1575 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
1576 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
1577 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
1578 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1579 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
1580 #define GL_TEXTURE_SAMPLES 0x9106
1581 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1582 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
1583 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1584 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1585 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
1586 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1587 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
1588 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
1589 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
1590 #define GL_MAX_INTEGER_SAMPLES 0x9110
1591 typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1592 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1593 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1594 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
1595 typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
1596 typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
1597 typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
1598 typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
1599 typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1600 typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1601 typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
1602 typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1603 typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
1604 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
1605 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1606 typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1607 typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1608 typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
1609 typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
1610 #ifdef GL_GLEXT_PROTOTYPES
1611 GLAPI void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1612 GLAPI void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1613 GLAPI void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1614 GLAPI void GL_APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
1615 GLAPI void GL_APIENTRY glProvokingVertex (GLenum mode);
1616 GLAPI GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
1617 GLAPI GLboolean GL_APIENTRY glIsSync (GLsync sync);
1618 GLAPI void GL_APIENTRY glDeleteSync (GLsync sync);
1619 GLAPI GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1620 GLAPI void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1621 GLAPI void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
1622 GLAPI void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1623 GLAPI void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
1624 GLAPI void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
1625 GLAPI void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
1626 GLAPI void GL_APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1627 GLAPI void GL_APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1628 GLAPI void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
1629 GLAPI void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
1630 #endif
1631 #endif /* GL_VERSION_3_2 */
1632 
1633 #ifndef GL_VERSION_3_3
1634 #define GL_VERSION_3_3 1
1635 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
1636 #define GL_SRC1_COLOR 0x88F9
1637 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
1638 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
1639 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
1640 #define GL_ANY_SAMPLES_PASSED 0x8C2F
1641 #define GL_SAMPLER_BINDING 0x8919
1642 #define GL_RGB10_A2UI 0x906F
1643 #define GL_TEXTURE_SWIZZLE_R 0x8E42
1644 #define GL_TEXTURE_SWIZZLE_G 0x8E43
1645 #define GL_TEXTURE_SWIZZLE_B 0x8E44
1646 #define GL_TEXTURE_SWIZZLE_A 0x8E45
1647 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
1648 #define GL_TIME_ELAPSED 0x88BF
1649 #define GL_TIMESTAMP 0x8E28
1650 #define GL_INT_2_10_10_10_REV 0x8D9F
1651 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1652 typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
1653 typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
1654 typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
1655 typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
1656 typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
1657 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
1658 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1659 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
1660 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
1661 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1662 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
1663 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1664 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1665 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
1666 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
1667 typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
1668 typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
1669 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
1671 typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1672 typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1673 typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1674 typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1675 typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1676 typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1677 typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1678 typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1679 #ifdef GL_GLEXT_PROTOTYPES
1680 GLAPI void GL_APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1681 GLAPI GLint GL_APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
1682 GLAPI void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
1683 GLAPI void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
1684 GLAPI GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
1685 GLAPI void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
1686 GLAPI void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
1687 GLAPI void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
1688 GLAPI void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
1689 GLAPI void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
1690 GLAPI void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
1691 GLAPI void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
1692 GLAPI void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
1693 GLAPI void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
1694 GLAPI void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
1695 GLAPI void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
1696 GLAPI void GL_APIENTRY glQueryCounter (GLuint id, GLenum target);
1697 GLAPI void GL_APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
1698 GLAPI void GL_APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
1699 GLAPI void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
1700 GLAPI void GL_APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1701 GLAPI void GL_APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1702 GLAPI void GL_APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1703 GLAPI void GL_APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1704 GLAPI void GL_APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1705 GLAPI void GL_APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1706 GLAPI void GL_APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1707 GLAPI void GL_APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1708 #endif
1709 #endif /* GL_VERSION_3_3 */
1710 
1711 #ifndef GL_VERSION_4_0
1712 #define GL_VERSION_4_0 1
1713 #define GL_SAMPLE_SHADING 0x8C36
1714 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
1715 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1716 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1717 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
1718 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1719 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
1720 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
1721 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
1722 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1723 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1724 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1725 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1726 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1727 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
1728 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
1729 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
1730 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1731 #define GL_MAX_VERTEX_STREAMS 0x8E71
1732 #define GL_DOUBLE_VEC2 0x8FFC
1733 #define GL_DOUBLE_VEC3 0x8FFD
1734 #define GL_DOUBLE_VEC4 0x8FFE
1735 #define GL_DOUBLE_MAT2 0x8F46
1736 #define GL_DOUBLE_MAT3 0x8F47
1737 #define GL_DOUBLE_MAT4 0x8F48
1738 #define GL_DOUBLE_MAT2x3 0x8F49
1739 #define GL_DOUBLE_MAT2x4 0x8F4A
1740 #define GL_DOUBLE_MAT3x2 0x8F4B
1741 #define GL_DOUBLE_MAT3x4 0x8F4C
1742 #define GL_DOUBLE_MAT4x2 0x8F4D
1743 #define GL_DOUBLE_MAT4x3 0x8F4E
1744 #define GL_ACTIVE_SUBROUTINES 0x8DE5
1745 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1746 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1747 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1748 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1749 #define GL_MAX_SUBROUTINES 0x8DE7
1750 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1751 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1752 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1753 #define GL_PATCHES 0x000E
1754 #define GL_PATCH_VERTICES 0x8E72
1755 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1756 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1757 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1758 #define GL_TESS_GEN_MODE 0x8E76
1759 #define GL_TESS_GEN_SPACING 0x8E77
1760 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1761 #define GL_TESS_GEN_POINT_MODE 0x8E79
1762 #define GL_ISOLINES 0x8E7A
1763 #define GL_FRACTIONAL_ODD 0x8E7B
1764 #define GL_FRACTIONAL_EVEN 0x8E7C
1765 #define GL_MAX_PATCH_VERTICES 0x8E7D
1766 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1767 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1768 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1769 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1770 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1771 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1772 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1773 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1774 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1775 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1776 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1777 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1778 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1779 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1780 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1781 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1782 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1783 #define GL_TESS_EVALUATION_SHADER 0x8E87
1784 #define GL_TESS_CONTROL_SHADER 0x8E88
1785 #define GL_TRANSFORM_FEEDBACK 0x8E22
1786 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1787 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1788 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1789 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1790 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
1791 typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
1793 typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
1794 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1795 typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
1796 typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
1797 typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
1798 typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
1799 typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
1800 typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1801 typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1802 typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1803 typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1804 typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1805 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1806 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1807 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1808 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1809 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1810 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1811 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1812 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1813 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1814 typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
1816 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1817 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1818 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1819 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1820 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1821 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1822 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1823 typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
1824 typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
1825 typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
1826 typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
1827 typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
1831 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
1833 typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
1834 typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
1835 typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
1836 #ifdef GL_GLEXT_PROTOTYPES
1837 GLAPI void GL_APIENTRY glMinSampleShading (GLfloat value);
1838 GLAPI void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
1839 GLAPI void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1840 GLAPI void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
1841 GLAPI void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1842 GLAPI void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
1843 GLAPI void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
1844 GLAPI void GL_APIENTRY glUniform1d (GLint location, GLdouble x);
1845 GLAPI void GL_APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
1846 GLAPI void GL_APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
1847 GLAPI void GL_APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1848 GLAPI void GL_APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
1849 GLAPI void GL_APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
1850 GLAPI void GL_APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
1851 GLAPI void GL_APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
1852 GLAPI void GL_APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1853 GLAPI void GL_APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1854 GLAPI void GL_APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1855 GLAPI void GL_APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1856 GLAPI void GL_APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1857 GLAPI void GL_APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1858 GLAPI void GL_APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1859 GLAPI void GL_APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1860 GLAPI void GL_APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1861 GLAPI void GL_APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
1862 GLAPI GLint GL_APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1863 GLAPI GLuint GL_APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
1864 GLAPI void GL_APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1865 GLAPI void GL_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1866 GLAPI void GL_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1867 GLAPI void GL_APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
1868 GLAPI void GL_APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
1869 GLAPI void GL_APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1870 GLAPI void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value);
1871 GLAPI void GL_APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
1872 GLAPI void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
1873 GLAPI void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
1874 GLAPI void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
1875 GLAPI GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
1878 GLAPI void GL_APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
1879 GLAPI void GL_APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
1880 GLAPI void GL_APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
1881 GLAPI void GL_APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
1882 GLAPI void GL_APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
1883 #endif
1884 #endif /* GL_VERSION_4_0 */
1885 
1886 #ifndef GL_VERSION_4_1
1887 #define GL_VERSION_4_1 1
1888 #define GL_FIXED 0x140C
1889 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1890 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1891 #define GL_LOW_FLOAT 0x8DF0
1892 #define GL_MEDIUM_FLOAT 0x8DF1
1893 #define GL_HIGH_FLOAT 0x8DF2
1894 #define GL_LOW_INT 0x8DF3
1895 #define GL_MEDIUM_INT 0x8DF4
1896 #define GL_HIGH_INT 0x8DF5
1897 #define GL_SHADER_COMPILER 0x8DFA
1898 #define GL_SHADER_BINARY_FORMATS 0x8DF8
1899 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1900 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1901 #define GL_MAX_VARYING_VECTORS 0x8DFC
1902 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1903 #define GL_RGB565 0x8D62
1904 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1905 #define GL_PROGRAM_BINARY_LENGTH 0x8741
1906 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1907 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
1908 #define GL_VERTEX_SHADER_BIT 0x00000001
1909 #define GL_FRAGMENT_SHADER_BIT 0x00000002
1910 #define GL_GEOMETRY_SHADER_BIT 0x00000004
1911 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1912 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1913 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
1914 #define GL_PROGRAM_SEPARABLE 0x8258
1915 #define GL_ACTIVE_PROGRAM 0x8259
1916 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
1917 #define GL_MAX_VIEWPORTS 0x825B
1918 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1919 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1920 #define GL_LAYER_PROVOKING_VERTEX 0x825E
1921 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1922 #define GL_UNDEFINED_VERTEX 0x8260
1924 typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
1926 typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
1927 typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
1928 typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1929 typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1930 typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
1931 typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1932 typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
1933 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
1934 typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
1935 typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
1936 typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
1937 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
1938 typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
1939 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
1940 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1941 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
1942 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1943 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
1944 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1945 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
1946 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1947 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1948 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1949 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1950 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1951 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
1952 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1953 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1954 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1955 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1956 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1957 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1958 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1959 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
1960 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1961 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1962 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1963 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1964 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1965 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1966 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1967 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
1968 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1969 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1970 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1971 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1972 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1973 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1974 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1975 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1976 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1977 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1978 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1979 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1980 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1981 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1982 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1983 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1984 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1985 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1986 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1987 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1988 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1989 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
1990 typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1991 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
1992 typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
1993 typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1994 typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1995 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
1996 typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
1997 typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
1998 typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
1999 typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
2000 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
2001 typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
2002 typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
2003 typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
2004 typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
2005 typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
2006 typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
2007 typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
2008 typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
2009 typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
2010 typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
2011 #ifdef GL_GLEXT_PROTOTYPES
2013 GLAPI void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
2014 GLAPI void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
2015 GLAPI void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
2016 GLAPI void GL_APIENTRY glClearDepthf (GLfloat d);
2017 GLAPI void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
2018 GLAPI void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
2019 GLAPI void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
2020 GLAPI void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
2021 GLAPI void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
2022 GLAPI GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
2023 GLAPI void GL_APIENTRY glBindProgramPipeline (GLuint pipeline);
2024 GLAPI void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
2025 GLAPI void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
2026 GLAPI GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
2027 GLAPI void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
2028 GLAPI void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
2029 GLAPI void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2030 GLAPI void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
2031 GLAPI void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2032 GLAPI void GL_APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
2033 GLAPI void GL_APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2034 GLAPI void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
2035 GLAPI void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2036 GLAPI void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
2037 GLAPI void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2038 GLAPI void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
2039 GLAPI void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2040 GLAPI void GL_APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
2041 GLAPI void GL_APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2042 GLAPI void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
2043 GLAPI void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2044 GLAPI void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
2045 GLAPI void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2046 GLAPI void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
2047 GLAPI void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2048 GLAPI void GL_APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
2049 GLAPI void GL_APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2050 GLAPI void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
2051 GLAPI void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2052 GLAPI void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
2053 GLAPI void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2054 GLAPI void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
2055 GLAPI void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2056 GLAPI void GL_APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
2057 GLAPI void GL_APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2058 GLAPI void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
2059 GLAPI void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2060 GLAPI void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2061 GLAPI void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2062 GLAPI void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2063 GLAPI void GL_APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2064 GLAPI void GL_APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2065 GLAPI void GL_APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2066 GLAPI void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2067 GLAPI void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2068 GLAPI void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2069 GLAPI void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2070 GLAPI void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2071 GLAPI void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2072 GLAPI void GL_APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2073 GLAPI void GL_APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2074 GLAPI void GL_APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2075 GLAPI void GL_APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2076 GLAPI void GL_APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2077 GLAPI void GL_APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2078 GLAPI void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline);
2079 GLAPI void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2080 GLAPI void GL_APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
2081 GLAPI void GL_APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
2082 GLAPI void GL_APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
2083 GLAPI void GL_APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2084 GLAPI void GL_APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
2085 GLAPI void GL_APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
2086 GLAPI void GL_APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
2087 GLAPI void GL_APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
2088 GLAPI void GL_APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
2089 GLAPI void GL_APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
2090 GLAPI void GL_APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
2091 GLAPI void GL_APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
2092 GLAPI void GL_APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
2093 GLAPI void GL_APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
2094 GLAPI void GL_APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
2095 GLAPI void GL_APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
2096 GLAPI void GL_APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
2097 GLAPI void GL_APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
2098 GLAPI void GL_APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
2099 GLAPI void GL_APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
2100 #endif
2101 #endif /* GL_VERSION_4_1 */
2102 
2103 #ifndef GL_VERSION_4_2
2104 #define GL_VERSION_4_2 1
2105 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
2106 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
2107 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
2108 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
2109 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
2110 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
2111 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
2112 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
2113 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2114 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2115 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2116 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2117 #define GL_NUM_SAMPLE_COUNTS 0x9380
2118 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2119 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
2120 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
2121 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
2122 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
2123 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
2124 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
2125 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
2126 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
2127 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
2128 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
2129 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
2130 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
2131 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2132 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2133 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2134 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2135 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2136 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2137 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2138 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2139 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2140 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2141 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2142 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2143 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2144 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2145 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
2146 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
2147 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
2148 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
2149 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
2150 #define GL_UNIFORM_BARRIER_BIT 0x00000004
2151 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
2152 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
2153 #define GL_COMMAND_BARRIER_BIT 0x00000040
2154 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2155 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
2156 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
2157 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
2158 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
2159 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
2160 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
2161 #define GL_MAX_IMAGE_UNITS 0x8F38
2162 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2163 #define GL_IMAGE_BINDING_NAME 0x8F3A
2164 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
2165 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
2166 #define GL_IMAGE_BINDING_LAYER 0x8F3D
2167 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
2168 #define GL_IMAGE_1D 0x904C
2169 #define GL_IMAGE_2D 0x904D
2170 #define GL_IMAGE_3D 0x904E
2171 #define GL_IMAGE_2D_RECT 0x904F
2172 #define GL_IMAGE_CUBE 0x9050
2173 #define GL_IMAGE_BUFFER 0x9051
2174 #define GL_IMAGE_1D_ARRAY 0x9052
2175 #define GL_IMAGE_2D_ARRAY 0x9053
2176 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
2177 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
2178 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
2179 #define GL_INT_IMAGE_1D 0x9057
2180 #define GL_INT_IMAGE_2D 0x9058
2181 #define GL_INT_IMAGE_3D 0x9059
2182 #define GL_INT_IMAGE_2D_RECT 0x905A
2183 #define GL_INT_IMAGE_CUBE 0x905B
2184 #define GL_INT_IMAGE_BUFFER 0x905C
2185 #define GL_INT_IMAGE_1D_ARRAY 0x905D
2186 #define GL_INT_IMAGE_2D_ARRAY 0x905E
2187 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2188 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2189 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2190 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
2191 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
2192 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
2193 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
2194 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
2195 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
2196 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
2197 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
2198 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
2199 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
2200 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
2201 #define GL_MAX_IMAGE_SAMPLES 0x906D
2202 #define GL_IMAGE_BINDING_FORMAT 0x906E
2203 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
2204 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
2205 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
2206 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2207 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2208 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2209 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2210 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2211 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2212 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
2213 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
2214 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
2215 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
2216 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
2218 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
2219 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
2220 typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
2222 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2223 typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
2224 typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2225 typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2226 typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2227 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
2228 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
2229 #ifdef GL_GLEXT_PROTOTYPES
2230 GLAPI void GL_APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
2231 GLAPI void GL_APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
2232 GLAPI void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
2233 GLAPI void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
2234 GLAPI void GL_APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
2235 GLAPI void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2236 GLAPI void GL_APIENTRY glMemoryBarrier (GLbitfield barriers);
2237 GLAPI void GL_APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2238 GLAPI void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2239 GLAPI void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2240 GLAPI void GL_APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
2241 GLAPI void GL_APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
2242 #endif
2243 #endif /* GL_VERSION_4_2 */
2244 
2245 #ifndef GL_VERSION_4_3
2246 #define GL_VERSION_4_3 1
2247 typedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
2248 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2249 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
2250 #define GL_COMPRESSED_RGB8_ETC2 0x9274
2251 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
2252 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2253 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2254 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
2255 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2256 #define GL_COMPRESSED_R11_EAC 0x9270
2257 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
2258 #define GL_COMPRESSED_RG11_EAC 0x9272
2259 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
2260 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
2261 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2262 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2263 #define GL_COMPUTE_SHADER 0x91B9
2264 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2265 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2266 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2267 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2268 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2269 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2270 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2271 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2272 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2273 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2274 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2275 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
2276 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
2277 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
2278 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
2279 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
2280 #define GL_COMPUTE_SHADER_BIT 0x00000020
2281 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
2282 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
2283 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
2284 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
2285 #define GL_DEBUG_SOURCE_API 0x8246
2286 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
2287 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
2288 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
2289 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
2290 #define GL_DEBUG_SOURCE_OTHER 0x824B
2291 #define GL_DEBUG_TYPE_ERROR 0x824C
2292 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
2293 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
2294 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
2295 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
2296 #define GL_DEBUG_TYPE_OTHER 0x8251
2297 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2298 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2299 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
2300 #define GL_DEBUG_SEVERITY_HIGH 0x9146
2301 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
2302 #define GL_DEBUG_SEVERITY_LOW 0x9148
2303 #define GL_DEBUG_TYPE_MARKER 0x8268
2304 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
2305 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
2306 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
2307 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2308 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
2309 #define GL_BUFFER 0x82E0
2310 #define GL_SHADER 0x82E1
2311 #define GL_PROGRAM 0x82E2
2312 #define GL_QUERY 0x82E3
2313 #define GL_PROGRAM_PIPELINE 0x82E4
2314 #define GL_SAMPLER 0x82E6
2315 #define GL_MAX_LABEL_LENGTH 0x82E8
2316 #define GL_DEBUG_OUTPUT 0x92E0
2317 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
2318 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2319 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
2320 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
2321 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
2322 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
2323 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
2324 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2325 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2326 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2327 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2328 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
2329 #define GL_INTERNALFORMAT_PREFERRED 0x8270
2330 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
2331 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2332 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2333 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2334 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2335 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2336 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2337 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
2338 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2339 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2340 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2341 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2342 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2343 #define GL_MAX_WIDTH 0x827E
2344 #define GL_MAX_HEIGHT 0x827F
2345 #define GL_MAX_DEPTH 0x8280
2346 #define GL_MAX_LAYERS 0x8281
2347 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2348 #define GL_COLOR_COMPONENTS 0x8283
2349 #define GL_DEPTH_COMPONENTS 0x8284
2350 #define GL_STENCIL_COMPONENTS 0x8285
2351 #define GL_COLOR_RENDERABLE 0x8286
2352 #define GL_DEPTH_RENDERABLE 0x8287
2353 #define GL_STENCIL_RENDERABLE 0x8288
2354 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
2355 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
2356 #define GL_FRAMEBUFFER_BLEND 0x828B
2357 #define GL_READ_PIXELS 0x828C
2358 #define GL_READ_PIXELS_FORMAT 0x828D
2359 #define GL_READ_PIXELS_TYPE 0x828E
2360 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
2361 #define GL_TEXTURE_IMAGE_TYPE 0x8290
2362 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
2363 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
2364 #define GL_MIPMAP 0x8293
2365 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2366 #define GL_AUTO_GENERATE_MIPMAP 0x8295
2367 #define GL_COLOR_ENCODING 0x8296
2368 #define GL_SRGB_READ 0x8297
2369 #define GL_SRGB_WRITE 0x8298
2370 #define GL_FILTER 0x829A
2371 #define GL_VERTEX_TEXTURE 0x829B
2372 #define GL_TESS_CONTROL_TEXTURE 0x829C
2373 #define GL_TESS_EVALUATION_TEXTURE 0x829D
2374 #define GL_GEOMETRY_TEXTURE 0x829E
2375 #define GL_FRAGMENT_TEXTURE 0x829F
2376 #define GL_COMPUTE_TEXTURE 0x82A0
2377 #define GL_TEXTURE_SHADOW 0x82A1
2378 #define GL_TEXTURE_GATHER 0x82A2
2379 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
2380 #define GL_SHADER_IMAGE_LOAD 0x82A4
2381 #define GL_SHADER_IMAGE_STORE 0x82A5
2382 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
2383 #define GL_IMAGE_TEXEL_SIZE 0x82A7
2384 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
2385 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
2386 #define GL_IMAGE_PIXEL_TYPE 0x82AA
2387 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
2388 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
2389 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
2390 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
2391 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
2392 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
2393 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
2394 #define GL_CLEAR_BUFFER 0x82B4
2395 #define GL_TEXTURE_VIEW 0x82B5
2396 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
2397 #define GL_FULL_SUPPORT 0x82B7
2398 #define GL_CAVEAT_SUPPORT 0x82B8
2399 #define GL_IMAGE_CLASS_4_X_32 0x82B9
2400 #define GL_IMAGE_CLASS_2_X_32 0x82BA
2401 #define GL_IMAGE_CLASS_1_X_32 0x82BB
2402 #define GL_IMAGE_CLASS_4_X_16 0x82BC
2403 #define GL_IMAGE_CLASS_2_X_16 0x82BD
2404 #define GL_IMAGE_CLASS_1_X_16 0x82BE
2405 #define GL_IMAGE_CLASS_4_X_8 0x82BF
2406 #define GL_IMAGE_CLASS_2_X_8 0x82C0
2407 #define GL_IMAGE_CLASS_1_X_8 0x82C1
2408 #define GL_IMAGE_CLASS_11_11_10 0x82C2
2409 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
2410 #define GL_VIEW_CLASS_128_BITS 0x82C4
2411 #define GL_VIEW_CLASS_96_BITS 0x82C5
2412 #define GL_VIEW_CLASS_64_BITS 0x82C6
2413 #define GL_VIEW_CLASS_48_BITS 0x82C7
2414 #define GL_VIEW_CLASS_32_BITS 0x82C8
2415 #define GL_VIEW_CLASS_24_BITS 0x82C9
2416 #define GL_VIEW_CLASS_16_BITS 0x82CA
2417 #define GL_VIEW_CLASS_8_BITS 0x82CB
2418 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
2419 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
2420 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
2421 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
2422 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
2423 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
2424 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
2425 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
2426 #define GL_UNIFORM 0x92E1
2427 #define GL_UNIFORM_BLOCK 0x92E2
2428 #define GL_PROGRAM_INPUT 0x92E3
2429 #define GL_PROGRAM_OUTPUT 0x92E4
2430 #define GL_BUFFER_VARIABLE 0x92E5
2431 #define GL_SHADER_STORAGE_BLOCK 0x92E6
2432 #define GL_VERTEX_SUBROUTINE 0x92E8
2433 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
2434 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
2435 #define GL_GEOMETRY_SUBROUTINE 0x92EB
2436 #define GL_FRAGMENT_SUBROUTINE 0x92EC
2437 #define GL_COMPUTE_SUBROUTINE 0x92ED
2438 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
2439 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
2440 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
2441 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
2442 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
2443 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
2444 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
2445 #define GL_ACTIVE_RESOURCES 0x92F5
2446 #define GL_MAX_NAME_LENGTH 0x92F6
2447 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2448 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2449 #define GL_NAME_LENGTH 0x92F9
2450 #define GL_TYPE 0x92FA
2451 #define GL_ARRAY_SIZE 0x92FB
2452 #define GL_OFFSET 0x92FC
2453 #define GL_BLOCK_INDEX 0x92FD
2454 #define GL_ARRAY_STRIDE 0x92FE
2455 #define GL_MATRIX_STRIDE 0x92FF
2456 #define GL_IS_ROW_MAJOR 0x9300
2457 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
2458 #define GL_BUFFER_BINDING 0x9302
2459 #define GL_BUFFER_DATA_SIZE 0x9303
2460 #define GL_NUM_ACTIVE_VARIABLES 0x9304
2461 #define GL_ACTIVE_VARIABLES 0x9305
2462 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
2463 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
2464 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
2465 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
2466 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
2467 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
2468 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
2469 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
2470 #define GL_LOCATION 0x930E
2471 #define GL_LOCATION_INDEX 0x930F
2472 #define GL_IS_PER_PATCH 0x92E7
2473 #define GL_SHADER_STORAGE_BUFFER 0x90D2
2474 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
2475 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
2476 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
2477 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2478 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2479 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2480 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2481 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2482 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2483 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2484 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2485 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2486 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
2487 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
2488 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2489 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
2490 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
2491 #define GL_TEXTURE_BUFFER_SIZE 0x919E
2492 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
2493 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
2494 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
2495 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
2496 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
2497 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
2498 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
2499 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
2500 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
2501 #define GL_VERTEX_BINDING_OFFSET 0x82D7
2502 #define GL_VERTEX_BINDING_STRIDE 0x82D8
2503 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2504 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2505 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
2506 typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
2507 typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2508 typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
2510 typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
2511 typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
2512 typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
2513 typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
2514 typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
2515 typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
2516 typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
2519 typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2520 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
2521 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
2523 typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2524 typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
2525 typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
2526 typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2527 typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2529 typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2530 typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2531 typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2532 typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2533 typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2534 typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2535 typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2536 typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2539 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2540 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2542 typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2543 typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2545 typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2546 typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2547 typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
2548 typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2549 #ifdef GL_GLEXT_PROTOTYPES
2550 GLAPI void GL_APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
2551 GLAPI void GL_APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2552 GLAPI void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
2553 GLAPI void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
2554 GLAPI void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
2555 GLAPI void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
2556 GLAPI void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
2557 GLAPI void GL_APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
2558 GLAPI void GL_APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
2559 GLAPI void GL_APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
2560 GLAPI void GL_APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
2561 GLAPI void GL_APIENTRY glInvalidateBufferData (GLuint buffer);
2562 GLAPI void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
2563 GLAPI void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2564 GLAPI void GL_APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
2565 GLAPI void GL_APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
2566 GLAPI void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
2567 GLAPI GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
2568 GLAPI void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
2569 GLAPI void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
2570 GLAPI GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
2571 GLAPI GLint GL_APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
2572 GLAPI void GL_APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
2573 GLAPI void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2574 GLAPI void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2575 GLAPI void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2576 GLAPI void GL_APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2577 GLAPI void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2578 GLAPI void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2579 GLAPI void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2580 GLAPI void GL_APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2581 GLAPI void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
2582 GLAPI void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
2583 GLAPI void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2584 GLAPI void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2585 GLAPI void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
2586 GLAPI GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2587 GLAPI void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2588 GLAPI void GL_APIENTRY glPopDebugGroup (void);
2589 GLAPI void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2590 GLAPI void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2591 GLAPI void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
2592 GLAPI void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2593 #endif
2594 #endif /* GL_VERSION_4_3 */
2595 
2596 #ifndef GL_VERSION_4_4
2597 #define GL_VERSION_4_4 1
2598 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2599 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2600 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
2601 #define GL_MAP_PERSISTENT_BIT 0x0040
2602 #define GL_MAP_COHERENT_BIT 0x0080
2603 #define GL_DYNAMIC_STORAGE_BIT 0x0100
2604 #define GL_CLIENT_STORAGE_BIT 0x0200
2605 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
2606 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
2607 #define GL_BUFFER_STORAGE_FLAGS 0x8220
2608 #define GL_CLEAR_TEXTURE 0x9365
2609 #define GL_LOCATION_COMPONENT 0x934A
2610 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
2611 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
2612 #define GL_QUERY_BUFFER 0x9192
2613 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
2614 #define GL_QUERY_BUFFER_BINDING 0x9193
2615 #define GL_QUERY_RESULT_NO_WAIT 0x9194
2616 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2617 typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
2618 typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
2619 typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
2620 typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
2621 typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
2622 typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
2623 typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
2624 typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
2625 typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2626 #ifdef GL_GLEXT_PROTOTYPES
2627 GLAPI void GL_APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
2628 GLAPI void GL_APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
2629 GLAPI void GL_APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
2630 GLAPI void GL_APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
2631 GLAPI void GL_APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
2632 GLAPI void GL_APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures);
2633 GLAPI void GL_APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers);
2634 GLAPI void GL_APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures);
2635 GLAPI void GL_APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2636 #endif
2637 #endif /* GL_VERSION_4_4 */
2638 
2639 #ifndef GL_VERSION_4_5
2640 #define GL_VERSION_4_5 1
2641 #define GL_CONTEXT_LOST 0x0507
2642 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
2643 #define GL_ZERO_TO_ONE 0x935F
2644 #define GL_CLIP_ORIGIN 0x935C
2645 #define GL_CLIP_DEPTH_MODE 0x935D
2646 #define GL_QUERY_WAIT_INVERTED 0x8E17
2647 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
2648 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
2649 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
2650 #define GL_MAX_CULL_DISTANCES 0x82F9
2651 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2652 #define GL_TEXTURE_TARGET 0x1006
2653 #define GL_QUERY_TARGET 0x82EA
2654 #define GL_GUILTY_CONTEXT_RESET 0x8253
2655 #define GL_INNOCENT_CONTEXT_RESET 0x8254
2656 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
2657 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
2658 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
2659 #define GL_NO_RESET_NOTIFICATION 0x8261
2660 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
2661 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
2662 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
2663 typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
2664 typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
2665 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
2666 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
2667 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param);
2668 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
2669 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
2670 typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
2671 typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
2672 typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
2673 typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
2674 typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2675 typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
2676 typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2677 typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
2678 typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
2680 typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
2681 typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
2682 typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
2683 typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
2684 typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
2685 typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
2687 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
2688 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
2689 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
2691 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
2694 typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2695 typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
2696 typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
2697 typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
2698 typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
2699 typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2703 typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
2704 typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
2705 typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2707 typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures);
2708 typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
2709 typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2710 typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
2711 typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2712 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2713 typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2714 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2715 typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
2716 typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
2717 typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
2718 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
2719 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
2720 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
2721 typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
2722 typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2723 typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2724 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
2725 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param);
2726 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
2727 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params);
2728 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params);
2729 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param);
2731 typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
2732 typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2733 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
2734 typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params);
2735 typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params);
2736 typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params);
2737 typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params);
2738 typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params);
2739 typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params);
2740 typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
2741 typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
2742 typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
2743 typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
2744 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2745 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2747 typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2748 typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2749 typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2750 typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
2751 typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param);
2752 typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
2753 typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
2754 typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers);
2755 typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
2756 typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids);
2757 typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2758 typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2759 typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2760 typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2761 typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
2762 typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2763 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
2765 typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
2766 typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2767 typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
2768 typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
2769 typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2770 typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
2771 typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2773 #ifdef GL_GLEXT_PROTOTYPES
2774 GLAPI void GL_APIENTRY glClipControl (GLenum origin, GLenum depth);
2775 GLAPI void GL_APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids);
2776 GLAPI void GL_APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer);
2777 GLAPI void GL_APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
2778 GLAPI void GL_APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param);
2779 GLAPI void GL_APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param);
2780 GLAPI void GL_APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
2781 GLAPI void GL_APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers);
2782 GLAPI void GL_APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
2783 GLAPI void GL_APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
2784 GLAPI void GL_APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
2785 GLAPI void GL_APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2786 GLAPI void GL_APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
2787 GLAPI void GL_APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2788 GLAPI void *GL_APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
2789 GLAPI void *GL_APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
2790 GLAPI GLboolean GL_APIENTRY glUnmapNamedBuffer (GLuint buffer);
2791 GLAPI void GL_APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length);
2792 GLAPI void GL_APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
2793 GLAPI void GL_APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
2794 GLAPI void GL_APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
2795 GLAPI void GL_APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
2796 GLAPI void GL_APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers);
2797 GLAPI void GL_APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
2798 GLAPI void GL_APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param);
2799 GLAPI void GL_APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
2800 GLAPI void GL_APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
2801 GLAPI void GL_APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf);
2802 GLAPI void GL_APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs);
2803 GLAPI void GL_APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src);
2804 GLAPI void GL_APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
2805 GLAPI void GL_APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2806 GLAPI void GL_APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
2807 GLAPI void GL_APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
2808 GLAPI void GL_APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
2809 GLAPI void GL_APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
2810 GLAPI void GL_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2811 GLAPI GLenum GL_APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target);
2812 GLAPI void GL_APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param);
2813 GLAPI void GL_APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
2814 GLAPI void GL_APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers);
2815 GLAPI void GL_APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
2816 GLAPI void GL_APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2817 GLAPI void GL_APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params);
2818 GLAPI void GL_APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures);
2819 GLAPI void GL_APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer);
2820 GLAPI void GL_APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2821 GLAPI void GL_APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
2822 GLAPI void GL_APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2823 GLAPI void GL_APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2824 GLAPI void GL_APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2825 GLAPI void GL_APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2826 GLAPI void GL_APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
2827 GLAPI void GL_APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
2828 GLAPI void GL_APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
2829 GLAPI void GL_APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
2830 GLAPI void GL_APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
2831 GLAPI void GL_APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
2832 GLAPI void GL_APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
2833 GLAPI void GL_APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2834 GLAPI void GL_APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2835 GLAPI void GL_APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param);
2836 GLAPI void GL_APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param);
2837 GLAPI void GL_APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param);
2838 GLAPI void GL_APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params);
2839 GLAPI void GL_APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params);
2840 GLAPI void GL_APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param);
2841 GLAPI void GL_APIENTRY glGenerateTextureMipmap (GLuint texture);
2842 GLAPI void GL_APIENTRY glBindTextureUnit (GLuint unit, GLuint texture);
2843 GLAPI void GL_APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2844 GLAPI void GL_APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
2845 GLAPI void GL_APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params);
2846 GLAPI void GL_APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params);
2847 GLAPI void GL_APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params);
2848 GLAPI void GL_APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params);
2849 GLAPI void GL_APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params);
2850 GLAPI void GL_APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params);
2851 GLAPI void GL_APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays);
2852 GLAPI void GL_APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index);
2853 GLAPI void GL_APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index);
2854 GLAPI void GL_APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer);
2855 GLAPI void GL_APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2856 GLAPI void GL_APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2857 GLAPI void GL_APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
2858 GLAPI void GL_APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2859 GLAPI void GL_APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2860 GLAPI void GL_APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2861 GLAPI void GL_APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor);
2862 GLAPI void GL_APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param);
2863 GLAPI void GL_APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
2864 GLAPI void GL_APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
2865 GLAPI void GL_APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers);
2866 GLAPI void GL_APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines);
2867 GLAPI void GL_APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids);
2868 GLAPI void GL_APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2869 GLAPI void GL_APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2870 GLAPI void GL_APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2871 GLAPI void GL_APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
2872 GLAPI void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
2873 GLAPI void GL_APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2874 GLAPI void GL_APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
2876 GLAPI void GL_APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
2877 GLAPI void GL_APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
2878 GLAPI void GL_APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
2879 GLAPI void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
2880 GLAPI void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2881 GLAPI void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
2882 GLAPI void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2883 GLAPI void GL_APIENTRY glTextureBarrier (void);
2884 #endif
2885 #endif /* GL_VERSION_4_5 */
2886 
2887 #ifndef GL_ARB_ES2_compatibility
2888 #define GL_ARB_ES2_compatibility 1
2889 #endif /* GL_ARB_ES2_compatibility */
2890 
2891 #ifndef GL_ARB_ES3_1_compatibility
2892 #define GL_ARB_ES3_1_compatibility 1
2893 #endif /* GL_ARB_ES3_1_compatibility */
2894 
2895 #ifndef GL_ARB_ES3_compatibility
2896 #define GL_ARB_ES3_compatibility 1
2897 #endif /* GL_ARB_ES3_compatibility */
2898 
2899 #ifndef GL_ARB_arrays_of_arrays
2900 #define GL_ARB_arrays_of_arrays 1
2901 #endif /* GL_ARB_arrays_of_arrays */
2902 
2903 #ifndef GL_ARB_base_instance
2904 #define GL_ARB_base_instance 1
2905 #endif /* GL_ARB_base_instance */
2906 
2907 #ifndef GL_ARB_bindless_texture
2908 #define GL_ARB_bindless_texture 1
2909 typedef uint64_t GLuint64EXT;
2910 #define GL_UNSIGNED_INT64_ARB 0x140F
2915 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2916 typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
2918 typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
2919 typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
2920 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
2921 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2924 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
2925 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v);
2926 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
2927 #ifdef GL_GLEXT_PROTOTYPES
2928 GLAPI GLuint64 GL_APIENTRY glGetTextureHandleARB (GLuint texture);
2929 GLAPI GLuint64 GL_APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler);
2930 GLAPI void GL_APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle);
2931 GLAPI void GL_APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle);
2932 GLAPI GLuint64 GL_APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2933 GLAPI void GL_APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access);
2934 GLAPI void GL_APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle);
2935 GLAPI void GL_APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value);
2936 GLAPI void GL_APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value);
2937 GLAPI void GL_APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value);
2938 GLAPI void GL_APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2939 GLAPI GLboolean GL_APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
2940 GLAPI GLboolean GL_APIENTRY glIsImageHandleResidentARB (GLuint64 handle);
2941 GLAPI void GL_APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x);
2942 GLAPI void GL_APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v);
2943 GLAPI void GL_APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params);
2944 #endif
2945 #endif /* GL_ARB_bindless_texture */
2946 
2947 #ifndef GL_ARB_blend_func_extended
2948 #define GL_ARB_blend_func_extended 1
2949 #endif /* GL_ARB_blend_func_extended */
2950 
2951 #ifndef GL_ARB_buffer_storage
2952 #define GL_ARB_buffer_storage 1
2953 #endif /* GL_ARB_buffer_storage */
2954 
2955 #ifndef GL_ARB_cl_event
2956 #define GL_ARB_cl_event 1
2957 struct _cl_context;
2958 struct _cl_event;
2959 #define GL_SYNC_CL_EVENT_ARB 0x8240
2960 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
2961 typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags);
2962 #ifdef GL_GLEXT_PROTOTYPES
2963 GLAPI GLsync GL_APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags);
2964 #endif
2965 #endif /* GL_ARB_cl_event */
2966 
2967 #ifndef GL_ARB_clear_buffer_object
2968 #define GL_ARB_clear_buffer_object 1
2969 #endif /* GL_ARB_clear_buffer_object */
2970 
2971 #ifndef GL_ARB_clear_texture
2972 #define GL_ARB_clear_texture 1
2973 #endif /* GL_ARB_clear_texture */
2974 
2975 #ifndef GL_ARB_clip_control
2976 #define GL_ARB_clip_control 1
2977 #endif /* GL_ARB_clip_control */
2978 
2979 #ifndef GL_ARB_compressed_texture_pixel_storage
2980 #define GL_ARB_compressed_texture_pixel_storage 1
2981 #endif /* GL_ARB_compressed_texture_pixel_storage */
2982 
2983 #ifndef GL_ARB_compute_shader
2984 #define GL_ARB_compute_shader 1
2985 #endif /* GL_ARB_compute_shader */
2986 
2987 #ifndef GL_ARB_compute_variable_group_size
2988 #define GL_ARB_compute_variable_group_size 1
2989 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2990 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2991 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2992 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2993 typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
2994 #ifdef GL_GLEXT_PROTOTYPES
2995 GLAPI void GL_APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
2996 #endif
2997 #endif /* GL_ARB_compute_variable_group_size */
2998 
2999 #ifndef GL_ARB_conditional_render_inverted
3000 #define GL_ARB_conditional_render_inverted 1
3001 #endif /* GL_ARB_conditional_render_inverted */
3002 
3003 #ifndef GL_ARB_conservative_depth
3004 #define GL_ARB_conservative_depth 1
3005 #endif /* GL_ARB_conservative_depth */
3006 
3007 #ifndef GL_ARB_copy_buffer
3008 #define GL_ARB_copy_buffer 1
3009 #endif /* GL_ARB_copy_buffer */
3010 
3011 #ifndef GL_ARB_copy_image
3012 #define GL_ARB_copy_image 1
3013 #endif /* GL_ARB_copy_image */
3014 
3015 #ifndef GL_ARB_cull_distance
3016 #define GL_ARB_cull_distance 1
3017 #endif /* GL_ARB_cull_distance */
3018 
3019 #ifndef GL_ARB_debug_output
3020 #define GL_ARB_debug_output 1
3021 typedef void (GL_APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
3022 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
3023 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
3024 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
3025 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
3026 #define GL_DEBUG_SOURCE_API_ARB 0x8246
3027 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
3028 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
3029 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
3030 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
3031 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
3032 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
3033 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
3034 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
3035 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
3036 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
3037 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
3038 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
3039 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
3040 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
3041 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
3042 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
3043 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
3044 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
3045 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
3046 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
3047 typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
3048 #ifdef GL_GLEXT_PROTOTYPES
3049 GLAPI void GL_APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
3050 GLAPI void GL_APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
3052 GLAPI GLuint GL_APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
3053 #endif
3054 #endif /* GL_ARB_debug_output */
3055 
3056 #ifndef GL_ARB_depth_buffer_float
3057 #define GL_ARB_depth_buffer_float 1
3058 #endif /* GL_ARB_depth_buffer_float */
3059 
3060 #ifndef GL_ARB_depth_clamp
3061 #define GL_ARB_depth_clamp 1
3062 #endif /* GL_ARB_depth_clamp */
3063 
3064 #ifndef GL_ARB_derivative_control
3065 #define GL_ARB_derivative_control 1
3066 #endif /* GL_ARB_derivative_control */
3067 
3068 #ifndef GL_ARB_direct_state_access
3069 #define GL_ARB_direct_state_access 1
3070 #endif /* GL_ARB_direct_state_access */
3071 
3072 #ifndef GL_ARB_draw_buffers_blend
3073 #define GL_ARB_draw_buffers_blend 1
3074 typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
3075 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
3076 typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
3077 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
3078 #ifdef GL_GLEXT_PROTOTYPES
3079 GLAPI void GL_APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
3080 GLAPI void GL_APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
3081 GLAPI void GL_APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
3082 GLAPI void GL_APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
3083 #endif
3084 #endif /* GL_ARB_draw_buffers_blend */
3085 
3086 #ifndef GL_ARB_draw_elements_base_vertex
3087 #define GL_ARB_draw_elements_base_vertex 1
3088 #endif /* GL_ARB_draw_elements_base_vertex */
3089 
3090 #ifndef GL_ARB_draw_indirect
3091 #define GL_ARB_draw_indirect 1
3092 #endif /* GL_ARB_draw_indirect */
3093 
3094 #ifndef GL_ARB_enhanced_layouts
3095 #define GL_ARB_enhanced_layouts 1
3096 #endif /* GL_ARB_enhanced_layouts */
3097 
3098 #ifndef GL_ARB_explicit_attrib_location
3099 #define GL_ARB_explicit_attrib_location 1
3100 #endif /* GL_ARB_explicit_attrib_location */
3101 
3102 #ifndef GL_ARB_explicit_uniform_location
3103 #define GL_ARB_explicit_uniform_location 1
3104 #endif /* GL_ARB_explicit_uniform_location */
3105 
3106 #ifndef GL_ARB_fragment_coord_conventions
3107 #define GL_ARB_fragment_coord_conventions 1
3108 #endif /* GL_ARB_fragment_coord_conventions */
3109 
3110 #ifndef GL_ARB_fragment_layer_viewport
3111 #define GL_ARB_fragment_layer_viewport 1
3112 #endif /* GL_ARB_fragment_layer_viewport */
3113 
3114 #ifndef GL_ARB_framebuffer_no_attachments
3115 #define GL_ARB_framebuffer_no_attachments 1
3116 #endif /* GL_ARB_framebuffer_no_attachments */
3117 
3118 #ifndef GL_ARB_framebuffer_object
3119 #define GL_ARB_framebuffer_object 1
3120 #endif /* GL_ARB_framebuffer_object */
3121 
3122 #ifndef GL_ARB_framebuffer_sRGB
3123 #define GL_ARB_framebuffer_sRGB 1
3124 #endif /* GL_ARB_framebuffer_sRGB */
3125 
3126 #ifndef GL_ARB_get_program_binary
3127 #define GL_ARB_get_program_binary 1
3128 #endif /* GL_ARB_get_program_binary */
3129 
3130 #ifndef GL_ARB_get_texture_sub_image
3131 #define GL_ARB_get_texture_sub_image 1
3132 #endif /* GL_ARB_get_texture_sub_image */
3133 
3134 #ifndef GL_ARB_gpu_shader5
3135 #define GL_ARB_gpu_shader5 1
3136 #endif /* GL_ARB_gpu_shader5 */
3137 
3138 #ifndef GL_ARB_gpu_shader_fp64
3139 #define GL_ARB_gpu_shader_fp64 1
3140 #endif /* GL_ARB_gpu_shader_fp64 */
3141 
3142 #ifndef GL_ARB_half_float_vertex
3143 #define GL_ARB_half_float_vertex 1
3144 #endif /* GL_ARB_half_float_vertex */
3145 
3146 #ifndef GL_ARB_imaging
3147 #define GL_ARB_imaging 1
3148 #define GL_BLEND_COLOR 0x8005
3149 #define GL_BLEND_EQUATION 0x8009
3150 #endif /* GL_ARB_imaging */
3151 
3152 #ifndef GL_ARB_indirect_parameters
3153 #define GL_ARB_indirect_parameters 1
3154 #define GL_PARAMETER_BUFFER_ARB 0x80EE
3155 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
3156 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3157 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3158 #ifdef GL_GLEXT_PROTOTYPES
3159 GLAPI void GL_APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3160 GLAPI void GL_APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3161 #endif
3162 #endif /* GL_ARB_indirect_parameters */
3163 
3164 #ifndef GL_ARB_internalformat_query
3165 #define GL_ARB_internalformat_query 1
3166 #endif /* GL_ARB_internalformat_query */
3167 
3168 #ifndef GL_ARB_internalformat_query2
3169 #define GL_ARB_internalformat_query2 1
3170 #define GL_SRGB_DECODE_ARB 0x8299
3171 #endif /* GL_ARB_internalformat_query2 */
3172 
3173 #ifndef GL_ARB_invalidate_subdata
3174 #define GL_ARB_invalidate_subdata 1
3175 #endif /* GL_ARB_invalidate_subdata */
3176 
3177 #ifndef GL_ARB_map_buffer_alignment
3178 #define GL_ARB_map_buffer_alignment 1
3179 #endif /* GL_ARB_map_buffer_alignment */
3180 
3181 #ifndef GL_ARB_map_buffer_range
3182 #define GL_ARB_map_buffer_range 1
3183 #endif /* GL_ARB_map_buffer_range */
3184 
3185 #ifndef GL_ARB_multi_bind
3186 #define GL_ARB_multi_bind 1
3187 #endif /* GL_ARB_multi_bind */
3188 
3189 #ifndef GL_ARB_multi_draw_indirect
3190 #define GL_ARB_multi_draw_indirect 1
3191 #endif /* GL_ARB_multi_draw_indirect */
3192 
3193 #ifndef GL_ARB_occlusion_query2
3194 #define GL_ARB_occlusion_query2 1
3195 #endif /* GL_ARB_occlusion_query2 */
3196 
3197 #ifndef GL_ARB_pipeline_statistics_query
3198 #define GL_ARB_pipeline_statistics_query 1
3199 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
3200 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3201 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
3202 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
3203 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
3204 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
3205 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
3206 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
3207 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
3208 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
3209 #endif /* GL_ARB_pipeline_statistics_query */
3210 
3211 #ifndef GL_ARB_program_interface_query
3212 #define GL_ARB_program_interface_query 1
3213 #endif /* GL_ARB_program_interface_query */
3214 
3215 #ifndef GL_ARB_provoking_vertex
3216 #define GL_ARB_provoking_vertex 1
3217 #endif /* GL_ARB_provoking_vertex */
3218 
3219 #ifndef GL_ARB_query_buffer_object
3220 #define GL_ARB_query_buffer_object 1
3221 #endif /* GL_ARB_query_buffer_object */
3222 
3223 #ifndef GL_ARB_robust_buffer_access_behavior
3224 #define GL_ARB_robust_buffer_access_behavior 1
3225 #endif /* GL_ARB_robust_buffer_access_behavior */
3226 
3227 #ifndef GL_ARB_robustness
3228 #define GL_ARB_robustness 1
3229 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
3230 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
3231 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
3232 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
3233 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
3234 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3235 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
3237 typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
3238 typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
3239 typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img);
3240 typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
3241 typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
3242 typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
3243 typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
3244 #ifdef GL_GLEXT_PROTOTYPES
3246 GLAPI void GL_APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
3247 GLAPI void GL_APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
3248 GLAPI void GL_APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img);
3249 GLAPI void GL_APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
3250 GLAPI void GL_APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
3251 GLAPI void GL_APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
3252 GLAPI void GL_APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
3253 #endif
3254 #endif /* GL_ARB_robustness */
3255 
3256 #ifndef GL_ARB_robustness_isolation
3257 #define GL_ARB_robustness_isolation 1
3258 #endif /* GL_ARB_robustness_isolation */
3259 
3260 #ifndef GL_ARB_sample_shading
3261 #define GL_ARB_sample_shading 1
3262 #define GL_SAMPLE_SHADING_ARB 0x8C36
3263 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
3264 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
3265 #ifdef GL_GLEXT_PROTOTYPES
3266 GLAPI void GL_APIENTRY glMinSampleShadingARB (GLfloat value);
3267 #endif
3268 #endif /* GL_ARB_sample_shading */
3269 
3270 #ifndef GL_ARB_sampler_objects
3271 #define GL_ARB_sampler_objects 1
3272 #endif /* GL_ARB_sampler_objects */
3273 
3274 #ifndef GL_ARB_seamless_cube_map
3275 #define GL_ARB_seamless_cube_map 1
3276 #endif /* GL_ARB_seamless_cube_map */
3277 
3278 #ifndef GL_ARB_seamless_cubemap_per_texture
3279 #define GL_ARB_seamless_cubemap_per_texture 1
3280 #endif /* GL_ARB_seamless_cubemap_per_texture */
3281 
3282 #ifndef GL_ARB_separate_shader_objects
3283 #define GL_ARB_separate_shader_objects 1
3284 #endif /* GL_ARB_separate_shader_objects */
3285 
3286 #ifndef GL_ARB_shader_atomic_counters
3287 #define GL_ARB_shader_atomic_counters 1
3288 #endif /* GL_ARB_shader_atomic_counters */
3289 
3290 #ifndef GL_ARB_shader_bit_encoding
3291 #define GL_ARB_shader_bit_encoding 1
3292 #endif /* GL_ARB_shader_bit_encoding */
3293 
3294 #ifndef GL_ARB_shader_draw_parameters
3295 #define GL_ARB_shader_draw_parameters 1
3296 #endif /* GL_ARB_shader_draw_parameters */
3297 
3298 #ifndef GL_ARB_shader_group_vote
3299 #define GL_ARB_shader_group_vote 1
3300 #endif /* GL_ARB_shader_group_vote */
3301 
3302 #ifndef GL_ARB_shader_image_load_store
3303 #define GL_ARB_shader_image_load_store 1
3304 #endif /* GL_ARB_shader_image_load_store */
3305 
3306 #ifndef GL_ARB_shader_image_size
3307 #define GL_ARB_shader_image_size 1
3308 #endif /* GL_ARB_shader_image_size */
3309 
3310 #ifndef GL_ARB_shader_precision
3311 #define GL_ARB_shader_precision 1
3312 #endif /* GL_ARB_shader_precision */
3313 
3314 #ifndef GL_ARB_shader_stencil_export
3315 #define GL_ARB_shader_stencil_export 1
3316 #endif /* GL_ARB_shader_stencil_export */
3317 
3318 #ifndef GL_ARB_shader_storage_buffer_object
3319 #define GL_ARB_shader_storage_buffer_object 1
3320 #endif /* GL_ARB_shader_storage_buffer_object */
3321 
3322 #ifndef GL_ARB_shader_subroutine
3323 #define GL_ARB_shader_subroutine 1
3324 #endif /* GL_ARB_shader_subroutine */
3325 
3326 #ifndef GL_ARB_shader_texture_image_samples
3327 #define GL_ARB_shader_texture_image_samples 1
3328 #endif /* GL_ARB_shader_texture_image_samples */
3329 
3330 #ifndef GL_ARB_shading_language_420pack
3331 #define GL_ARB_shading_language_420pack 1
3332 #endif /* GL_ARB_shading_language_420pack */
3333 
3334 #ifndef GL_ARB_shading_language_include
3335 #define GL_ARB_shading_language_include 1
3336 #define GL_SHADER_INCLUDE_ARB 0x8DAE
3337 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
3338 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
3339 typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
3340 typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
3341 typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
3342 typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
3343 typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
3344 typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
3345 #ifdef GL_GLEXT_PROTOTYPES
3346 GLAPI void GL_APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
3347 GLAPI void GL_APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
3348 GLAPI void GL_APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
3349 GLAPI GLboolean GL_APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
3350 GLAPI void GL_APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
3351 GLAPI void GL_APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
3352 #endif
3353 #endif /* GL_ARB_shading_language_include */
3354 
3355 #ifndef GL_ARB_shading_language_packing
3356 #define GL_ARB_shading_language_packing 1
3357 #endif /* GL_ARB_shading_language_packing */
3358 
3359 #ifndef GL_ARB_sparse_buffer
3360 #define GL_ARB_sparse_buffer 1
3361 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
3362 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
3363 typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
3364 typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3365 typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3366 #ifdef GL_GLEXT_PROTOTYPES
3367 GLAPI void GL_APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
3368 GLAPI void GL_APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3369 GLAPI void GL_APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
3370 #endif
3371 #endif /* GL_ARB_sparse_buffer */
3372 
3373 #ifndef GL_ARB_sparse_texture
3374 #define GL_ARB_sparse_texture 1
3375 #define GL_TEXTURE_SPARSE_ARB 0x91A6
3376 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
3377 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
3378 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
3379 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
3380 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
3381 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
3382 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
3383 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
3384 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
3385 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3386 typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
3387 #ifdef GL_GLEXT_PROTOTYPES
3388 GLAPI void GL_APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
3389 #endif
3390 #endif /* GL_ARB_sparse_texture */
3391 
3392 #ifndef GL_ARB_stencil_texturing
3393 #define GL_ARB_stencil_texturing 1
3394 #endif /* GL_ARB_stencil_texturing */
3395 
3396 #ifndef GL_ARB_sync
3397 #define GL_ARB_sync 1
3398 #endif /* GL_ARB_sync */
3399 
3400 #ifndef GL_ARB_tessellation_shader
3401 #define GL_ARB_tessellation_shader 1
3402 #endif /* GL_ARB_tessellation_shader */
3403 
3404 #ifndef GL_ARB_texture_barrier
3405 #define GL_ARB_texture_barrier 1
3406 #endif /* GL_ARB_texture_barrier */
3407 
3408 #ifndef GL_ARB_texture_buffer_object_rgb32
3409 #define GL_ARB_texture_buffer_object_rgb32 1
3410 #endif /* GL_ARB_texture_buffer_object_rgb32 */
3411 
3412 #ifndef GL_ARB_texture_buffer_range
3413 #define GL_ARB_texture_buffer_range 1
3414 #endif /* GL_ARB_texture_buffer_range */
3415 
3416 #ifndef GL_ARB_texture_compression_bptc
3417 #define GL_ARB_texture_compression_bptc 1
3418 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
3419 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
3420 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
3421 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
3422 #endif /* GL_ARB_texture_compression_bptc */
3423 
3424 #ifndef GL_ARB_texture_compression_rgtc
3425 #define GL_ARB_texture_compression_rgtc 1
3426 #endif /* GL_ARB_texture_compression_rgtc */
3427 
3428 #ifndef GL_ARB_texture_cube_map_array
3429 #define GL_ARB_texture_cube_map_array 1
3430 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
3431 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
3432 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3433 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3434 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3435 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
3436 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
3437 #endif /* GL_ARB_texture_cube_map_array */
3438 
3439 #ifndef GL_ARB_texture_gather
3440 #define GL_ARB_texture_gather 1
3441 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
3442 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
3443 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
3444 #endif /* GL_ARB_texture_gather */
3445 
3446 #ifndef GL_ARB_texture_mirror_clamp_to_edge
3447 #define GL_ARB_texture_mirror_clamp_to_edge 1
3448 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
3449 
3450 #ifndef GL_ARB_texture_multisample
3451 #define GL_ARB_texture_multisample 1
3452 #endif /* GL_ARB_texture_multisample */
3453 
3454 #ifndef GL_ARB_texture_query_levels
3455 #define GL_ARB_texture_query_levels 1
3456 #endif /* GL_ARB_texture_query_levels */
3457 
3458 #ifndef GL_ARB_texture_query_lod
3459 #define GL_ARB_texture_query_lod 1
3460 #endif /* GL_ARB_texture_query_lod */
3461 
3462 #ifndef GL_ARB_texture_rg
3463 #define GL_ARB_texture_rg 1
3464 #endif /* GL_ARB_texture_rg */
3465 
3466 #ifndef GL_ARB_texture_rgb10_a2ui
3467 #define GL_ARB_texture_rgb10_a2ui 1
3468 #endif /* GL_ARB_texture_rgb10_a2ui */
3469 
3470 #ifndef GL_ARB_texture_stencil8
3471 #define GL_ARB_texture_stencil8 1
3472 #endif /* GL_ARB_texture_stencil8 */
3473 
3474 #ifndef GL_ARB_texture_storage
3475 #define GL_ARB_texture_storage 1
3476 #endif /* GL_ARB_texture_storage */
3477 
3478 #ifndef GL_ARB_texture_storage_multisample
3479 #define GL_ARB_texture_storage_multisample 1
3480 #endif /* GL_ARB_texture_storage_multisample */
3481 
3482 #ifndef GL_ARB_texture_swizzle
3483 #define GL_ARB_texture_swizzle 1
3484 #endif /* GL_ARB_texture_swizzle */
3485 
3486 #ifndef GL_ARB_texture_view
3487 #define GL_ARB_texture_view 1
3488 #endif /* GL_ARB_texture_view */
3489 
3490 #ifndef GL_ARB_timer_query
3491 #define GL_ARB_timer_query 1
3492 #endif /* GL_ARB_timer_query */
3493 
3494 #ifndef GL_ARB_transform_feedback2
3495 #define GL_ARB_transform_feedback2 1
3496 #endif /* GL_ARB_transform_feedback2 */
3497 
3498 #ifndef GL_ARB_transform_feedback3
3499 #define GL_ARB_transform_feedback3 1
3500 #endif /* GL_ARB_transform_feedback3 */
3501 
3502 #ifndef GL_ARB_transform_feedback_instanced
3503 #define GL_ARB_transform_feedback_instanced 1
3504 #endif /* GL_ARB_transform_feedback_instanced */
3505 
3506 #ifndef GL_ARB_transform_feedback_overflow_query
3507 #define GL_ARB_transform_feedback_overflow_query 1
3508 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
3509 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
3510 #endif /* GL_ARB_transform_feedback_overflow_query */
3511 
3512 #ifndef GL_ARB_uniform_buffer_object
3513 #define GL_ARB_uniform_buffer_object 1
3514 #endif /* GL_ARB_uniform_buffer_object */
3515 
3516 #ifndef GL_ARB_vertex_array_bgra
3517 #define GL_ARB_vertex_array_bgra 1
3518 #endif /* GL_ARB_vertex_array_bgra */
3519 
3520 #ifndef GL_ARB_vertex_array_object
3521 #define GL_ARB_vertex_array_object 1
3522 #endif /* GL_ARB_vertex_array_object */
3523 
3524 #ifndef GL_ARB_vertex_attrib_64bit
3525 #define GL_ARB_vertex_attrib_64bit 1
3526 #endif /* GL_ARB_vertex_attrib_64bit */
3527 
3528 #ifndef GL_ARB_vertex_attrib_binding
3529 #define GL_ARB_vertex_attrib_binding 1
3530 #endif /* GL_ARB_vertex_attrib_binding */
3531 
3532 #ifndef GL_ARB_vertex_type_10f_11f_11f_rev
3533 #define GL_ARB_vertex_type_10f_11f_11f_rev 1
3534 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
3535 
3536 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
3537 #define GL_ARB_vertex_type_2_10_10_10_rev 1
3538 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
3539 
3540 #ifndef GL_ARB_viewport_array
3541 #define GL_ARB_viewport_array 1
3542 #endif /* GL_ARB_viewport_array */
3543 
3544 #ifndef GL_KHR_context_flush_control
3545 #define GL_KHR_context_flush_control 1
3546 #endif /* GL_KHR_context_flush_control */
3547 
3548 #ifndef GL_KHR_debug
3549 #define GL_KHR_debug 1
3550 #endif /* GL_KHR_debug */
3551 
3552 #ifndef GL_KHR_robust_buffer_access_behavior
3553 #define GL_KHR_robust_buffer_access_behavior 1
3554 #endif /* GL_KHR_robust_buffer_access_behavior */
3555 
3556 #ifndef GL_KHR_robustness
3557 #define GL_KHR_robustness 1
3558 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
3559 #endif /* GL_KHR_robustness */
3560 
3561 #ifndef GL_KHR_texture_compression_astc_hdr
3562 #define GL_KHR_texture_compression_astc_hdr 1
3563 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
3564 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
3565 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
3566 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
3567 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
3568 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
3569 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
3570 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
3571 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
3572 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
3573 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
3574 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
3575 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
3576 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
3577 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
3578 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
3579 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
3580 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
3581 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
3582 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
3583 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
3584 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
3585 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
3586 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
3587 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
3588 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
3589 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
3590 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
3591 #endif /* GL_KHR_texture_compression_astc_hdr */
3592 
3593 #ifndef GL_KHR_texture_compression_astc_ldr
3594 #define GL_KHR_texture_compression_astc_ldr 1
3595 #endif /* GL_KHR_texture_compression_astc_ldr */
3596 
3597 #ifdef __cplusplus
3598 }
3599 #endif
3600 
3601 #endif
GLuint GLuint storageBlockBinding
Definition: glcorearb.h:2528
void(* PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6713
void(* PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5290
void(* PFNGLPAUSETRANSFORMFEEDBACKPROC)()
Definition: glApi.h:6513
void(* PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param)
Definition: glApi.h:6519
GARCH_API PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB
GLuint GLuint stream
Definition: glcorearb.h:1832
void(* PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7091
#define glSamplerParameterIuiv
Definition: glad.h:4024
GLboolean(* PFNGLISQUERYPROC)(GLuint id)
Definition: glApi.h:6140
#define glTexImage2DMultisample
Definition: glad.h:3975
void(* PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7206
void(* PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures)
Definition: glApi.h:5381
void(* PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
Definition: glApi.h:5168
#define glTexStorage2DMultisample
Definition: glad.h:4691
void(* PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
Definition: glApi.h:6784
#define glClearNamedFramebufferfv
Definition: glad.h:4885
void(* PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params)
Definition: glApi.h:5980
void(* PFNGLCULLFACEPROC)(GLenum mode)
Definition: glApi.h:5384
void(* PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params)
Definition: glApi.h:5794
void(* PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params)
Definition: glApi.h:5812
GLuint GLsizei const GLuint const GLintptr const GLsizeiptr * sizes
Definition: glcorearb.h:2621
#define glGetProgramResourceiv
Definition: glad.h:4676
void *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: glcorearb.h:2678
void(* PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
Definition: glApi.h:5651
#define glNamedFramebufferReadBuffer
Definition: glad.h:4870
#define glShaderBinary
Definition: glad.h:4314
void(* PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask)
Definition: glApi.h:6905
#define glUniformMatrix3x4dv
Definition: glad.h:4232
GLenum GLenum textarget
Definition: glcorearb.h:1291
void(* PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: glApi.h:7520
void(* PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z)
Definition: glApi.h:7151
GLboolean(* PFNGLUNMAPBUFFERPROC)(GLenum target)
Definition: glApi.h:7226
void(* PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7434
GLint first
Definition: glcorearb.h:405
void(* PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7446
void(* PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param)
Definition: glApi.h:5969
#define glClipControl
Definition: glad.h:4783
#define glGetAttribLocation
Definition: glad.h:3383
void(* PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
Definition: glApi.h:7319
GLAPI void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLuint GLsizei const GLchar * message
Definition: glcorearb.h:2543
GLenum(* PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target)
Definition: glApi.h:5175
#define glGetTransformFeedbackVarying
Definition: glad.h:3667
GARCH_API PFNGLGETNAMEDSTRINGIVARBPROC glGetNamedStringivARB
void(* PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index)
Definition: glApi.h:5457
#define glGetNamedBufferPointerv
Definition: glad.h:4843
void(* PFNGLCLEARDEPTHPROC)(GLdouble depth)
Definition: glApi.h:5190
#define glTextureParameteri
Definition: glad.h:4972
#define glProgramUniform2dv
Definition: glad.h:4398
void(* PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
Definition: glApi.h:5659
GLsizei GLenum GLenum GLuint GLenum * severities
Definition: glcorearb.h:2542
void(* PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
Definition: glApi.h:5088
void(* PFNGLFINISHPROC)()
Definition: glApi.h:5560
void(* PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Definition: glApi.h:5141
GARCH_API PFNGLGETVERTEXATTRIBLUI64VARBPROC glGetVertexAttribLui64vARB
void(* PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7218
#define glUniform1dv
Definition: glad.h:4202
void(* PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img)
Definition: glApi.h:5693
GLenum(* PFNGLGETERRORPROC)()
Definition: glApi.h:5713
void(* PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:7163
#define glMultiDrawArraysIndirect
Definition: glad.h:4661
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition: glcorearb.h:2540
void(* PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: glApi.h:7293
GLbitfield flags
Definition: glcorearb.h:1596
GARCH_API PFNGLGETTEXTUREHANDLEARBPROC glGetTextureHandleARB
#define glGetShaderiv
Definition: glad.h:3392
float GLfloat
Definition: glcorearb.h:89
GLint GLint GLint yoffset
Definition: glcorearb.h:412
#define glProgramUniform2ui
Definition: glad.h:4401
GLuint uniformIndex
Definition: glcorearb.h:1464
GLenum modeRGB
Definition: glcorearb.h:1792
void(* PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Definition: glApi.h:7023
#define glGetNamedFramebufferParameteriv
Definition: glad.h:4897
void(* PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture)
Definition: glApi.h:5107
GARCH_API PFNGLGETNTEXIMAGEARBPROC glGetnTexImageARB
#define glTextureParameterIuiv
Definition: glad.h:4978
void(* PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length)
Definition: glApi.h:6106
#define glSamplerParameterfv
Definition: glad.h:4018
#define glShaderSource
Definition: glad.h:3431
#define glBeginQueryIndexed
Definition: glad.h:4298
GLint(* PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name)
Definition: glApi.h:5975
void(* PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: glApi.h:5918
GARCH_API PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glGetnCompressedTexImageARB
void(* PFNGLVALIDATEPROGRAMPROC)(GLuint program)
Definition: glApi.h:7248
#define glFramebufferRenderbuffer
Definition: glad.h:3850
#define glVertexArrayAttribBinding
Definition: glad.h:5032
GARCH_API PFNGLGETNAMEDSTRINGARBPROC glGetNamedStringARB
void(* PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
Definition: glApi.h:6416
#define glProgramUniform1iv
Definition: glad.h:4362
#define glUniform4ui
Definition: glad.h:3766
void(* PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids)
Definition: glApi.h:5382
void(* PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: glApi.h:7518
void(* PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Definition: glApi.h:5151
void(* PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
Definition: glApi.h:6414
#define glBindBuffersBase
Definition: glad.h:4761
GLenum GLuint GLsizei bufsize
Definition: glcorearb.h:1818
void(* PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
Definition: glApi.h:5611
#define glBindImageTexture
Definition: glad.h:4594
GLenum GLenum dstRGB
Definition: glcorearb.h:1794
#define glCheckNamedFramebufferStatus
Definition: glad.h:4894
GLsizei GLenum const void * indices
Definition: glcorearb.h:406
GLint srcY0
Definition: glcorearb.h:1297
void(* PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7089
void(* PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
Definition: glApi.h:5662
GLAPI void GL_APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
GARCH_API PFNGLBUFFERPAGECOMMITMENTARBPROC glBufferPageCommitmentARB
GLenum GLint * range
Definition: glcorearb.h:1925
#define glGetTextureParameterfv
Definition: glad.h:5002
void(* PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask)
Definition: glApi.h:6906
GLuint GLsizei const GLchar * label
Definition: glcorearb.h:2545
void(* PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w)
Definition: glApi.h:7458
void(* PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0)
Definition: glApi.h:7121
void(* PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x)
Definition: glApi.h:7327
void(* PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params)
Definition: glApi.h:5885
#define glUniform4i
Definition: glad.h:3458
void(* PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:6798
#define glUniformMatrix4x3fv
Definition: glad.h:3627
void(* PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
Definition: glApi.h:5470
#define glBlendFuncSeparatei
Definition: glad.h:4181
void(* PFNGLLINEWIDTHPROC)(GLfloat width)
Definition: glApi.h:6172
#define glUnmapNamedBuffer
Definition: glad.h:4831
void(* PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7344
GLAPI void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
void(* PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data)
Definition: glApi.h:5712
GARCH_API PFNGLGETNUNIFORMFVARBPROC glGetnUniformfvARB
void(* PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex)
Definition: glApi.h:7291
void(* PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Definition: glApi.h:7095
void(* PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5939
#define glUniformMatrix2x4fv
Definition: glad.h:3618
const GLuint * arrays
Definition: glcorearb.h:1303
void(* PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target)
Definition: glApi.h:6752
#define glInvalidateBufferData
Definition: glad.h:4652
void(* PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value)
Definition: glApi.h:5186
void(* PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param)
Definition: glApi.h:7018
void(* PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:5351
void(* PFNGLDEPTHFUNCPROC)(GLenum func)
Definition: glApi.h:5440
#define glIsProgram
Definition: glad.h:3422
void(* PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6721
void(* PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Definition: glApi.h:5894
#define glUnmapBuffer
Definition: glad.h:3316
GARCH_API PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glDispatchComputeGroupSizeARB
GARCH_API PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glProgramUniformHandleui64vARB
GLboolean(* PFNGLISTEXTUREPROC)(GLuint texture)
Definition: glApi.h:6149
#define glUniform1i
Definition: glad.h:3449
GLbitfield stages
Definition: glcorearb.h:1931
GLenum clamp
Definition: glcorearb.h:1234
void(* PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params)
Definition: glApi.h:5944
#define glMapBuffer
Definition: glad.h:3313
#define glVertexAttribI4sv
Definition: glad.h:3739
#define glTexParameterIiv
Definition: glad.h:3781
#define glDrawElementsInstancedBaseInstance
Definition: glad.h:4582
void(* PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0)
Definition: glApi.h:6619
void(* PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Definition: glApi.h:5142
const void * indirect
Definition: glcorearb.h:1795
GLenum GLint srcLevel
Definition: glcorearb.h:2510
#define glVertexAttrib2fv
Definition: glad.h:3524
GLAPI void GL_APIENTRY glPolygonMode(GLenum face, GLenum mode)
void(* PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data)
Definition: glApi.h:5669
void(* PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7423
#define glEnablei
Definition: glad.h:3643
#define glVertexArrayAttribLFormat
Definition: glad.h:5041
#define glTextureParameterfv
Definition: glad.h:4969
#define glGetDoublei_v
Definition: glad.h:4572
void(* PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params)
Definition: glApi.h:5671
void(* PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: glApi.h:7173
#define glDetachShader
Definition: glad.h:3365
#define glUniformMatrix4x2fv
Definition: glad.h:3621
GARCH_API PFNGLGETGRAPHICSRESETSTATUSARBPROC glGetGraphicsResetStatusARB
void(* PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params)
Definition: glApi.h:6006
#define glVertexAttrib4Nsv
Definition: glad.h:3557
#define glGetDebugMessageLog
Definition: glad.h:4727
void(* PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data)
Definition: glApi.h:5677
void(* PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
Definition: glApi.h:6280
void(* PFNGLENDCONDITIONALRENDERPROC)()
Definition: glApi.h:5526
#define glFramebufferTexture3D
Definition: glad.h:3847
#define glGetTexParameterIiv
Definition: glad.h:3787
#define glVertexAttribI4usv
Definition: glad.h:3745
#define glBlendEquationi
Definition: glad.h:4172
#define glUniformMatrix4dv
Definition: glad.h:4220
#define glIsTransformFeedback
Definition: glad.h:4283
#define glGetVertexAttribiv
Definition: glad.h:3416
#define glProgramUniformMatrix3x4dv
Definition: glad.h:4503
void(* PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
Definition: glApi.h:5919
void(* PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor)
Definition: glApi.h:5145
#define glCompressedTexImage1D
Definition: glad.h:2993
#define glProgramUniformMatrix2x4dv
Definition: glad.h:4497
#define glCreateRenderbuffers
Definition: glad.h:4903
void(* PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x)
Definition: glApi.h:7335
#define glDeleteProgram
Definition: glad.h:3359
GLsizei const GLchar *const * uniformNames
Definition: glcorearb.h:1462
void(* PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v)
Definition: glApi.h:7389
void(* PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7488
#define glGetTextureParameterIuiv
Definition: glad.h:5008
#define glProgramUniform4i
Definition: glad.h:4431
GLAPI GLboolean GL_APIENTRY glIsEnabled(GLenum cap)
#define glGetQueryBufferObjectui64v
Definition: glad.h:5071
#define glUniform2iv
Definition: glad.h:3476
void(* PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
Definition: glApi.h:5183
GLAPI void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
void(* PFNGLGETPOINTERVPROC)(GLenum pname, void **params)
Definition: glApi.h:5857
void(* PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7400
#define glCompressedTextureSubImage1D
Definition: glad.h:4948
void(* PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf)
Definition: glApi.h:6426
GLint GLint GLint GLint dstX0
Definition: glcorearb.h:1297
void(* PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam)
Definition: glApi.h:5388
void(* PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7004
void(* PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7450
GLint left
Definition: glcorearb.h:2005
GLboolean invert
Definition: glcorearb.h:549
GLsizei numAttachments
Definition: glcorearb.h:2518
#define glDebugMessageInsert
Definition: glad.h:4721
GLenum srcTarget
Definition: glcorearb.h:2510
GLboolean * data
Definition: glcorearb.h:131
void(* PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect)
Definition: glApi.h:5469
#define glObjectLabel
Definition: glad.h:4736
void(* PFNGLDELETEPROGRAMPROC)(GLuint program)
Definition: glApi.h:5416
void(* PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:6800
#define glUniformMatrix2fv
Definition: glad.h:3485
GLenum shadertype
Definition: glcorearb.h:1815
const GLdouble * v
Definition: glcorearb.h:837
void(* PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
Definition: glApi.h:5802
void(* PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7468
GLenum GLuint GLsizei propCount
Definition: glcorearb.h:2525
void(* PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint *indices)
Definition: glApi.h:7222
GLAPI void GL_APIENTRY glLineWidth(GLfloat width)
#define glClearNamedFramebufferfi
Definition: glad.h:4888
#define glProgramUniformMatrix2fv
Definition: glad.h:4455
#define glProgramUniform2iv
Definition: glad.h:4386
#define glCopyBufferSubData
Definition: glad.h:3902
void(* PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT *v)
Definition: glApi.h:7484
#define glDeleteQueries
Definition: glad.h:3271
GLsizei uniformCount
Definition: glcorearb.h:1462
void(* PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6717
#define glDrawRangeElements
Definition: glad.h:2965
#define glCopyTextureSubImage2D
Definition: glad.h:4960
void(* PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
Definition: glApi.h:5488
#define glBindVertexArray
Definition: glad.h:3874
#define glGetGraphicsResetStatus
Definition: glad.h:5086
#define glGenFramebuffers
Definition: glad.h:3835
#define glMinSampleShading
Definition: glad.h:4169
#define glBeginConditionalRender
Definition: glad.h:3673
GLenum GLuint GLenum GLuint minlevel
Definition: glcorearb.h:2532
void(* PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params)
Definition: glApi.h:5913
#define glTexStorage1D
Definition: glad.h:4600
#define glVertexAttribI3iv
Definition: glad.h:3718
#define glBlendEquationSeparate
Definition: glad.h:3329
GLuint start
Definition: glcorearb.h:475
void(* PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect)
Definition: glApi.h:5484
void(* PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
Definition: glApi.h:5398
GLsizei const GLchar *const * string
Definition: glcorearb.h:814
void(* PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:7108
GLsizei const GLfloat * value
Definition: glcorearb.h:824
#define glVertexAttrib4Niv
Definition: glad.h:3554
void(* PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
Definition: glApi.h:6059
void(* PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
Definition: glApi.h:5656
#define glWaitSync
Definition: glad.h:3957
void(* PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
Definition: glApi.h:5886
#define glNamedRenderbufferStorageMultisample
Definition: glad.h:4909
void(* PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: glApi.h:7025
#define glTextureStorage1D
Definition: glad.h:4924
void(* PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7358
typedef void(APIENTRYP PFNGLCULLFACEPROC)(GLenum mode)
#define glTexBuffer
Definition: glad.h:3896
#define glGetSubroutineIndex
Definition: glad.h:4247
void(* PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params)
Definition: glApi.h:5958
const GLuint GLenum const void * binary
Definition: glcorearb.h:1924
void(* PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
Definition: glApi.h:6285
void(* PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0)
Definition: glApi.h:6607
void(* PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data)
Definition: glApi.h:5710
GLAPI void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GARCH_API PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glMakeImageHandleResidentARB
void(* PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1)
Definition: glApi.h:6631
GLsizei const GLchar *const * path
Definition: glcorearb.h:3341
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
Definition: glcorearb.h:2510
void(* PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays)
Definition: glApi.h:5435
#define glCreateShader
Definition: glad.h:3356
GLAPI void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
#define glGetProgramPipelineInfoLog
Definition: glad.h:4512
void(* PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha)
Definition: glApi.h:5138
#define glBufferStorage
Definition: glad.h:4752
void(* PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2)
Definition: glApi.h:7165
void(* PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Definition: glApi.h:6655
void(* PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id)
Definition: glApi.h:5499
#define glProgramUniform2i
Definition: glad.h:4383
#define glInvalidateSubFramebuffer
Definition: glad.h:4658
#define glVertexAttrib3dv
Definition: glad.h:3536
GLdouble GLdouble GLdouble z
Definition: glcorearb.h:848
#define glBlendEquation
Definition: glad.h:3261
void(* PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params)
Definition: glApi.h:5793
void(* PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5728
#define glIsFramebuffer
Definition: glad.h:3826
GLboolean GLboolean g
Definition: glcorearb.h:1222
#define glGetCompressedTexImage
Definition: glad.h:3005
#define glGetUniformdv
Definition: glad.h:4241
#define glVertexAttribI1uiv
Definition: glad.h:3724
#define glUniformSubroutinesuiv
Definition: glad.h:4259
void(* PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
Definition: glApi.h:5815
GARCH_API PFNGLGETNUNIFORMUIVARBPROC glGetnUniformuivARB
#define glVertexAttrib4Nuiv
Definition: glad.h:3566
GLAPI void GL_APIENTRY glFinish(void)
#define glVertexAttrib2d
Definition: glad.h:3515
void(* PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Definition: glApi.h:7566
#define glFramebufferParameteri
Definition: glad.h:4634
void(* PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Definition: glApi.h:5319
void(* PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
Definition: glApi.h:5472
#define glScissorArrayv
Definition: glad.h:4554
#define glTextureView
Definition: glad.h:4697
void(* PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param)
Definition: glApi.h:6822
#define glUniformMatrix3x2fv
Definition: glad.h:3615
GARCH_API PFNGLGETNUNIFORMDVARBPROC glGetnUniformdvARB
#define glTextureStorage2D
Definition: glad.h:4927
void(* PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6737
GLsync(* PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags)
Definition: glApi.h:5558
void(* PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data)
Definition: glApi.h:5744
void(* PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v)
Definition: glApi.h:7567
#define glNamedRenderbufferStorage
Definition: glad.h:4906
#define glFramebufferTexture2D
Definition: glad.h:3844
#define glGetShaderSource
Definition: glad.h:3398
#define glGetVertexAttribLdv
Definition: glad.h:4542
GLboolean(* PFNGLISENABLEDPROC)(GLenum cap)
Definition: glApi.h:6117
#define glVertexAttrib4Nubv
Definition: glad.h:3563
GLint level
Definition: glcorearb.h:108
#define glCopyTexSubImage3D
Definition: glad.h:2974
void(* PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data)
Definition: glApi.h:5721
#define glTextureParameteriv
Definition: glad.h:4981
void(* PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params)
Definition: glApi.h:5911
#define glUniformMatrix2dv
Definition: glad.h:4214
#define glClearBufferfi
Definition: glad.h:3802
GARCH_API PFNGLUNIFORMHANDLEUI64VARBPROC glUniformHandleui64vARB
void(* PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:6834
GLAPI void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
#define glScissorIndexed
Definition: glad.h:4557
#define glSampleCoverage
Definition: glad.h:2984
#define glUniform3uiv
Definition: glad.h:3775
unsigned char GLboolean
Definition: glcorearb.h:95
void(* PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:7130
void(* PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer)
Definition: glApi.h:5071
GLAPI void GL_APIENTRY glClearDepth(GLdouble depth)
void(* PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Definition: glApi.h:6431
ptrdiff_t GLsizeiptr
Definition: glcorearb.h:622
#define glGetTextureLevelParameterfv
Definition: glad.h:4996
unsigned char GLubyte
Definition: glcorearb.h:96
#define glCreateProgramPipelines
Definition: glad.h:5059
void(* PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value)
Definition: glApi.h:6491
#define GL_APIENTRY
Definition: glcorearb.h:49
GLboolean GLboolean GLboolean GLboolean a
Definition: glcorearb.h:1222
void(* PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7219
GLdouble s
Definition: glad.h:3009
void(* PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7212
void(* PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble *v)
Definition: glApi.h:5444
void(* PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)
Definition: glApi.h:5200
#define glGetnTexImage
Definition: glad.h:5092
GLAPI void GL_APIENTRY glDisable(GLenum cap)
GLAPI void GL_APIENTRY glClear(GLbitfield mask)
#define glGetTransformFeedbacki_v
Definition: glad.h:4798
void(* PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures)
Definition: glApi.h:5109
GLuint GLsizei GLsizei * length
Definition: glcorearb.h:795
#define glDrawElementsBaseVertex
Definition: glad.h:3930
GLuint * samplers
Definition: glcorearb.h:1653
GLuint GLuint GLuint GLuint GLuint group_size_z
Definition: glcorearb.h:2993
#define glFramebufferTextureLayer
Definition: glad.h:3865
#define glGetSamplerParameterIuiv
Definition: glad.h:4036
void(* PFNGLENDQUERYPROC)(GLenum target)
Definition: glApi.h:5533
#define glGenerateMipmap
Definition: glad.h:3856
void(* PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
Definition: glApi.h:5198
void(* PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param)
Definition: glApi.h:6826
void(* PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments)
Definition: glApi.h:6108
void(* PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp)
Definition: glApi.h:5177
#define glClientWaitSync
Definition: glad.h:3954
#define glCompressedTexImage3D
Definition: glad.h:2987
GLenum sfail
Definition: glcorearb.h:782
#define glGenProgramPipelines
Definition: glad.h:4350
void(* PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v)
Definition: glApi.h:7425
void(* PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1)
Definition: glApi.h:7135
void(* PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: glApi.h:7045
void(* PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7416
GLint(* PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: glApi.h:5881
#define glTextureSubImage2D
Definition: glad.h:4942
void(* PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: glApi.h:7027
#define glCreateFramebuffers
Definition: glad.h:4849
void(* PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7411
int64_t GLint64
Definition: glcorearb.h:1526
void(* PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7221
GLAPI void GL_APIENTRY glLogicOp(GLenum opcode)
GARCH_API PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glMakeTextureHandleNonResidentARB
void(* PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:7075
#define glBlitFramebuffer
Definition: glad.h:3859
#define glProgramUniformMatrix2dv
Definition: glad.h:4464
GLboolean(* PFNGLISPROGRAMPROC)(GLuint program)
Definition: glApi.h:6135
#define glVertexAttrib4d
Definition: glad.h:3575
GLuint uniformBlockIndex
Definition: glcorearb.h:1466
#define glGetTexParameterIuiv
Definition: glad.h:3790
#define glUniformMatrix3x4fv
Definition: glad.h:3624
void(* PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params)
Definition: glApi.h:5897
GLint GLint GLsizei GLint GLenum GLenum const void * pixels
Definition: glcorearb.h:108
GARCH_API PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB
GLint y
Definition: glcorearb.h:103
void(* PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7338
void(* PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: glApi.h:5876
void(* PFNGLENDTRANSFORMFEEDBACKPROC)()
Definition: glApi.h:5536
void(* PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Definition: glApi.h:7430
void(* PFNGLSTENCILMASKPROC)(GLuint mask)
Definition: glApi.h:6907
#define glUniformMatrix3dv
Definition: glad.h:4217
#define glBindBufferBase
Definition: glad.h:3661
#define glDeleteTransformFeedbacks
Definition: glad.h:4277
GLsizei GLenum const void GLint basevertex
Definition: glcorearb.h:1591
void(* PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z)
Definition: glApi.h:7448
#define glVertexAttribP3ui
Definition: glad.h:4063
GLenum GLenum GLsizei const GLuint GLboolean enabled
Definition: glcorearb.h:2539
#define glUniformMatrix2x3fv
Definition: glad.h:3612
void(* PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers)
Definition: glApi.h:5620
void(* PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:6697
#define glGetnUniformdv
Definition: glad.h:5095
void(* PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Definition: glApi.h:5895
#define glProgramUniformMatrix4x3fv
Definition: glad.h:4488
void(* PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7216
void(* PFNGLCLEARDEPTHFPROC)(GLfloat d)
Definition: glApi.h:5192
#define glDeleteVertexArrays
Definition: glad.h:3877
#define glVertexAttrib3fv
Definition: glad.h:3542
void(* PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: glApi.h:7077
#define glDepthRangeArrayv
Definition: glad.h:4563
void(* PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Definition: glApi.h:7361
void(* PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param)
Definition: glApi.h:7065
void(* PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
Definition: glApi.h:6112
GLuint GLint srcX0
Definition: glcorearb.h:2699
GLenum GLintptr GLintptr writeOffset
Definition: glcorearb.h:1461
void(* PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
Definition: glApi.h:6442
void(* PFNGLENABLEPROC)(GLenum cap)
Definition: glApi.h:5512
GLboolean(* PFNGLISSYNCPROC)(GLsync sync)
Definition: glApi.h:6148
void(* PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data)
Definition: glApi.h:5746
GLint GLint internalformat
Definition: glcorearb.h:108
void(* PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
Definition: glApi.h:6417
void(* PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:5345
void(* PFNGLLINKPROGRAMPROC)(GLuint program)
Definition: glApi.h:6173
void(* PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Definition: glApi.h:7026
void(* PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: glApi.h:5133
#define glProgramUniform4iv
Definition: glad.h:4434
GLfloat GLfloat GLfloat v2
Definition: glcorearb.h:818
void(* PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
Definition: glApi.h:5392
void(* PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param)
Definition: glApi.h:5971
#define glDebugMessageCallback
Definition: glad.h:4724
void(* PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Definition: glApi.h:5114
#define glVertexAttribP2uiv
Definition: glad.h:4060
#define glGetBufferPointerv
Definition: glad.h:3322
void(* PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level)
Definition: glApi.h:6111
GLAPI void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GLenum GLenum sfactorAlpha
Definition: glcorearb.h:597
GLuint sampler
Definition: glcorearb.h:1656
#define glCreateShaderProgramv
Definition: glad.h:4341
#define glSamplerParameteriv
Definition: glad.h:4012
#define glVertexAttrib4dv
Definition: glad.h:3578
#define glVertexAttrib4bv
Definition: glad.h:3572
void(* PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture)
Definition: glApi.h:5649
void(* PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x)
Definition: glApi.h:7482
GLboolean(* PFNGLISSHADERPROC)(GLuint shader)
Definition: glApi.h:6146
#define glUniform2fv
Definition: glad.h:3464
GLdouble far
Definition: glcorearb.h:143
#define glUniform3dv
Definition: glad.h:4208
void(* PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7478
void(* PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7038
void(* PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6731
#define glVertexAttribP3uiv
Definition: glad.h:4066
#define glVertexAttrib2f
Definition: glad.h:3521
#define glClearBufferuiv
Definition: glad.h:3796
GLfloat GLfloat GLfloat GLfloat v3
Definition: glcorearb.h:819
#define glUniform2ui
Definition: glad.h:3760
GLAPI void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
void(* PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:6673
void(* PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)
Definition: glApi.h:5201
#define GLAPI
Definition: glcorearb.h:58
#define glGetVertexAttribfv
Definition: glad.h:3413
GLAPI void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean *data)
void(* PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void *userParam)
Definition: glApi.h:5390
GLsizei GLsizei GLchar * infoLog
Definition: glcorearb.h:800
void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: glcorearb.h:1300
void(* PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: glApi.h:7010
#define glProgramUniform3fv
Definition: glad.h:4416
#define glIsShader
Definition: glad.h:3425
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
Definition: glcorearb.h:2510
#define glTransformFeedbackVaryings
Definition: glad.h:3664
const GLuint * pipelines
Definition: glcorearb.h:1935
#define glVertexAttribI3i
Definition: glad.h:3694
void(* PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params)
Definition: glApi.h:5960
GLenum const GLfloat * params
Definition: glcorearb.h:105
#define glIsProgramPipeline
Definition: glad.h:4353
#define glGetBufferParameteri64v
Definition: glad.h:3969
GLsizei const GLchar *const * varyings
Definition: glcorearb.h:1232
const GLenum * bufs
Definition: glcorearb.h:781
void(* PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
Definition: glApi.h:5936
void(* PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: glApi.h:7521
#define glGetVertexArrayIndexediv
Definition: glad.h:5050
#define glNamedBufferSubData
Definition: glad.h:4813
#define glGetShaderInfoLog
Definition: glad.h:3395
#define glClearNamedFramebufferuiv
Definition: glad.h:4882
#define glGetProgramResourceIndex
Definition: glad.h:4670
#define glUniform3i
Definition: glad.h:3455
#define glFramebufferTexture
Definition: glad.h:3972
GLuint buffer
Definition: glcorearb.h:660
#define glGetQueryObjecti64v
Definition: glad.h:4042
#define glVertexAttrib4Nub
Definition: glad.h:3560
GLuint colorNumber
Definition: glcorearb.h:1651
GLuint drawFramebuffer
Definition: glcorearb.h:2699
void(* PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
Definition: glApi.h:5654
void(* PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5908
void(* PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream)
Definition: glApi.h:5502
void(* PFNGLRESUMETRANSFORMFEEDBACKPROC)()
Definition: glApi.h:6811
void(* PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params)
Definition: glApi.h:6022
void(* PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units)
Definition: glApi.h:6541
#define glClearDepthf
Definition: glad.h:4323
GARCH_API PFNGLREADNPIXELSARBPROC glReadnPixelsARB
#define glPointParameteriv
Definition: glad.h:3141
#define glUniformMatrix4x2dv
Definition: glad.h:4235
#define glCompressedTexImage2D
Definition: glad.h:2990
#define glVertexAttribBinding
Definition: glad.h:4712
GLenum GLenum GLenum dppass
Definition: glcorearb.h:782
void(* PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
Definition: glApi.h:5974
void(* PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers)
Definition: glApi.h:6260
void(* PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer)
Definition: glApi.h:6105
void(* PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program)
Definition: glApi.h:5034
GLAPI void GL_APIENTRY glReadBuffer(GLenum src)
void(* PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Definition: glApi.h:5251
void(* PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Definition: glApi.h:7318
void(* PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7211
void(* PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v)
Definition: glApi.h:7393
void(* PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect)
Definition: glApi.h:5466
float GLclampf
Definition: glcorearb.h:199
#define glUniform3ui
Definition: glad.h:3763
#define glGetUniformLocation
Definition: glad.h:3401
#define glEnableVertexAttribArray
Definition: glad.h:3371
#define glCompressedTextureSubImage3D
Definition: glad.h:4954
#define glNamedBufferStorage
Definition: glad.h:4807
void(* PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params)
Definition: glApi.h:5984
GLAPI void GL_APIENTRY glGetIntegerv(GLenum pname, GLint *data)
#define glDrawArraysIndirect
Definition: glad.h:4184
void(* PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values)
Definition: glApi.h:6490
void(* PFNGLREADBUFFERPROC)(GLenum src)
Definition: glApi.h:6781
void(* PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
Definition: glApi.h:5485
void(* PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params)
Definition: glApi.h:6019
#define glVertexAttribLFormat
Definition: glad.h:4709
void(* PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1)
Definition: glApi.h:7143
#define glGetTextureParameterIiv
Definition: glad.h:5005
#define glGetObjectLabel
Definition: glad.h:4739
#define glVertexAttribDivisor
Definition: glad.h:4048
void(* PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
Definition: glApi.h:5337
#define glVertexAttrib3s
Definition: glad.h:3545
#define glDispatchCompute
Definition: glad.h:4625
GLuint(* PFNGLCREATESHADERPROC)(GLenum type)
Definition: glApi.h:5374
void(* PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length)
Definition: glApi.h:5565
void(* PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z)
Definition: glApi.h:5465
#define glLinkProgram
Definition: glad.h:3428
GLboolean(* PFNGLISVERTEXARRAYPROC)(GLuint array)
Definition: glApi.h:6156
void(* PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices)
Definition: glApi.h:5482
void(* PFNGLLOGICOPPROC)(GLenum opcode)
Definition: glApi.h:6187
void(* PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
Definition: glApi.h:5697
const void * userParam
Definition: glcorearb.h:2541
void(* PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Definition: glApi.h:5603
void(* PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: glApi.h:7516
void(* PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids)
Definition: glApi.h:5641
void(* PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params)
Definition: glApi.h:5898
#define glMultiDrawArrays
Definition: glad.h:3126
void(* PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param)
Definition: glApi.h:6428
#define glVertexArrayBindingDivisor
Definition: glad.h:5044
void(* PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount, const GLint *basevertex)
Definition: glApi.h:6283
GLintptr GLsizeiptr GLboolean commit
Definition: glcorearb.h:3363
#define glGetActiveAttrib
Definition: glad.h:3374
void(* PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:6458
#define glProgramUniformMatrix4dv
Definition: glad.h:4470
#define glPauseTransformFeedback
Definition: glad.h:4286
void(* PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params)
Definition: glApi.h:5956
void(* PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
Definition: glApi.h:5661
#define glEndQuery
Definition: glad.h:3280
#define glBeginTransformFeedback
Definition: glad.h:3652
void(* PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer)
Definition: glApi.h:6013
GLAPI void GL_APIENTRY glBindTexture(GLenum target, GLuint texture)
GLenum GLuint GLint GLint layer
Definition: glcorearb.h:1299
void(* PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
Definition: glApi.h:6782
void(* PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x)
Definition: glApi.h:7321
void(* PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7462
#define glProgramUniformMatrix3x4fv
Definition: glad.h:4485
void(* PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
Definition: glApi.h:5115
#define glBindBufferRange
Definition: glad.h:3658
void(* PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params)
Definition: glApi.h:5797
GLuint GLsizei const GLuint const GLintptr * offsets
Definition: glcorearb.h:2621
GLenum GLint GLint GLint GLint GLuint dstName
Definition: glcorearb.h:2510
void(* PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle)
Definition: glApi.h:6198
#define glGetTransformFeedbackiv
Definition: glad.h:4795
void(* PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
Definition: glApi.h:6419
#define glVertexArrayElementBuffer
Definition: glad.h:5023
#define glGetInternalformativ
Definition: glad.h:4588
void(* PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode)
Definition: glApi.h:5064
void(* PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture)
Definition: glApi.h:5105
struct _cl_event * event
Definition: glcorearb.h:2961
unsigned int GLenum
Definition: glcorearb.h:88
void(* PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
Definition: glApi.h:5605
GLint GLenum GLboolean GLuint relativeoffset
Definition: glcorearb.h:2534
void(* PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
Definition: glApi.h:6063
#define glStencilMaskSeparate
Definition: glad.h:3341
void(* PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
Definition: glApi.h:7512
void(* PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:6633
#define glVertexAttribP2ui
Definition: glad.h:4057
void(* PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params)
Definition: glApi.h:7021
void(* PFNGLCOMPILESHADERPROC)(GLuint shader)
Definition: glApi.h:5275
void(* PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
Definition: glApi.h:5883
#define glIsSampler
Definition: glad.h:4003
GLint(* PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name)
Definition: glApi.h:5666
void(* PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode)
Definition: glApi.h:5144
const GLchar * uniformBlockName
Definition: glcorearb.h:1465
#define glCopyTextureSubImage1D
Definition: glad.h:4957
void(* PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params)
Definition: glApi.h:5937
GLsizei GLboolean transpose
Definition: glcorearb.h:832
void(* PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines)
Definition: glApi.h:5417
void(* PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
Definition: glApi.h:6892
#define glGetnCompressedTexImage
Definition: glad.h:5089
#define glBufferSubData
Definition: glad.h:3307
void(* PFNGLUSEPROGRAMPROC)(GLuint program)
Definition: glApi.h:7232
GLenum srcRGB
Definition: glcorearb.h:1794
GLboolean(* PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name)
Definition: glApi.h:6130
#define glDeleteSync
Definition: glad.h:3951
void(* PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count)
Definition: glApi.h:5467
GARCH_API PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glNamedBufferPageCommitmentARB
void(* PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7205
#define glUniform2i
Definition: glad.h:3452
void(* PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params)
Definition: glApi.h:7061
void(* PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param)
Definition: glApi.h:6529
#define glVertexAttrib4f
Definition: glad.h:3581
void(* PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y)
Definition: glApi.h:7341
#define glTexImage3D
Definition: glad.h:2968
void(* PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
Definition: glApi.h:5483
void(* PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6727
void(* PFNGLDELETESYNCPROC)(GLsync sync)
Definition: glApi.h:5430
void(* PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: glApi.h:7519
GLuint64(* PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler)
Definition: glApi.h:5962
void(GL_APIENTRY * GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition: glcorearb.h:3021
GLint GLint GLint GLint GLint dstY0
Definition: glcorearb.h:1297
void(* PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
Definition: glApi.h:5082
struct __GLsync * GLsync
Definition: glcorearb.h:1487
void(* PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer)
Definition: glApi.h:5086
void(* PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param)
Definition: glApi.h:5970
#define glProgramUniform3iv
Definition: glad.h:4410
void GLvoid
Definition: glcorearb.h:87
void(* PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Definition: glApi.h:5601
#define glProgramUniformMatrix3dv
Definition: glad.h:4467
#define glTextureBuffer
Definition: glad.h:4918
void(* PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:6605
void(* PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: glApi.h:7006
GLAPI void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
void(* PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6725
void(* PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Definition: glApi.h:5349
GLint GLsizei GLsizei height
Definition: glcorearb.h:103
void(* PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length)
Definition: glApi.h:6886
GLAPI void GL_APIENTRY glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
#define glVertexAttrib1dv
Definition: glad.h:3500
int GLsizei
Definition: glcorearb.h:91
#define glVertexAttrib4ubv
Definition: glad.h:3596
GLdouble n
Definition: glcorearb.h:2008
GLboolean(* PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle)
Definition: glApi.h:6124
#define glBindTextureUnit
Definition: glad.h:4987
GLsizei GLenum * sources
Definition: glcorearb.h:2542
void(* PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
Definition: glApi.h:6783
GARCH_API PFNGLVERTEXATTRIBL1UI64VARBPROC glVertexAttribL1ui64vARB
void(* PFNGLPROVOKINGVERTEXPROC)(GLenum mode)
Definition: glApi.h:6742
const GLuint * renderbuffers
Definition: glcorearb.h:1282
GLfloat f
Definition: glcorearb.h:1926
GLint GLint GLint GLint GLint GLint dstX1
Definition: glcorearb.h:1297
GLuint(* PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const *strings)
Definition: glApi.h:5377
GLint GLint srcX1
Definition: glcorearb.h:1297
void(* PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params)
Definition: glApi.h:5912
void(* PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x)
Definition: glApi.h:7476
#define glShaderStorageBlockBinding
Definition: glad.h:4685
void(* PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label)
Definition: glApi.h:6484
void(* PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params)
Definition: glApi.h:5752
signed char GLbyte
Definition: glcorearb.h:698
GLuint framebuffer
Definition: glcorearb.h:1287
#define glClearNamedBufferData
Definition: glad.h:4819
void(* PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values)
Definition: glApi.h:5930
GLAPI void GL_APIENTRY glPointSize(GLfloat size)
#define glNamedFramebufferDrawBuffer
Definition: glad.h:4864
void(* PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:6641
double GLclampd
Definition: glcorearb.h:200
GLenum precisiontype
Definition: glcorearb.h:1925
#define glNamedFramebufferDrawBuffers
Definition: glad.h:4867
GLuint GLuint GLuint GLuint group_size_y
Definition: glcorearb.h:2993
#define glTextureStorage3DMultisample
Definition: glad.h:4936
void(* PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6703
void(* PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids)
Definition: glApi.h:5631
GLAPI void GL_APIENTRY glFlush(void)
GLintptr offset
Definition: glcorearb.h:665
#define glProgramUniformMatrix3x2dv
Definition: glad.h:4494
void(* PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params)
Definition: glApi.h:5890
GARCH_API PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glMakeTextureHandleResidentARB
GLuint GLuint uniformBlockBinding
Definition: glcorearb.h:1468
#define glProgramUniform3ui
Definition: glad.h:4425
Definition: core.h:760
void(* PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7383
#define glInvalidateFramebuffer
Definition: glad.h:4655
void(* PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void *pixels)
Definition: glApi.h:6035
void(* PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src)
Definition: glApi.h:6430
GLAPI void GL_APIENTRY glGetPointerv(GLenum pname, void **params)
GLint GLint GLsizei GLint GLenum GLenum type
Definition: glcorearb.h:108
void(* PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler)
Definition: glApi.h:5101
#define glBeginQuery
Definition: glad.h:3277
#define glUniform4dv
Definition: glad.h:4211
#define glBindFragDataLocationIndexed
Definition: glad.h:3991
void(* PFNGLDISABLEPROC)(GLenum cap)
Definition: glApi.h:5451
void(* PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index)
Definition: glApi.h:5522
#define glReleaseShaderCompiler
Definition: glad.h:4311
void(* PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert)
Definition: glApi.h:6815
#define glGetFramebufferParameteriv
Definition: glad.h:4637
GARCH_API PFNGLTEXPAGECOMMITMENTARBPROC glTexPageCommitmentARB
void(* PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:7119
void(* PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
Definition: glApi.h:6675
GLenum GLenum GLenum dfactorAlpha
Definition: glcorearb.h:597
void(* PFNGLACTIVETEXTUREPROC)(GLenum texture)
Definition: glApi.h:5037
#define glGetActiveUniformBlockiv
Definition: glad.h:3917
#define glProgramUniform4fv
Definition: glad.h:4440
#define glInvalidateNamedFramebufferData
Definition: glad.h:4873
void(* PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Definition: glApi.h:7387
void(* PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index)
Definition: glApi.h:5461
#define glTextureStorage3D
Definition: glad.h:4930
void(* PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor)
Definition: glApi.h:7296
void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5303
void(* PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline)
Definition: glApi.h:7250
void(* PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst)
Definition: glApi.h:5153
#define glTextureParameterIiv
Definition: glad.h:4975
#define glRenderbufferStorageMultisample
Definition: glad.h:3862
void(* PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7093
void(* PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:7133
#define glUniform4uiv
Definition: glad.h:3778
void(* PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0)
Definition: glApi.h:7109
#define glGetActiveSubroutineUniformiv
Definition: glad.h:4250
GLenum modeAlpha
Definition: glcorearb.h:780
#define glEndTransformFeedback
Definition: glad.h:3655
#define glGetNamedRenderbufferParameteriv
Definition: glad.h:4912
GLuint storageBlockIndex
Definition: glcorearb.h:2528
GLint ref
Definition: glcorearb.h:124
void(* PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7036
#define glUniform3fv
Definition: glad.h:3467
#define glUniformBlockBinding
Definition: glad.h:3923
void(* PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage)
Definition: glApi.h:5160
#define glProgramUniform3i
Definition: glad.h:4407
#define glStencilFuncSeparate
Definition: glad.h:3338
void(* PFNGLMEMORYBARRIERPROC)(GLbitfield barriers)
Definition: glApi.h:6259
void(* PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:6681
GLenum GLenum GLenum srcAlpha
Definition: glcorearb.h:1794
void(* PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v)
Definition: glApi.h:7420
#define glDisablei
Definition: glad.h:3646
#define glDrawTransformFeedbackInstanced
Definition: glad.h:4609
GLAPI GLenum GL_APIENTRY glGetError(void)
#define glGetTransformFeedbacki64_v
Definition: glad.h:4801
#define glCompressedTexSubImage2D
Definition: glad.h:2999
void(* PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
Definition: glApi.h:7367
void(* PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index)
Definition: glApi.h:5518
#define glVertexAttrib4fv
Definition: glad.h:3584
#define glUniform1fv
Definition: glad.h:3461
#define glVertexAttrib2sv
Definition: glad.h:3530
void(* PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2)
Definition: glApi.h:7157
void(* PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param)
Definition: glApi.h:6520
GARCH_API PFNGLMINSAMPLESHADINGARBPROC glMinSampleShadingARB
void(* PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x)
Definition: glApi.h:7432
GLsync(* PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
Definition: glApi.h:5380
GLbitfield GLuint64 timeout
Definition: glcorearb.h:1599
void(* PFNGLPOINTSIZEPROC)(GLfloat size)
Definition: glApi.h:6539
void(* PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:6649
void(* PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
Definition: glApi.h:5495
void(* PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7034
#define glGetTextureLevelParameteriv
Definition: glad.h:4999
GLsizei GLsizei GLenum * binaryFormat
Definition: glcorearb.h:1928
void(* PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Definition: glApi.h:5157
#define glTextureSubImage3D
Definition: glad.h:4945
void(* PFNGLDISABLEIPROC)(GLenum target, GLuint index)
Definition: glApi.h:5463
#define glMapNamedBufferRange
Definition: glad.h:4828
GLAPI void GL_APIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
GLuint GLint GLboolean GLint GLenum access
Definition: glcorearb.h:2222
#define glGetInteger64i_v
Definition: glad.h:3966
void(* PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y)
Definition: glApi.h:7355
GLuint(* PFNGLCREATEPROGRAMPROC)()
Definition: glApi.h:5366
GLboolean(* PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer)
Definition: glApi.h:6122
void(* PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: glApi.h:7081
void(* PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
Definition: glApi.h:5948
#define glProgramUniformMatrix3fv
Definition: glad.h:4458
#define glDrawBuffers
Definition: glad.h:3332
void(* PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
Definition: glApi.h:6435
#define glAttachShader
Definition: glad.h:3344
#define glVertexAttribI2i
Definition: glad.h:3691
GLint(* PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name)
Definition: glApi.h:5723
#define glGetUniformBlockIndex
Definition: glad.h:3914
void(* PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids)
Definition: glApi.h:5370
#define glGetInteger64v
Definition: glad.h:3960
#define glProgramUniform3dv
Definition: glad.h:4422
GLuint writeBuffer
Definition: glcorearb.h:2674
#define glBindBuffersRange
Definition: glad.h:4764
void(* PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)
Definition: glApi.h:6060
#define glGenBuffers
Definition: glad.h:3298
GLuint GLint GLboolean layered
Definition: glcorearb.h:2222
GLenum dfactor
Definition: glcorearb.h:122
void(* PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
Definition: glApi.h:6061
#define glBindSampler
Definition: glad.h:4006
void(* PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:7127
GLint(* PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: glApi.h:5882
#define glProgramUniform1fv
Definition: glad.h:4368
void(* PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer)
Definition: glApi.h:5073
void(* PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7207
unsigned short GLhalf
Definition: glcorearb.h:1006
void(* PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params)
Definition: glApi.h:6532
#define glGetSubroutineUniformLocation
Definition: glad.h:4244
void(* PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:6617
void(* PFNGLTEXTUREBARRIERPROC)()
Definition: glApi.h:7041
#define glBindSamplers
Definition: glad.h:4770
GLuint64(* PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
Definition: glApi.h:5740
#define glRenderbufferStorage
Definition: glad.h:3820
#define glVertexAttribI1i
Definition: glad.h:3688
#define glGetProgramInterfaceiv
Definition: glad.h:4667
GLAPI void GL_APIENTRY glPixelStoref(GLenum pname, GLfloat param)
void(* PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
Definition: glApi.h:5085
GLuint GLuint end
Definition: glcorearb.h:475
void(* PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params)
Definition: glApi.h:7016
const GLuint * framebuffers
Definition: glcorearb.h:1288
GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * messageLog
Definition: glcorearb.h:2542
void(* PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program)
Definition: glApi.h:7234
#define glProgramUniform1ui
Definition: glad.h:4377
void(* PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index)
Definition: glApi.h:6556
void(* PFNGLDRAWBUFFERPROC)(GLenum buf)
Definition: glApi.h:5474
#define glDrawArraysInstanced
Definition: glad.h:3890
#define glPatchParameteri
Definition: glad.h:4268
void(* PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7005
GLint GLint GLsizei GLint GLenum format
Definition: glcorearb.h:108
void(* PFNGLCLEARPROC)(GLbitfield mask)
Definition: glApi.h:5179
const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
Definition: glcorearb.h:136
GLfloat green
Definition: glcorearb.h:112
void(* PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7213
#define glGetBooleani_v
Definition: glad.h:3637
#define glVertexAttrib1s
Definition: glad.h:3509
GLboolean(* PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer)
Definition: glApi.h:7228
GLsizei GLsizei GLchar * source
Definition: glcorearb.h:803
GLuint(* PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName)
Definition: glApi.h:5972
#define glGetCompressedTextureImage
Definition: glad.h:4993
void(* PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params)
Definition: glApi.h:5950
#define glCompressedTexSubImage3D
Definition: glad.h:2996
GARCH_API PFNGLGETIMAGEHANDLEARBPROC glGetImageHandleARB
void(* PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param)
Definition: glApi.h:6821
void(* PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level)
Definition: glApi.h:5600
void(* PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:6665
GARCH_API PFNGLNAMEDSTRINGARBPROC glNamedStringARB
GLint GLenum GLboolean GLsizei stride
Definition: glcorearb.h:872
void(* PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
Definition: glApi.h:7195
GARCH_API PFNGLCREATESYNCFROMCLEVENTARBPROC glCreateSyncFromCLeventARB
void(* PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length)
Definition: glApi.h:5567
void(* PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Definition: glApi.h:5334
#define glDrawArraysInstancedBaseInstance
Definition: glad.h:4579
const GLuint * buffers
Definition: glcorearb.h:661
#define glProgramUniformMatrix2x3dv
Definition: glad.h:4491
GLint GLuint mask
Definition: glcorearb.h:124
GLsizei const GLenum * attachments
Definition: glcorearb.h:2518
void(* PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor)
Definition: glApi.h:7543
#define glVertexArrayAttribIFormat
Definition: glad.h:5038
void(* PFNGLUNIFORM1DPROC)(GLint location, GLdouble x)
Definition: glApi.h:7107
void(* PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode)
Definition: glApi.h:5143
#define glScissorIndexedv
Definition: glad.h:4560
void(* PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
Definition: glApi.h:7523
void(* PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data)
Definition: glApi.h:5749
void(* PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:5353
#define glSamplerParameterIiv
Definition: glad.h:4021
void(* PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
Definition: glApi.h:6482
#define glGetnUniformiv
Definition: glad.h:5101
#define glBindFragDataLocation
Definition: glad.h:3751
uint64_t GLuint64
Definition: glcorearb.h:1525
void(* PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:6109
#define glGetTextureSubImage
Definition: glad.h:5080
#define glClearTexSubImage
Definition: glad.h:4758
void(* PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer)
Definition: glApi.h:7098
void(* PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:6657
#define glProgramUniform3d
Definition: glad.h:4419
void(* PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7504
void(* PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params)
Definition: glApi.h:6067
void(* PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params)
Definition: glApi.h:5902
GARCH_API PFNGLBLENDFUNCSEPARATEIARBPROC glBlendFuncSeparateiARB
void(* PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
Definition: glApi.h:5147
void(* PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y)
Definition: glApi.h:7486
void(* PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
Definition: glApi.h:7474
#define glGetProgramPipelineiv
Definition: glad.h:4356
#define glProgramUniform2fv
Definition: glad.h:4392
#define glGenTransformFeedbacks
Definition: glad.h:4280
void(* PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
Definition: glApi.h:6062
void(* PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data)
Definition: glApi.h:5670
void(* PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer)
Definition: glApi.h:5099
GLAPI void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
#define glUniform1iv
Definition: glad.h:3473
GLboolean(* PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle)
Definition: glApi.h:6151
void(* PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y)
Definition: glApi.h:7440
void(* PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: glApi.h:7397
GLsizei const GLchar *const GLuint * uniformIndices
Definition: glcorearb.h:1462
#define glGetProgramResourceLocationIndex
Definition: glad.h:4682
void(* PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params)
Definition: glApi.h:5878
void(* PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
Definition: glApi.h:6423
void(* PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
Definition: glApi.h:5184
GLboolean(* PFNGLISSAMPLERPROC)(GLuint sampler)
Definition: glApi.h:6145
void(* PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
Definition: glApi.h:7413
#define glClearNamedBufferSubData
Definition: glad.h:4822
void(* PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
Definition: glApi.h:5660
#define glTexParameterIuiv
Definition: glad.h:3784
GLint namelen
Definition: glcorearb.h:3339
void(* PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
Definition: glApi.h:5284
GLenum GLintptr readOffset
Definition: glcorearb.h:1461
GLboolean(* PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer)
Definition: glApi.h:6142
void(* PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
Definition: glApi.h:7101
GLAPI void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
#define glVertexAttribI4uiv
Definition: glad.h:3733
#define glProgramUniform1d
Definition: glad.h:4371
#define glDebugMessageControl
Definition: glad.h:4718
GLint location
Definition: glcorearb.h:805
void(* PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6715
#define glProgramUniformMatrix3x2fv
Definition: glad.h:4476
void(* PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param)
Definition: glApi.h:7069
void(* PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Definition: glApi.h:6833
void(* PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7364
#define glEndConditionalRender
Definition: glad.h:3676
GLenum target
Definition: glcorearb.h:1667
void(* PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value)
Definition: glApi.h:7199
void(* PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f)
Definition: glApi.h:5442
int GLint
Definition: glcorearb.h:90
#define glBlitNamedFramebuffer
Definition: glad.h:4891
#define glGenRenderbuffers
Definition: glad.h:3817
GLuint id
Definition: glcorearb.h:655
png_const_structrp png_const_inforp int * unit
Definition: png.h:2161
GLfloat GLfloat GLfloat alpha
Definition: glcorearb.h:112
void(* PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
Definition: glApi.h:5966
void(* PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v)
Definition: glApi.h:7565
#define glProgramUniformMatrix2x4fv
Definition: glad.h:4479
#define glClearBufferfv
Definition: glad.h:3799
#define glGetQueryObjectui64v
Definition: glad.h:4045
#define glUniform1f
Definition: glad.h:3437
void(* PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer)
Definition: glApi.h:6938
#define glMemoryBarrier
Definition: glad.h:4597
void(* PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message)
Definition: glApi.h:6747
GLAPI void GL_APIENTRY glGetDoublev(GLenum pname, GLdouble *data)
void(* PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Definition: glApi.h:6679
#define glCreateTransformFeedbacks
Definition: glad.h:4786
void(* PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Definition: glApi.h:5150
#define glBlendFuncSeparate
Definition: glad.h:3123
#define glGetIntegeri_v
Definition: glad.h:3640
#define glInvalidateNamedFramebufferSubData
Definition: glad.h:4876
#define glVertexAttribP1uiv
Definition: glad.h:4054
void(* PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v)
Definition: glApi.h:7406
#define glSampleMaski
Definition: glad.h:3984
void(* PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
Definition: glApi.h:5288
GLenum GLenum severity
Definition: glcorearb.h:2539
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
Definition: glcorearb.h:2510
#define glGetBufferSubData
Definition: glad.h:3310
#define glProgramUniformMatrix4x2dv
Definition: glad.h:4500
#define glGetCompressedTextureSubImage
Definition: glad.h:5083
void(* PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0)
Definition: glApi.h:6611
void(* PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
Definition: glApi.h:6275
#define glTexBufferRange
Definition: glad.h:4688
#define glVertexAttrib2s
Definition: glad.h:3527
void(* PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y)
Definition: glApi.h:7347
GARCH_API PFNGLISNAMEDSTRINGARBPROC glIsNamedStringARB
void(* PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6719
#define glClearBufferSubData
Definition: glad.h:4622
#define glGetVertexAttribIiv
Definition: glad.h:3682
#define glVertexAttrib4iv
Definition: glad.h:3587
#define glPopDebugGroup
Definition: glad.h:4733
GLint GLint xoffset
Definition: glcorearb.h:411
#define glGetUniformfv
Definition: glad.h:3404
#define glTexSubImage3D
Definition: glad.h:2971
void(* PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: glApi.h:7294
void(* PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays)
Definition: glApi.h:5383
#define glGetSamplerParameterfv
Definition: glad.h:4033
#define glMultiDrawElementsBaseVertex
Definition: glad.h:3939
GLuint const GLchar * name
Definition: glcorearb.h:786
#define glDrawTransformFeedbackStreamInstanced
Definition: glad.h:4612
GLenum GLint GLint GLint GLint srcZ
Definition: glcorearb.h:2510
void(* PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img)
Definition: glApi.h:6036
GARCH_API PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB
void(* PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: glApi.h:6941
void(* PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data)
Definition: glApi.h:5743
#define glGetnUniformuiv
Definition: glad.h:5104
void(GL_APIENTRY * GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition: glcorearb.h:2247
#define glGetSamplerParameteriv
Definition: glad.h:4027
#define glDrawTransformFeedback
Definition: glad.h:4292
void(* PFNGLFLUSHPROC)()
Definition: glApi.h:5564
void(* PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer)
Definition: glApi.h:7299
GLint GLenum GLboolean normalized
Definition: glcorearb.h:872
GLsizei GLsizei GLuint * shaders
Definition: glcorearb.h:797
void(* PFNGLHINTPROC)(GLenum target, GLenum mode)
Definition: glApi.h:6074
#define glVertexAttribP1ui
Definition: glad.h:4051
#define glUniform3f
Definition: glad.h:3443
void(* PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params)
Definition: glApi.h:6537
GLsizei const GLchar *const * strings
Definition: glcorearb.h:1933
void(* PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params)
Definition: glApi.h:5910
#define glGetQueryBufferObjectuiv
Definition: glad.h:5074
void(* PFNGLFRONTFACEPROC)(GLenum mode)
Definition: glApi.h:5614
#define glInvalidateTexImage
Definition: glad.h:4646
GLboolean GLboolean GLboolean b
Definition: glcorearb.h:1222
#define glGetFragDataIndex
Definition: glad.h:3994
#define glProgramUniform4f
Definition: glad.h:4437
void(* PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids)
Definition: glApi.h:5421
#define glCopyTextureSubImage3D
Definition: glad.h:4963
#define glBlendColor
Definition: glad.h:3258
void(* PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7496
GLint GLenum GLint x
Definition: glcorearb.h:409
#define glNamedFramebufferTextureLayer
Definition: glad.h:4861
GLint void * img
Definition: glcorearb.h:556
#define glUniformMatrix4x3dv
Definition: glad.h:4238
void(* PFNGLBEGINQUERYPROC)(GLenum target, GLuint id)
Definition: glApi.h:5061
GLsizei levels
Definition: glcorearb.h:2224
#define glVertexArrayVertexBuffer
Definition: glad.h:5026
GARCH_API PFNGLGETTEXTURESAMPLERHANDLEARBPROC glGetTextureSamplerHandleARB
void(* PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount)
Definition: glApi.h:5500
void(* PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params)
Definition: glApi.h:6004
#define glVertexAttribL4d
Definition: glad.h:4524
#define glMultiDrawElements
Definition: glad.h:3129
#define glVertexBindingDivisor
Definition: glad.h:4715
GLenum pname
Definition: glcorearb.h:104
void(* PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7208
void(* PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
Definition: glApi.h:5657
GLenum zfail
Definition: glcorearb.h:125
GLenum GLint GLint srcX
Definition: glcorearb.h:2510
void(* PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7204
#define glDepthRangeIndexed
Definition: glad.h:4566
void(* PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7209
#define glVertexAttribI3uiv
Definition: glad.h:3730
void(* PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params)
Definition: glApi.h:5952
void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
Definition: glcorearb.h:667
#define glGetInternalformati64v
Definition: glad.h:4640
void(* PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers)
Definition: glApi.h:5634
GARCH_API PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glProgramUniformHandleui64ARB
GLuint(* PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: glApi.h:5880
#define glGetActiveUniform
Definition: glad.h:3377
#define glVertexAttribL2d
Definition: glad.h:4518
void(* PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5672
GARCH_API PFNGLISTEXTUREHANDLERESIDENTARBPROC glIsTextureHandleResidentARB
#define glPatchParameterfv
Definition: glad.h:4271
void(* PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines)
Definition: glApi.h:5627
#define glIsBuffer
Definition: glad.h:3301
void(* PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: glApi.h:5187
#define glProgramUniform2f
Definition: glad.h:4389
void(* PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: glApi.h:5078
#define glGetVertexAttribdv
Definition: glad.h:3410
#define glProgramUniform4ui
Definition: glad.h:4449
void(* PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params)
Definition: glApi.h:5941
#define glGetActiveSubroutineUniformName
Definition: glad.h:4253
GLenum GLuint GLenum GLuint GLuint GLuint GLuint numlayers
Definition: glcorearb.h:2532
GLsizei samples
Definition: glcorearb.h:1298
void(* PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers)
Definition: glApi.h:5081
void(* PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params)
Definition: glApi.h:5900
#define glEndQueryIndexed
Definition: glad.h:4301
void(* PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
Definition: glApi.h:5655
GLint GLsizei GLsizei instancecount
Definition: glcorearb.h:1457
void(* PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0)
Definition: glApi.h:6603
#define glUniform3iv
Definition: glad.h:3479
GLenum mode
Definition: glcorearb.h:99
void(* PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
Definition: glApi.h:5861
#define glGetStringi
Definition: glad.h:3805
void(* PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param)
Definition: glApi.h:5804
void(* PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:7141
void(* PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7438
void(* PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: glApi.h:5866
void(* PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6723
#define glUniform1ui
Definition: glad.h:3757
GLint GLint GLsizei GLsizei GLsizei depth
Definition: glcorearb.h:476
void(* PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:7174
GLfloat v0
Definition: glcorearb.h:816
void(* PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7215
#define glCopyImageSubData
Definition: glad.h:4631
#define glProgramUniform4d
Definition: glad.h:4443
GLAPI void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
GLenum attachment
Definition: glcorearb.h:1291
GLAPI void GL_APIENTRY glDepthMask(GLboolean flag)
#define glVertexAttribP4uiv
Definition: glad.h:4072
void(* PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1)
Definition: glApi.h:7131
GLint GLint bottom
Definition: glcorearb.h:2005
void(* PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6711
void(* PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param)
Definition: glApi.h:6535
#define glVertexAttribL2dv
Definition: glad.h:4530
void(* PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader)
Definition: glApi.h:5450
#define glBlendEquationSeparatei
Definition: glad.h:4175
void(* PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor)
Definition: glApi.h:7428
GARCH_API PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glNamedBufferPageCommitmentEXT
void(* PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7460
GLuint(* PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
Definition: glApi.h:5707
GLfloat units
Definition: glcorearb.h:408
void(* PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z)
Definition: glApi.h:7375
GLenum GLint GLint * precision
Definition: glcorearb.h:1925
#define glStencilOpSeparate
Definition: glad.h:3335
#define glVertexAttrib4sv
Definition: glad.h:3593
#define glGenSamplers
Definition: glad.h:3997
void(* PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
Definition: glApi.h:5799
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
Definition: glcorearb.h:2510
void(* PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name)
Definition: glApi.h:5069
#define glProgramUniform2uiv
Definition: glad.h:4404
#define glGetProgramiv
Definition: glad.h:3386
#define glVertexAttribI4iv
Definition: glad.h:3721
#define glGetObjectPtrLabel
Definition: glad.h:4745
GLuint GLsizei bufSize
Definition: glcorearb.h:795
void(* PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param)
Definition: glApi.h:5997
#define glGetShaderPrecisionFormat
Definition: glad.h:4317
void(* PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6735
GLAPI void GL_APIENTRY glFrontFace(GLenum mode)
#define glVertexAttrib3d
Definition: glad.h:3533
#define glGetTextureImage
Definition: glad.h:4990
GLenum(* PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout)
Definition: glApi.h:5209
void(* PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers)
Definition: glApi.h:5371
void(* PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
Definition: glApi.h:5503
GLsizei maxCount
Definition: glcorearb.h:797
void(* PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle)
Definition: glApi.h:6190
#define glVertexAttribI2iv
Definition: glad.h:3715
void(* PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers)
Definition: glApi.h:5405
void(* PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name)
Definition: glApi.h:5409
#define glBindRenderbuffer
Definition: glad.h:3811
GLenum GLenum dpfail
Definition: glcorearb.h:782
void(* PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value)
Definition: glApi.h:5199
#define glPrimitiveRestartIndex
Definition: glad.h:3899
void(* PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v)
Definition: glApi.h:7381
#define glVertexAttribI3ui
Definition: glad.h:3706
#define glVertexAttribL1dv
Definition: glad.h:4527
void(* PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y)
Definition: glApi.h:7444
#define glVertexAttribFormat
Definition: glad.h:4703
unsigned short GLushort
Definition: glcorearb.h:699
#define glProgramUniform1i
Definition: glad.h:4359
GLsizeiptr size
Definition: glcorearb.h:664
void(* PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value)
Definition: glApi.h:7197
void(* PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index)
Definition: glApi.h:5535
#define glCreateTextures
Definition: glad.h:4915
#define glGetQueryIndexediv
Definition: glad.h:4304
#define glProgramUniform1f
Definition: glad.h:4365
GLfloat GLfloat GLfloat GLfloat h
Definition: glcorearb.h:2002
GLenum GLenum dst
Definition: glcorearb.h:1793
void(* PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param)
Definition: glApi.h:6825
void(* PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask)
Definition: glApi.h:6819
#define glGetAttachedShaders
Definition: glad.h:3380
GLenum GLuint GLenum GLuint GLuint numlevels
Definition: glcorearb.h:2532
GLuint shader
Definition: glcorearb.h:785
#define glDrawElementsIndirect
Definition: glad.h:4187
void(* PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Definition: glApi.h:7012
GLAPI const GLubyte *GL_APIENTRY glGetString(GLenum name)
GLAPI void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void(* PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Definition: glApi.h:5464
GLenum GLenum zpass
Definition: glcorearb.h:125
#define glFlushMappedBufferRange
Definition: glad.h:3871
GLsizeiptr const void GLenum usage
Definition: glcorearb.h:664
#define glGetnUniformfv
Definition: glad.h:5098
#define glGetMultisamplefv
Definition: glad.h:3981
void(* PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1)
Definition: glApi.h:6635
GLAPI void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
#define glDisableVertexAttribArray
Definition: glad.h:3368
#define glUniformMatrix4fv
Definition: glad.h:3491
GLenum GLfloat param
Definition: glcorearb.h:104
#define glIsRenderbuffer
Definition: glad.h:3808
void(* PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines)
Definition: glApi.h:5368
void(* PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
Definition: glApi.h:5286
void(* PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params)
Definition: glApi.h:5938
void(* PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers)
Definition: glApi.h:5363
#define glClearBufferData
Definition: glad.h:4619
GLenum GLuint origtexture
Definition: glcorearb.h:2532
GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
Definition: glcorearb.h:1606
GLenum func
Definition: glcorearb.h:783
void(* PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
Definition: glApi.h:5823
GLenum void ** pointer
Definition: glcorearb.h:810
void(* PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
Definition: glApi.h:5489
GARCH_API PFNGLBLENDEQUATIONIARBPROC glBlendEquationiARB
#define glGenQueries
Definition: glad.h:3268
void(* PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Definition: glApi.h:5341
void(* PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint *params)
Definition: glApi.h:5978
GLAPI void GL_APIENTRY glHint(GLenum target, GLenum mode)
void(* PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param)
Definition: glApi.h:6823
void(* PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5945
GLuint num_groups_y
Definition: glcorearb.h:2508
#define glMapNamedBuffer
Definition: glad.h:4825
void(* PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout)
Definition: glApi.h:7572
#define glProgramUniformMatrix4fv
Definition: glad.h:4461
void(* PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
Definition: glApi.h:6651
#define glVertexAttribL3d
Definition: glad.h:4521
unsigned int GLuint
Definition: glcorearb.h:94
void(* PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode)
Definition: glApi.h:5055
void(* PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id)
Definition: glApi.h:5063
GLAPI void GL_APIENTRY glDepthFunc(GLenum func)
#define glDeleteFramebuffers
Definition: glad.h:3832
void(* PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode)
Definition: glApi.h:6540
void(* PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle)
Definition: glApi.h:6196
void(* PFNGLGENERATEMIPMAPPROC)(GLenum target)
Definition: glApi.h:5646
void(* PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7201
#define glPointParameterf
Definition: glad.h:3132
void(* PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask)
Definition: glApi.h:6908
#define glPushDebugGroup
Definition: glad.h:4730
#define glInvalidateBufferSubData
Definition: glad.h:4649
#define glViewportIndexedf
Definition: glad.h:4548
void(* PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)
Definition: glApi.h:5162
void(* PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)
Definition: glApi.h:7073
void(* PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5181
GLint GLint GLsizei GLint border
Definition: glcorearb.h:108
#define glGetVertexAttribPointerv
Definition: glad.h:3419
void(* PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value)
Definition: glApi.h:6699
void(* PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:7155
#define glBindVertexBuffer
Definition: glad.h:4700
void(* PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6705
#define glIsVertexArray
Definition: glad.h:3883
void(* PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
Definition: glApi.h:6659
GLsizei const GLchar *const GLenum bufferMode
Definition: glcorearb.h:1232
void(* PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures)
Definition: glApi.h:5431
GLenum GLenum renderbuffertarget
Definition: glcorearb.h:1294
void(* PFNGLUNIFORM1IPROC)(GLint location, GLint v0)
Definition: glApi.h:7113
GARCH_API PFNGLCOMPILESHADERINCLUDEARBPROC glCompileShaderIncludeARB
#define glGetSynciv
Definition: glad.h:3963
void(* PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
Definition: glApi.h:6290
void(* PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params)
Definition: glApi.h:5751
void(* PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
Definition: glApi.h:6910
GLAPI void GL_APIENTRY glEnable(GLenum cap)
#define glGetQueryBufferObjectiv
Definition: glad.h:5068
void(* PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data)
Definition: glApi.h:5719
GLenum GLsizei GLsizei GLint * values
Definition: glcorearb.h:1602
GLuint(* PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
Definition: glApi.h:5705
#define glGetFragDataLocation
Definition: glad.h:3754
void(* PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value)
Definition: glApi.h:6595
#define glBindFramebuffer
Definition: glad.h:3829
GLAPI void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat *data)
#define glVertexAttribL1d
Definition: glad.h:4515
#define glTexStorage2D
Definition: glad.h:4603
GLuint color
Definition: glcorearb.h:1261
#define glVertexArrayAttribFormat
Definition: glad.h:5035
double GLdouble
Definition: glcorearb.h:93
void(* PFNGLDELETESHADERPROC)(GLuint shader)
Definition: glApi.h:5428
#define glBlendFunci
Definition: glad.h:4178
#define glUniform4f
Definition: glad.h:3446
void(* PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: glApi.h:7510
void(* PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6733
void(* PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1)
Definition: glApi.h:6627
void(* PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:7193
#define glVertexAttrib3sv
Definition: glad.h:3548
#define glUniform4d
Definition: glad.h:4199
GLAPI void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
#define glGetFramebufferAttachmentParameteriv
Definition: glad.h:3853
void(* PFNGLCLEARSTENCILPROC)(GLint s)
Definition: glApi.h:5202
#define glGetUniformSubroutineuiv
Definition: glad.h:4262
#define glDeleteSamplers
Definition: glad.h:4000
#define glCreateQueries
Definition: glad.h:5062
#define glValidateProgramPipeline
Definition: glad.h:4509
#define glProgramUniform1uiv
Definition: glad.h:4380
void(* PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param)
Definition: glApi.h:5593
#define glQueryCounter
Definition: glad.h:4039
GARCH_API PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glMakeImageHandleNonResidentARB
void(* PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: glApi.h:7472
#define glVertexAttribI2uiv
Definition: glad.h:3727
void(* PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:6110
void(* PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex)
Definition: glApi.h:7427
void(* PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:6609
#define glUseProgram
Definition: glad.h:3434
void(* PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7454
void(* PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v)
Definition: glApi.h:7391
#define glDeleteRenderbuffers
Definition: glad.h:3814
void(* PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params)
Definition: glApi.h:7019
#define glDisableVertexArrayAttrib
Definition: glad.h:5017
void(* PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Definition: glApi.h:7079
#define glGetBufferParameteriv
Definition: glad.h:3319
void(* PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v)
Definition: glApi.h:7370
#define glNamedFramebufferRenderbuffer
Definition: glad.h:4852
GLAPI void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
#define glGetNamedFramebufferAttachmentParameteriv
Definition: glad.h:4900
void(* PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v)
Definition: glApi.h:6830
#define glCompressedTexSubImage1D
Definition: glad.h:3002
void(* PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline)
Definition: glApi.h:5097
#define glTexStorage3D
Definition: glad.h:4606
#define glBindBuffer
Definition: glad.h:3292
void(* PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers)
Definition: glApi.h:5616
GARCH_API PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glMultiDrawElementsIndirectCountARB
#define glGetNamedBufferParameteriv
Definition: glad.h:4837
GLenum GLenum GLenum GLenum dstAlpha
Definition: glcorearb.h:1794
GLuint index
Definition: glcorearb.h:786
#define glUseProgramStages
Definition: glad.h:4335
GLuint GLuint GLuint group_size_x
Definition: glcorearb.h:2993
GARCH_API PFNGLDELETENAMEDSTRINGARBPROC glDeleteNamedStringARB
#define glVertexAttrib1d
Definition: glad.h:3497
#define glClearBufferiv
Definition: glad.h:3793
void(* PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs)
Definition: glApi.h:5475
void(* PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params)
Definition: glApi.h:5979
#define glGenerateTextureMipmap
Definition: glad.h:4984
#define glVertexAttribL4dv
Definition: glad.h:4536
void(* PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
Definition: glApi.h:6071
void(* PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Definition: glApi.h:5896
void(* PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments)
Definition: glApi.h:6107
#define glProgramParameteri
Definition: glad.h:4332
void(* PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param)
Definition: glApi.h:7020
GLenum(* PFNGLGETGRAPHICSRESETSTATUSPROC)()
Definition: glApi.h:5730
GLAPI void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
#define glValidateProgram
Definition: glad.h:3494
void *APIENTRYP PFNGLMAPNAMEDBUFFERPROC(GLuint buffer, GLenum access)
Definition: glcorearb.h:2677
#define glBindAttribLocation
Definition: glad.h:3347
void(* PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
Definition: glApi.h:5165
#define glGetQueryiv
Definition: glad.h:3283
void(* PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:7171
#define glBindVertexBuffers
Definition: glad.h:4776
#define glGetActiveUniformBlockName
Definition: glad.h:3920
#define glVertexAttrib4Nbv
Definition: glad.h:3551
void(* PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:6625
#define glBindTransformFeedback
Definition: glad.h:4274
void(* PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
Definition: glApi.h:6273
#define glUniform2f
Definition: glad.h:3440
void(* PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
Definition: glApi.h:6064
GLfloat GLfloat v1
Definition: glcorearb.h:817
void(* PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value)
Definition: glApi.h:6264
void(* PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5196
#define glUniformMatrix3fv
Definition: glad.h:3488
auto ptr(T p) -> const void *
Definition: format.h:2448
GLuint GLfloat * val
Definition: glcorearb.h:1608
void(* PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers)
Definition: glApi.h:5636
#define glProgramBinary
Definition: glad.h:4329
void(* PFNGLDEPTHMASKPROC)(GLboolean flag)
Definition: glApi.h:5441
#define glSamplerParameterf
Definition: glad.h:4015
#define glGetProgramResourceLocation
Definition: glad.h:4679
#define glVertexAttrib2dv
Definition: glad.h:3518
#define glViewportIndexedfv
Definition: glad.h:4551
void(* PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer)
Definition: glApi.h:7043
void(* PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures)
Definition: glApi.h:5639
#define glVertexAttribI1ui
Definition: glad.h:3700
#define glProgramUniform4dv
Definition: glad.h:4446
#define APIENTRYP
Definition: glcorearb.h:55
void(* PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:6689
void(* PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
Definition: glApi.h:5396
#define glGetNamedBufferSubData
Definition: glad.h:4846
GLuint renderbuffer
Definition: glcorearb.h:1281
#define glMapBufferRange
Definition: glad.h:3868
void(* PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6709
void(* PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f)
Definition: glApi.h:5445
#define glProgramUniform3f
Definition: glad.h:4413
void(* PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: glApi.h:7514
void(* PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params)
Definition: glApi.h:5906
void(* PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access)
Definition: glApi.h:6192
void(* PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y)
Definition: glApi.h:7129
void(* PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers)
Definition: glApi.h:5424
GLenum GLuint GLenum GLuint GLuint GLuint minlayer
Definition: glcorearb.h:2532
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
Definition: glcorearb.h:2510
#define glUniformMatrix2x4dv
Definition: glad.h:4226
void(* PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param)
Definition: glApi.h:7067
#define glTexStorage3DMultisample
Definition: glad.h:4694
void(* PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:7111
void(* PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params)
Definition: glApi.h:5675
void(* PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v)
Definition: glApi.h:7330
#define glCreateVertexArrays
Definition: glad.h:5014
void(* PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Definition: glApi.h:5155
void(* PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5194
GLenum programInterface
Definition: glcorearb.h:2522
void(* PFNGLBINDVERTEXARRAYPROC)(GLuint array)
Definition: glApi.h:5112
void(* PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Definition: glApi.h:7153
GARCH_API PFNGLBLENDEQUATIONSEPARATEIARBPROC glBlendEquationSeparateiARB
GLint GLsizei width
Definition: glcorearb.h:103
void(* PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
Definition: glApi.h:5487
#define glPointParameterfv
Definition: glad.h:3135
#define glEnableVertexArrayAttrib
Definition: glad.h:5020
#define glDrawElementsInstancedBaseVertex
Definition: glad.h:3936
#define glGetQueryObjectuiv
Definition: glad.h:3289
void(* PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1)
Definition: glApi.h:6643
void(* PFNGLPOPDEBUGGROUPPROC)()
Definition: glApi.h:6548
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
Definition: glcorearb.h:2510
void(* PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)
Definition: glApi.h:6561
GLAPI void GL_APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
#define glProgramUniform3uiv
Definition: glad.h:4428
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
Definition: glcorearb.h:2510
#define glGetActiveSubroutineName
Definition: glad.h:4256
void(* PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
Definition: glApi.h:6890
void(* PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v)
Definition: glApi.h:7350
void(* PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Definition: glApi.h:7187
void(* PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: glApi.h:7099
GLAPI void GL_APIENTRY glDepthRange(GLdouble near, GLdouble far)
GLint GLint GLint GLint GLint GLint GLint dstY1
Definition: glcorearb.h:1297
void(* PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Definition: glApi.h:5339
#define glCompileShader
Definition: glad.h:3350
void(* PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param)
Definition: glApi.h:5998
GLenum(* PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target)
Definition: glApi.h:5173
GARCH_API PFNGLISIMAGEHANDLERESIDENTARBPROC glIsImageHandleResidentARB
void(* PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val)
Definition: glApi.h:5791
GLAPI void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
void(* PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
Definition: glApi.h:6667
GLAPI void GL_APIENTRY glPixelStorei(GLenum pname, GLint param)
void(* PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader)
Definition: glApi.h:5053
void(* PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers)
Definition: glApi.h:5102
void(* PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
Definition: glApi.h:5814
#define glVertexAttrib1f
Definition: glad.h:3503
GLint const GLchar GLint stringlen
Definition: glcorearb.h:3339
#define glTransformFeedbackBufferBase
Definition: glad.h:4789
#define glResumeTransformFeedback
Definition: glad.h:4289
GLuint GLuint num_groups_z
Definition: glcorearb.h:2508
#define glProgramUniformMatrix4x3dv
Definition: glad.h:4506
#define glGetProgramBinary
Definition: glad.h:4326
GLuint texture
Definition: glcorearb.h:415
#define glDepthRangef
Definition: glad.h:4320
void(* PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params)
Definition: glApi.h:5904
void(* PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5203
GLubyte GLubyte GLubyte GLubyte w
Definition: glcorearb.h:857
#define glTexImage3DMultisample
Definition: glad.h:3978
#define glGetSamplerParameterIiv
Definition: glad.h:4030
#define glVertexAttrib1sv
Definition: glad.h:3512
#define glVertexAttribI4ui
Definition: glad.h:3709
#define glProgramUniformMatrix2x3fv
Definition: glad.h:4473
#define glDeleteBuffers
Definition: glad.h:3295
void(* PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:6629
GLAPI void GL_APIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
#define glVertexAttrib3f
Definition: glad.h:3539
#define glGetTextureParameteriv
Definition: glad.h:5011
void(* PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v)
Definition: glApi.h:7470
#define glActiveShaderProgram
Definition: glad.h:4338
#define glFramebufferTexture1D
Definition: glad.h:3841
#define glVertexAttribIFormat
Definition: glad.h:4706
GLAPI void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
void(* PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7214
#define glVertexAttribIPointer
Definition: glad.h:3679
GLint(* PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name)
Definition: glApi.h:5722
#define glDrawElementsInstanced
Definition: glad.h:3893
#define glTextureParameterf
Definition: glad.h:4966
#define glDispatchComputeIndirect
Definition: glad.h:4628
#define glVertexAttrib1fv
Definition: glad.h:3506
#define glGetActiveUniformsiv
Definition: glad.h:3908
#define glVertexAttrib4uiv
Definition: glad.h:3599
void(* PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth)
Definition: glApi.h:5210
GLAPI void GL_APIENTRY glCullFace(GLenum mode)
GLboolean(* PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline)
Definition: glApi.h:6138
#define glDrawRangeElementsBaseVertex
Definition: glad.h:3933
#define glUniform3d
Definition: glad.h:4196
#define glUniform1uiv
Definition: glad.h:3769
void(* PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: glApi.h:7517
void(* PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v)
Definition: glApi.h:7456
void(* PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
Definition: glApi.h:5496
void(* PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
Definition: glApi.h:5920
void(* PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
Definition: glApi.h:5725
#define glVertexAttribI4i
Definition: glad.h:3697
#define glClearTexImage
Definition: glad.h:4755
#define glMemoryBarrierByRegion
Definition: glad.h:5077
#define glGetActiveAtomicCounterBufferiv
Definition: glad.h:4591
#define glUniform4fv
Definition: glad.h:3470
#define glVertexAttribLPointer
Definition: glad.h:4539
GLsizei GLenum GLenum * types
Definition: glcorearb.h:2542
void(* PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id)
Definition: glApi.h:5110
GLboolean r
Definition: glcorearb.h:1222
GLenum(* PFNGLGETGRAPHICSRESETSTATUSARBPROC)()
Definition: glApi.h:5731
#define glTextureSubImage1D
Definition: glad.h:4939
#define glVertexAttrib4Nusv
Definition: glad.h:3569
void(* PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
Definition: glApi.h:6072
const GLuint * textures
Definition: glcorearb.h:416
unsigned int GLbitfield
Definition: glcorearb.h:92
GLuint(* PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar *name)
Definition: glApi.h:5928
void(* PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Definition: glApi.h:6691
GLAPI void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GLint GLint GLint GLint GLsizei GLsizei GLsizei GLboolean resident
Definition: glcorearb.h:3386
void(* PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params)
Definition: glApi.h:6016
void(* PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Definition: glApi.h:5893
void(* PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v)
Definition: glApi.h:7464
GLfloat GLfloat blue
Definition: glcorearb.h:112
void(* PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels)
Definition: glApi.h:5695
void(* PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param)
Definition: glApi.h:6824
#define glFenceSync
Definition: glad.h:3945
void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5301
#define glBufferData
Definition: glad.h:3304
#define glIsSync
Definition: glad.h:3948
GLint GLfloat GLint stencil
Definition: glcorearb.h:1278
#define glIsQuery
Definition: glad.h:3274
#define glCreateProgram
Definition: glad.h:3353
void(* PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:6707
void(* PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value)
Definition: glApi.h:7149
GARCH_API PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB
void(* PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
Definition: glApi.h:7008
void(* PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers)
Definition: glApi.h:5372
GLuint bindingindex
Definition: glcorearb.h:2537
void(* PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:7202
void(* PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Definition: glApi.h:7179
GLuint attribindex
Definition: glcorearb.h:2746
#define glTextureBufferRange
Definition: glad.h:4921
#define glBindTextures
Definition: glad.h:4767
GLAPI void GL_APIENTRY glClearStencil(GLint s)
void(* PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:7564
#define glDeleteProgramPipelines
Definition: glad.h:4347
#define glVertexAttribI2ui
Definition: glad.h:3703
#define glTextureBarrier
Definition: glad.h:5146
void(* PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT *params)
Definition: glApi.h:6011
void(* PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params)
Definition: glApi.h:5867
void(* PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount)
Definition: glApi.h:6282
void(* PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
Definition: glApi.h:5652
#define glCopyNamedBufferSubData
Definition: glad.h:4816
void(* PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Definition: glApi.h:6683
#define glNamedFramebufferParameteri
Definition: glad.h:4855
#define glProgramUniform1dv
Definition: glad.h:4374
void(* PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:5343
#define glGetUniformuiv
Definition: glad.h:3748
void(* PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:7152
#define glCreateSamplers
Definition: glad.h:5056
GLint GLsizei GLsizei GLuint baseinstance
Definition: glcorearb.h:2217
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
Definition: glcorearb.h:550
void(* PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers)
Definition: glApi.h:5400
#define glFlushMappedNamedBufferRange
Definition: glad.h:4834
#define glDrawTransformFeedbackStream
Definition: glad.h:4295
void(* PFNGLBLENDEQUATIONPROC)(GLenum mode)
Definition: glApi.h:5135
#define glProvokingVertex
Definition: glad.h:3942
#define glInvalidateTexSubImage
Definition: glad.h:4643
GLuint bufferIndex
Definition: glcorearb.h:2221
#define glGetQueryBufferObjecti64v
Definition: glad.h:5065
void(* PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:6653
void(* PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v)
Definition: glApi.h:7442
GLenum GLint GLint GLint srcY
Definition: glcorearb.h:2510
GLuint divisor
Definition: glcorearb.h:1670
#define glActiveTexture
Definition: glad.h:2981
#define glUniform2dv
Definition: glad.h:4205
void(* PFNGLRELEASESHADERCOMPILERPROC)()
Definition: glApi.h:6795
#define glVertexAttrib4s
Definition: glad.h:3590
#define glGetUniformiv
Definition: glad.h:3407
void(* PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Definition: glApi.h:5595
void(* PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:7024
GLboolean(* PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id)
Definition: glApi.h:6153
#define glDeleteShader
Definition: glad.h:3362
void(* PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7385
void(* PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst)
Definition: glApi.h:5152
#define glClampColor
Definition: glad.h:3670
#define glCheckFramebufferStatus
Definition: glad.h:3838
#define glGetRenderbufferParameteriv
Definition: glad.h:3823
void(* PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param)
Definition: glApi.h:6003
void(* PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const *path, const GLint *length)
Definition: glApi.h:5277
GARCH_API PFNGLGETNUNIFORMIVARBPROC glGetnUniformivARB
void(* PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5182
GLint(* PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar *name)
Definition: glApi.h:5929
void(* PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
Definition: glApi.h:6462
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
Definition: glcorearb.h:2510
void(* PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: glApi.h:6677
#define glGetProgramStageiv
Definition: glad.h:4265
#define glGetFloati_v
Definition: glad.h:4569
void(* PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
Definition: glApi.h:5665
#define glPointParameteri
Definition: glad.h:3138
#define glVertexAttribI1iv
Definition: glad.h:3712
void(* PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
Definition: glApi.h:6456
#define glMultiDrawElementsIndirect
Definition: glad.h:4664
void(* PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f)
Definition: glApi.h:5448
#define glGetUniformIndices
Definition: glad.h:3905
#define glClearNamedFramebufferiv
Definition: glad.h:4879
#define glUniform2uiv
Definition: glad.h:3772
void(* PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Definition: glApi.h:7292
void(* PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5294
GLboolean(* PFNGLISENABLEDIPROC)(GLenum target, GLuint index)
Definition: glApi.h:6119
void(* PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value)
Definition: glApi.h:7177
void(* PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value)
Definition: glApi.h:5185
void(* PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param)
Definition: glApi.h:7063
void(* PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
Definition: glApi.h:5817
#define glBindProgramPipeline
Definition: glad.h:4344
png_structrp int png_fixed_point red
Definition: png.h:1083
void(* PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5292
GLuint * ids
Definition: glcorearb.h:652
void(* PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Definition: glApi.h:5249
void(* PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params)
Definition: glApi.h:5988
GLAPI void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures)
#define glVertexAttrib4usv
Definition: glad.h:3602
const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
Definition: glcorearb.h:1279
#define glSamplerParameteri
Definition: glad.h:4009
#define glBindImageTextures
Definition: glad.h:4773
GARCH_API PFNGLBLENDFUNCIARBPROC glBlendFunciARB
void(* PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params)
Definition: glApi.h:5954
#define glUniform2d
Definition: glad.h:4193
#define glGetVertexArrayIndexed64iv
Definition: glad.h:5053
void(* PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: glApi.h:7220
GLAPI void GL_APIENTRY glDrawBuffer(GLenum buf)
GLAPI void GL_APIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void(* PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v)
Definition: glApi.h:7395
short GLshort
Definition: glcorearb.h:697
void(* PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params)
Definition: glApi.h:5922
#define glVertexArrayVertexBuffers
Definition: glad.h:5029
#define glGenVertexArrays
Definition: glad.h:3880
#define glGetVertexArrayiv
Definition: glad.h:5047
void(* PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: glApi.h:7502
void(* PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params)
Definition: glApi.h:7014
void(* PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name)
Definition: glApi.h:5083
GARCH_API PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB
GLbitfield GLuint program
Definition: glcorearb.h:1931
GLint lod
Definition: glcorearb.h:2765
GLint GLint GLint GLint zoffset
Definition: glcorearb.h:477
#define glIsEnabledi
Definition: glad.h:3649
#define glUniformMatrix3x2dv
Definition: glad.h:4229
#define glVertexAttribPointer
Definition: glad.h:3605
void(* PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers)
Definition: glApi.h:5426
#define glVertexAttribP4ui
Definition: glad.h:4069
GLuint GLsizei GLsizei GLchar * uniformName
Definition: glcorearb.h:1464
#define glTextureStorage2DMultisample
Definition: glad.h:4933
#define glVertexAttribI4bv
Definition: glad.h:3736
#define glViewportArrayv
Definition: glad.h:4545
void(* PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v)
Definition: glApi.h:7378
void(* PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs)
Definition: glApi.h:6427
#define glVertexAttribL3dv
Definition: glad.h:4533
void(* PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: glApi.h:6829
ptrdiff_t GLintptr
Definition: glcorearb.h:623
#define glCreateBuffers
Definition: glad.h:4804
void(* PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value)
Definition: glApi.h:7185
void(* PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params)
Definition: glApi.h:6068
#define glCompressedTextureSubImage2D
Definition: glad.h:4951
void(* PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble *params)
Definition: glApi.h:6008
GLint GLsizei count
Definition: glcorearb.h:405
void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
Definition: glApi.h:5299
void(* PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
Definition: glApi.h:5393
GLboolean(* PFNGLISBUFFERPROC)(GLuint buffer)
Definition: glApi.h:6113
Definition: format.h:895
void(* PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass)
Definition: glApi.h:6909
void(* PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v)
Definition: glApi.h:7324
void(* PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures)
Definition: glApi.h:5090
#define glUniform1d
Definition: glad.h:4190
#define glGetVertexAttribIuiv
Definition: glad.h:3685
#define glUniformMatrix2x3dv
Definition: glad.h:4223
void(* PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays)
Definition: glApi.h:5643
void(* PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Definition: glApi.h:7466
#define glReadnPixels
Definition: glad.h:5107
GLAPI void GL_APIENTRY glStencilMask(GLuint mask)
void(* PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Definition: glApi.h:7175
#define glVertexAttribI4ubv
Definition: glad.h:3742
#define glObjectPtrLabel
Definition: glad.h:4742
#define glGetProgramResourceName
Definition: glad.h:4673
const GLuint GLenum binaryformat
Definition: glcorearb.h:1924
void(* PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Definition: glApi.h:7494
void(* PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
Definition: glApi.h:5964
void(* PFNGLMINSAMPLESHADINGPROC)(GLfloat value)
Definition: glApi.h:6263
GLAPI GLboolean GL_APIENTRY glIsTexture(GLuint texture)
const GLint const GLsizei GLsizei drawcount
Definition: glcorearb.h:598
#define glColorMaski
Definition: glad.h:3634
GLsizei const GLuint const GLintptr const GLsizei * strides
Definition: glcorearb.h:2625
#define glGetActiveUniformName
Definition: glad.h:3911
void(* PFNGLENABLEIPROC)(GLenum target, GLuint index)
Definition: glApi.h:5524
char GLchar
Definition: glcorearb.h:696
GLsizei GLenum GLenum GLuint GLenum GLsizei * lengths
Definition: glcorearb.h:2542
#define glProgramUniform2d
Definition: glad.h:4395
GLuint64(* PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture)
Definition: glApi.h:5946
void(* PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z)
Definition: glApi.h:7452
#define glGetNamedBufferParameteri64v
Definition: glad.h:4840
void(* PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Definition: glApi.h:7403
#define glGetProgramInfoLog
Definition: glad.h:3389
void(* PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers)
Definition: glApi.h:5361
GLenum writeTarget
Definition: glcorearb.h:1461
GLAPI void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
#define glDrawElementsInstancedBaseVertexBaseInstance
Definition: glad.h:4585
#define glProgramUniform4uiv
Definition: glad.h:4452
void(* PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: glApi.h:7515
GLAPI void GL_APIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void(* PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: glApi.h:6729
void(* PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *values)
Definition: glApi.h:6701
GLAPI void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
#define glTransformFeedbackBufferRange
Definition: glad.h:4792
GLenum GLuint GLsizei const GLenum * props
Definition: glcorearb.h:2525
#define glProgramUniformMatrix4x2fv
Definition: glad.h:4482
void(* PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params)
Definition: glApi.h:7059
void(* PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
Definition: glApi.h:5327
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glcorearb.h:1297
#define glUniform4iv
Definition: glad.h:3482
void(* PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
Definition: glApi.h:5204
GLenum src
Definition: glcorearb.h:1793
GLintptr GLintptr GLsizei maxdrawcount
Definition: glcorearb.h:3156
GLint GLint GLint srcY1
Definition: glcorearb.h:1297
GARCH_API PFNGLUNIFORMHANDLEUI64ARBPROC glUniformHandleui64ARB
GLint drawbuffer
Definition: glcorearb.h:1275
#define glGetQueryObjectiv
Definition: glad.h:3286
void(* PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x)
Definition: glApi.h:7436
GLenum dfactorRGB
Definition: glcorearb.h:597
#define glNamedFramebufferTexture
Definition: glad.h:4858
uint64_t GLuint64EXT
Definition: glcorearb.h:2909
#define glNamedBufferData
Definition: glad.h:4810
GARCH_API PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glMultiDrawArraysIndirectCountARB
void(* PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids)
Definition: glApi.h:5433