#include <VE_ShaderCompile.h>
Definition at line 80 of file VE_ShaderCompile.h.
 
      
        
          | VE_ShaderStageCompiler::VE_ShaderStageCompiler | ( | const char * | source, | 
        
          |  |  | const char * | name, | 
        
          |  |  | VE_ShaderType | stage, | 
        
          |  |  | int | version = 0 | 
        
          |  | ) |  |  | 
      
 
 
      
        
          | VE_ShaderStageCompiler::~VE_ShaderStageCompiler | ( |  | ) |  | 
      
 
 
      
        
          | bool VE_ShaderStageCompiler::compile | ( | UT_WorkBuffer & | messages_out | ) |  | 
      
 
 
  
  | 
        
          | const char* VE_ShaderStageCompiler::getname | ( |  | ) |  |  | inline | 
 
 
      
        
          | bool VE_ShaderStageCompiler::isCompiled | ( |  | ) |  | 
      
 
 
      
        
          | bool VE_ShaderStageCompiler::isValid | ( |  | ) |  | 
      
 
 
The documentation for this class was generated from the following file: