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blackbody.h
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1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXR_USD_USD_LUX_BLACKBODY_H
25 #define PXR_USD_USD_LUX_BLACKBODY_H
26 
27 /// \file usdLux/blackbody.h
28 
29 #include "pxr/usd/usdLux/api.h"
30 #include "pxr/base/gf/vec3f.h"
31 
33 
34 /// Compute the RGB equivalent of the spectrum emitted by a blackbody
35 /// with the given temperature in degrees Kelvin, with normalized
36 /// luminance.
39 
41 
42 #endif
Definition: vec3f.h:62
#define USDLUX_API
Definition: api.h:40
PXR_NAMESPACE_OPEN_SCOPE USDLUX_API GfVec3f UsdLuxBlackbodyTemperatureAsRgb(float colorTemp)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91