#include <VE_ShaderCompile.h>
Definition at line 80 of file VE_ShaderCompile.h.
VE_ShaderStageCompiler::VE_ShaderStageCompiler |
( |
const char * |
source, |
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const char * |
name, |
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VE_ShaderType |
stage, |
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int |
version = 0 |
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) |
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VE_ShaderStageCompiler::~VE_ShaderStageCompiler |
( |
| ) |
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bool VE_ShaderStageCompiler::compile |
( |
UT_WorkBuffer & |
messages_out | ) |
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const char* VE_ShaderStageCompiler::getname |
( |
| ) |
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inline |
bool VE_ShaderStageCompiler::isCompiled |
( |
| ) |
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bool VE_ShaderStageCompiler::isValid |
( |
| ) |
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The documentation for this class was generated from the following file: