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#include "GR_API.h"#include "GR_Defines.h"#include "GR_DrawParms.h"#include "GR_SceneItem.h"#include <UT/UT_IntrusivePtr.h>#include <UT/UT_Map.h>#include <UT/UT_NonCopyable.h>#include <UT/UT_OptionEntry.h>#include <UT/UT_RWLock.h>#include <UT/UT_Set.h>#include <UT/UT_StringMap.h>#include <UT/UT_StringHolder.h>#include <UT/UT_UniquePtr.h>#include <UT/UT_VectorTypes.h>#include <UT/UT_Vector2.h>#include <UT/UT_Vector3.h>#include <UT/UT_Matrix4.h>#include <UT/UT_Debug.h>#include <DEP/DEP_MicroNode.h>
Include dependency graph for GR_Material.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | GR_Material |
| class | GR_MaterialAtlas |
| class | GR_MaterialParms |
| This is a fast, non-string access and cut-down version of UT_Options. More... | |
| class | GR_ShaderCache |