HDK
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#include <MaterialXGenShader/Export.h>
Go to the source code of this file.
Classes | |
class | GenOptions |
Enumerations | |
enum | ShaderInterfaceType { SHADER_INTERFACE_COMPLETE, SHADER_INTERFACE_REDUCED } |
Type of shader interface to be generated. More... | |
enum | HwSpecularEnvironmentMethod { SPECULAR_ENVIRONMENT_NONE, SPECULAR_ENVIRONMENT_FIS, SPECULAR_ENVIRONMENT_PREFILTER } |
Method to use for specular environment lighting. More... | |
enum | HwDirectionalAlbedoMethod { DIRECTIONAL_ALBEDO_ANALYTIC, DIRECTIONAL_ALBEDO_TABLE, DIRECTIONAL_ALBEDO_MONTE_CARLO } |
Method to use for directional albedo evaluation. More... | |
Shader generation options class
Definition in file GenOptions.h.
Method to use for directional albedo evaluation.
Definition at line 49 of file GenOptions.h.
Method to use for specular environment lighting.
Definition at line 34 of file GenOptions.h.
enum ShaderInterfaceType |
Type of shader interface to be generated.
Definition at line 17 of file GenOptions.h.