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ArDefaultResolver Member List

This is the complete list of members for ArDefaultResolver, including all inherited members.

_BeginCacheScope(VtValue *cacheScopeData)ArResolverprotectedvirtual
_BindContext(const ArResolverContext &context, VtValue *bindingData)ArResolverprotectedvirtual
_CanWriteAssetToPath(const ArResolvedPath &resolvedPath, std::string *whyNot) const ArResolverprotectedvirtual
_CreateContextFromString(const std::string &contextStr) const overrideArDefaultResolverprotectedvirtual
_CreateDefaultContext() const overrideArDefaultResolverprotectedvirtual
_CreateDefaultContextForAsset(const std::string &assetPath) const overrideArDefaultResolverprotectedvirtual
_CreateIdentifier(const std::string &assetPath, const ArResolvedPath &anchorAssetPath) const overrideArDefaultResolverprotected
_CreateIdentifierForNewAsset(const std::string &assetPath, const ArResolvedPath &anchorAssetPath) const overrideArDefaultResolverprotectedvirtual
_EndCacheScope(VtValue *cacheScopeData)ArResolverprotectedvirtual
_GetAssetInfo(const std::string &assetPath, const ArResolvedPath &resolvedPath) const ArResolverprotectedvirtual
_GetCurrentContext() const ArResolverprotectedvirtual
_GetCurrentContextObject() const ArResolverinlineprotected
_GetExtension(const std::string &assetPath) const ArResolverprotectedvirtual
_GetModificationTimestamp(const std::string &path, const ArResolvedPath &resolvedPath) const overrideArDefaultResolverprotectedvirtual
_IsContextDependentPath(const std::string &assetPath) const overrideArDefaultResolverprotectedvirtual
_IsRepositoryPath(const std::string &path) const ArResolverprotectedvirtual
_OpenAsset(const ArResolvedPath &resolvedPath) const overrideArDefaultResolverprotectedvirtual
_OpenAssetForWrite(const ArResolvedPath &resolvedPath, WriteMode writeMode) const overrideArDefaultResolverprotectedvirtual
_RefreshContext(const ArResolverContext &context)ArResolverprotectedvirtual
_Resolve(const std::string &assetPath) const overrideArDefaultResolverprotectedvirtual
_ResolveForNewAsset(const std::string &assetPath) const overrideArDefaultResolverprotectedvirtual
_UnbindContext(const ArResolverContext &context, VtValue *bindingData)ArResolverprotectedvirtual
ArDefaultResolver()ArDefaultResolver
ArResolvedPath("/abs/path/to/shot.usd"))*ArResolverprotected
ArResolver(const ArResolver &)=deleteArResolver
ArResolver()ArResolverprotected
BeginCacheScope(VtValue *cacheScopeData)ArResolver
BindContext(const ArResolverContext &context, VtValue *bindingData)ArResolver
CanWriteAssetToPath(const ArResolvedPath &resolvedPath, std::string *whyNot=nullptr) const ArResolver
CreateContextFromString(const std::string &contextStr) const ArResolver
CreateContextFromString(const std::string &uriScheme, const std::string &contextStr) const ArResolver
CreateContextFromStrings(const std::vector< std::pair< std::string, std::string >> &contextStrs) const ArResolver
CreateDefaultContext() const ArResolver
CreateDefaultContextForAsset(const std::string &assetPath) const ArResolver
CreateIdentifier(const std::string &assetPath, const ArResolvedPath &anchorAssetPath=ArResolvedPath()) const ArResolver
CreateIdentifierForNewAsset(const std::string &assetPath, const ArResolvedPath &anchorAssetPath=ArResolvedPath()) const ArResolver
EndCacheScope(VtValue *cacheScopeData)ArResolver
GetAssetInfo(const std::string &assetPath, const ArResolvedPath &resolvedPath) const ArResolver
GetCurrentContext() const ArResolver
GetExtension(const std::string &assetPath) const ArResolver
GetModificationTimestamp(const std::string &assetPath, const ArResolvedPath &resolvedPath) const ArResolver
IsContextDependentPath(const std::string &assetPath) const ArResolver
IsRepositoryPath(const std::string &path) const ArResolver
OpenAsset(const ArResolvedPath &resolvedPath) const ArResolver
OpenAssetForWrite(const ArResolvedPath &resolvedPath, WriteMode writeMode) const ArResolver
operator=(const ArResolver &)=deleteArResolver
RefreshContext(const ArResolverContext &context)ArResolver
Resolve(const std::string &assetPath) const ArResolver
ResolveForNewAsset(const std::string &assetPath) const ArResolver
SetDefaultSearchPath(const std::vector< std::string > &searchPath)ArDefaultResolverstatic
UnbindContext(const ArResolverContext &context, VtValue *bindingData)ArResolver
usdArResolverprotected
WriteMode enum nameArResolver
~ArDefaultResolver()ArDefaultResolvervirtual
~ArResolver()ArResolvervirtual