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#include "VE_API.h"#include <UT/UT_Array.h>#include <UT/UT_Map.h>#include <UT/UT_StringHolder.h>#include <UT/UT_UniquePtr.h> Include dependency graph for VE_ShaderCompile.h:
 Include dependency graph for VE_ShaderCompile.h: This graph shows which files directly or indirectly include this file:
 This graph shows which files directly or indirectly include this file:Go to the source code of this file.
| Classes | |
| class | VE_ShaderProgramCompiler | 
| class | VE_ShaderStageCompiler | 
| Enumerations | |
| enum | VE_ShaderType { VE_SHADER_VERTEX = 0x1, VE_SHADER_GEOMETRY = 0x2, VE_SHADER_FRAGMENT = 0x4, VE_SHADER_TESSCONTROL = 0x8, VE_SHADER_TESSEVAL = 0x10, VE_SHADER_COMPUTE = 0x20 } | 
| enum VE_ShaderType | 
| Enumerator | |
|---|---|
| VE_SHADER_VERTEX | |
| VE_SHADER_GEOMETRY | |
| VE_SHADER_FRAGMENT | |
| VE_SHADER_TESSCONTROL | |
| VE_SHADER_TESSEVAL | |
| VE_SHADER_COMPUTE | |
Definition at line 27 of file VE_ShaderCompile.h.