HDK
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#include "RAY_API.h"
#include "RAY_SpecialChannel.h"
#include <SYS/SYS_Types.h>
#include <SYS/SYS_Visibility.h>
Go to the source code of this file.
Classes | |
class | RAY_PixelFilter |
Functions | |
SYS_VISIBILITY_EXPORT RAY_PixelFilter * | allocPixelFilter (const char *name) |
SYS_VISIBILITY_EXPORT RAY_PixelFilter* allocPixelFilter | ( | const char * | name | ) |
When a pixel filter is defined as a dynamic object, allocPixelFilter() is called to build a new instance of the filter. The name passed in will be the name defined by the table entry. This can be used for:
a) Error checking – you can verify that you're name is what you expect. However, this isn't mandatory. b) To have more than one pixel filter defined per dynamic object. Using the name, you can create pixel filters of different types.
Definition at line 41 of file RAY_DemoEdgeDetectFilter.C.