#include <GLTF_Util.h>
Definition at line 37 of file GLTF_Util.h.
static const char* GLTF_NAMESPACE::GLTF_Util::getLightTypeName |
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GLTF_LightType |
type | ) |
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static |
Returns a list of the scene names in the given filename, where the index in the returned array corrosponds to the scene index, and the value corrosponds to the name if one exists, and "" othewise.
Returns 0 if previous_stride == 0 and GetDefaultStride otherwise.
static GLTF_Type GLTF_NAMESPACE::GLTF_Util::getTypeForTupleSize |
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uint32 |
tuplesize | ) |
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static |
template<typename T >
static T GLTF_NAMESPACE::GLTF_Util::readInterleavedElement |
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unsigned char * |
data, |
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uint32 |
stride, |
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uint32 |
index |
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) |
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inlinestatic |
static const char* GLTF_NAMESPACE::GLTF_Util::typeGetName |
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GLTF_Type |
type | ) |
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static |
The documentation for this class was generated from the following file: