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SHOP_ReData.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: SHOP_ReData.h ( SHOP Library, C++)
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*
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* COMMENTS: Interface for getting RE information out of a SHOP
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*/
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#ifndef __SHOP_ReData__
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#define __SHOP_ReData__
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#include <
RE/RE_Material.h
>
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class
SHOP_ReData
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{
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public
:
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SHOP_ReData
(
const
SHOP_ReData
&
src
)
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: myMaterial(src.myMaterial)
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{
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}
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SHOP_ReData
()
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: myMaterial()
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{ }
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~SHOP_ReData
()
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{
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}
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const
SHOP_ReData
&
operator=
(
const
SHOP_ReData
&
src
)
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{
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myMaterial = src.myMaterial;
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return
*
this
;
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}
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const
RE_MaterialPtr
&
getMaterial
()
const
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{
return
myMaterial; }
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void
clear
()
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{
setMaterial
(NULL); }
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void
setMaterial
(
const
RE_MaterialPtr
&mat)
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{ myMaterial = mat; }
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private
:
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RE_MaterialPtr
myMaterial;
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};
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#endif
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RE_Material.h
SHOP_ReData::setMaterial
void setMaterial(const RE_MaterialPtr &mat)
Definition:
SHOP_ReData.h:41
SHOP_ReData::SHOP_ReData
SHOP_ReData()
Definition:
SHOP_ReData.h:23
SHOP_ReData
Definition:
SHOP_ReData.h:16
UT_IntrusivePtr< RE_Material >
SHOP_ReData::getMaterial
const RE_MaterialPtr & getMaterial() const
Definition:
SHOP_ReData.h:36
SHOP_ReData::clear
void clear()
Definition:
SHOP_ReData.h:39
SHOP_ReData::SHOP_ReData
SHOP_ReData(const SHOP_ReData &src)
Definition:
SHOP_ReData.h:19
SHOP_ReData::operator=
const SHOP_ReData & operator=(const SHOP_ReData &src)
Definition:
SHOP_ReData.h:30
SHOP_ReData::~SHOP_ReData
~SHOP_ReData()
Definition:
SHOP_ReData.h:26
src
GLenum src
Definition:
glcorearb.h:1793
SHOP
SHOP_ReData.h
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