| activeObjLights() const | GUI_DetailLook | inline |
| addInstance(GU_ConstDetailHandle cgdh, const char *name, const UT_Matrix4D &xform, int64 version, int instance_index, int object_id, int inst_object_id, bool is_guide, bool time_dep) | GUI_DetailLook | protected |
| addObjLight(int obj_light_id) | GUI_DetailLook | |
| addSelectData(GUI_GroupDataHandle select_data, int geo_index) | GUI_DetailLook | |
| appendActiveVisualizer(int vis_id) | GUI_DetailLook | inline |
| appendDOPDataName(UT_String &str, int i, bool descriptive) const | GUI_DetailLook | virtual |
| applyBundleToDisplayedObjects(OP_Bundle *bdl, int object_vis_change_count) | GUI_DetailLook | virtual |
| areAnyLit() const | GUI_DetailLook | inline |
| areAnyUnlit() const | GUI_DetailLook | inline |
| areInstancesTimeDependent(fpreal t) | GUI_DetailLook | |
| bumpVersion() | GUI_DetailLook | inline |
| cacheNodePtrs() | GUI_DetailLook | protected |
| castShadows() const | GUI_DetailLook | inline |
| checkForErrors() | GUI_DetailLook | |
| className() const | GUI_DetailLook | virtual |
| cleanupAfterRender(RE_RenderContext r) | GUI_DetailLook | virtual |
| clearActiveVisualizers() | GUI_DetailLook | inline |
| clearObjLights() | GUI_DetailLook | |
| clearSelectData() | GUI_DetailLook | |
| computeInstanceVersion(const GU_Detail *dtl) | GUI_DetailLook | protected |
| contextMicroNode() | GUI_DetailLook | inline |
| COPY_DETAIL enum value | GUI_DetailLook | |
| copyFlagsFrom(const GUI_DetailLookPtr &look) | GUI_DetailLook | |
| createObjectInstance(const char *instance_path, int64 base_version, fpreal t, gui_Instance &instance, OBJ_Node *instancer, UT_StringMap< gui_CachedInstGeo > &existing, bool rel_to_sop) | GUI_DetailLook | protected |
| decref() | GUI_DetailLook | inline |
| displayAsSubdiv() | GUI_DetailLook | inline |
| drawCookComponentSelection() const | GUI_DetailLook | inline |
| drawLit() const | GUI_DetailLook | inline |
| enableAllLights() | GUI_DetailLook | |
| fastSetupForRender(GUI_DisplayOption &opts) | GUI_DetailLook | |
| finalizeInstanceTable() | GUI_DetailLook | protected |
| forceAsUVObject() const | GUI_DetailLook | inline |
| forceHidden() const | GUI_DetailLook | inline |
| forceTimeDependent() const | GUI_DetailLook | inline |
| getActiveViewport() | GUI_DetailLook | static |
| getActiveViewportId() | GUI_DetailLook | static |
| getActiveViewportMatString() | GUI_DetailLook | static |
| getActiveVisualizers() const | GUI_DetailLook | inline |
| getAssignedMaterials(UT_Array< OP_Node * > &nodes) const | GUI_DetailLook | |
| getBoundingBox2D(UT_BoundingBox &bbox, const char *name, int use_vertex) const | GUI_DetailLook | |
| getBoundingBox3D(UT_BoundingBox &bbox, const UT_Matrix3R *rot) const | GUI_DetailLook | |
| getCollectVisPrimitive(int i) | GUI_DetailLook | inline |
| getDetailDescriptiveName(UT_String &name, int i) const | GUI_DetailLook | virtual |
| getDetailDescriptivePath(UT_String &path, int i) const | GUI_DetailLook | virtual |
| getDetailDisplay() const | GUI_DetailLook | inline |
| getDetailHandle(int i) const | GUI_DetailLook | virtual |
| getDetailName(UT_String &name, int i) const | GUI_DetailLook | virtual |
| getDetailPath(UT_String &path, int i) const | GUI_DetailLook | virtual |
| getDetailPosition(int i) const | GUI_DetailLook | virtual |
| getDetailXform(int i) const | GUI_DetailLook | virtual |
| getDisplaySetType() const | GUI_DetailLook | inline |
| getDOPData(int i) const | GUI_DetailLook | virtual |
| getDOPRootData(int i) const | GUI_DetailLook | virtual |
| getEmitColor() const | GUI_DetailLook | inline |
| getEnabledLights() const | GUI_DetailLook | inline |
| getEnableDOPDisplay() const | GUI_DetailLook | inline |
| getFactoryMaterial(bool lit, bool draw_uv) | GUI_DetailLook | |
| getFactoryMaterialGL(bool lit, bool draw_uv) | GUI_DetailLook | |
| getFactoryMaterialOverride() | GUI_DetailLook | inline |
| getFactoryMaterialOverrideGL() | GUI_DetailLook | inline |
| getGeometryRenders(UT_Array< GUI_GeoRender * > &geos, GR_LightingPass p=GR_LIGHTING_ANY, int geo_index=-1) | GUI_DetailLook | |
| getGlobalChosenDopnetPath() | GUI_DetailLook | inlinestatic |
| getGlobalDomelight() | GUI_DetailLook | static |
| getGlobalHeadlight(bool for_solaris=false) | GUI_DetailLook | static |
| getImage(RE_RenderContext) | GUI_DetailLook | inlinevirtual |
| getInstanceObject() const | GUI_DetailLook | |
| getIsChosenDopnet() const | GUI_DetailLook | inline |
| getIsDetailTempSelected(int i) const | GUI_DetailLook | virtual |
| getLight(int i) const | GUI_DetailLook | inline |
| getLights() const | GUI_DetailLook | inline |
| getLookID() const | GUI_DetailLook | inline |
| getName() const | GUI_DetailLook | inline |
| getNodeErrorID() const | GUI_DetailLook | inline |
| getNumDetailHandles() const | GUI_DetailLook | inlinevirtual |
| getNumLights() const | GUI_DetailLook | inline |
| getObject() const | GUI_DetailLook | inline |
| getObjectLOD() const | GUI_DetailLook | inline |
| getObjTypeMask() const | GUI_DetailLook | inline |
| getOrCreateGeometryRender(int index) | GUI_DetailLook | protectedvirtual |
| getOutlineColor() const | GUI_DetailLook | inline |
| getOutputIndex() | GUI_DetailLook | inline |
| getPickPriority(const GR_PickRecord &pick, int &) const | GUI_DetailLook | inlinevirtual |
| getPrimDecorMask() const | GUI_DetailLook | inline |
| getSelectData(int geo_index) const | GUI_DetailLook | |
| getShopsRelativeTo() const | GUI_DetailLook | inline |
| getShowAxes() const | GUI_DetailLook | inline |
| getSop() const | GUI_DetailLook | inline |
| getTempComponentSelection(int i) const | GUI_DetailLook | virtual |
| getUpdateReason() | GUI_DetailLook | inline |
| getUsesGeoRenderInstancing() const | GUI_DetailLook | inlineprotectedvirtual |
| getVersion() | GUI_DetailLook | virtual |
| getViewportMask() const | GUI_DetailLook | inline |
| getVisualizedNodeId() const | GUI_DetailLook | inline |
| getWireColor(int id) const | GUI_DetailLook | inlinevirtual |
| getXform() const | GUI_DetailLook | inline |
| gpuMemoryUsage(exint &used_bytes, exint &ununsed_bytes, exint &pinned_bytes) | GUI_DetailLook | |
| gui_CachedInstGeo typedef | GUI_DetailLook | protected |
| GUI_DetailLook(GU_DetailHandle *gh=NULL, const char *detail_name=NULL, SetDetailMode mode=REFERENCE_DETAIL) | GUI_DetailLook | |
| hasFactoryMaterialOverride() | GUI_DetailLook | inline |
| hasInstanceFile() const | GUI_DetailLook | inline |
| hasObjLight(int obj_light_id) const | GUI_DetailLook | |
| hasPickPriority() const | GUI_DetailLook | inlinevirtual |
| hasReflectiveMaterial() const | GUI_DetailLook | |
| hasSelectData() const | GUI_DetailLook | |
| hasTransparency() const | GUI_DetailLook | |
| hasUserSelection() const | GUI_DetailLook | |
| hasVisible3D() | GUI_DetailLook | static |
| hasVisibleBoundaries() | GUI_DetailLook | static |
| hasVisibleUV() | GUI_DetailLook | static |
| hide() | GUI_DetailLook | |
| incref() | GUI_DetailLook | inline |
| initInstanceTable() | GUI_DetailLook | protected |
| invalidateBBox() | GUI_DetailLook | |
| isActiveModel() const | GUI_DetailLook | inline |
| isBeautyRender() const | GUI_DetailLook | inline |
| isControlLook() const | GUI_DetailLook | inline |
| isCurrentOutput() const | GUI_DetailLook | inline |
| isDeleted() | GUI_DetailLook | inline |
| isDetailDisplayOn() const | GUI_DetailLook | inline |
| isDopGuide() const | GUI_DetailLook | inlinevirtual |
| isDrawableLook() const | GUI_DetailLook | inline |
| isFootprinted() const | GUI_DetailLook | inline |
| isGeometry() const | GUI_DetailLook | inline |
| isGuide() const | GUI_DetailLook | inlinevirtual |
| isHighlighted() const | GUI_DetailLook | inline |
| isInitialized() const | GUI_DetailLook | inline |
| isMaterialUpdatePending() const | GUI_DetailLook | inline |
| isObjCurrent() const | GUI_DetailLook | inline |
| isObjGhost() const | GUI_DetailLook | inline |
| isObjHidden() const | GUI_DetailLook | inline |
| isObjOutput() const | GUI_DetailLook | inline |
| isObjSelection() const | GUI_DetailLook | inline |
| isObjSelectionHint() const | GUI_DetailLook | inline |
| isObjSolo() const | GUI_DetailLook | inline |
| isOnionSkinDeformation() const | GUI_DetailLook | inline |
| isOnionSkinning() const | GUI_DetailLook | inline |
| isOutline() const | GUI_DetailLook | inline |
| isPickable() const | GUI_DetailLook | virtual |
| isPickingOn() const | GUI_DetailLook | inline |
| isPointInstanced() const | GUI_DetailLook | inline |
| isRenderOn() const | GUI_DetailLook | inline |
| isRetired() const | GUI_DetailLook | inline |
| isSecondarySelection() const | GUI_DetailLook | inline |
| isSeparateOutline() const | GUI_DetailLook | inline |
| isSnappable() const | GUI_DetailLook | inline |
| isSymbolicGeometry() const | GUI_DetailLook | inline |
| isTargetOutput() const | GUI_DetailLook | inline |
| isTemplated() const | GUI_DetailLook | inline |
| isThreadedUpdatePending() const | GUI_DetailLook | inline |
| isTimeDependent(fpreal t) | GUI_DetailLook | virtual |
| isUpdatePending() const | GUI_DetailLook | inline |
| isUVObject() const | GUI_DetailLook | |
| isVisible(const GUI_DisplayOption &dopt) const | GUI_DetailLook | virtual |
| isWireframeOnly() const | GUI_DetailLook | inline |
| isXray() const | GUI_DetailLook | inlinevirtual |
| markGeoForRemoval(GUI_GeoRender *gr) | GUI_DetailLook | protected |
| matchesChosenDopnetPath(const char *path) | GUI_DetailLook | inlinestatic |
| materialUpdatePending(bool up) | GUI_DetailLook | inline |
| myGeoRender | GUI_DetailLook | protected |
| myOnionSkinRenders | GUI_DetailLook | protected |
| myOnionSkinSetupResults | GUI_DetailLook | protected |
| mySelectData | GUI_DetailLook | protected |
| mySetupResults | GUI_DetailLook | protected |
| myStashedGeoRenderShared | GUI_DetailLook | protected |
| needsAlphaPass() const | GUI_DetailLook | inline |
| needsOverlayRender() | GUI_DetailLook | inlinevirtual |
| needVisualizerSetup(bool setup) | GUI_DetailLook | inline |
| numActiveVisualizers() const | GUI_DetailLook | inline |
| onionSkinRender(RE_RenderContext r, GUI_DisplayOption &disp_opt, int nsamples) | GUI_DetailLook | |
| reactivateRetired() | GUI_DetailLook | |
| REFERENCE_DETAIL enum value | GUI_DetailLook | |
| releaseAllTempComponentSelections() | GUI_DetailLook | virtual |
| removeDeletedGeos() | GUI_DetailLook | protected |
| removeLight(RE_Light *light) | GUI_DetailLook | |
| removeObjLight(int obj_light_id) | GUI_DetailLook | |
| renderObjectName(RE_RenderContext r, GUI_DisplayOption *dispopt) | GUI_DetailLook | |
| renderOrQueueObjectAxes(UT_Vector3FArray &axes, UT_Vector3FArray &pivots) | GUI_DetailLook | virtual |
| renderQueuedObjectAxes(RE_RenderContext r, GUI_DisplayOption *dispopt, const UT_Vector3FArray &axes, const UT_Vector3FArray &pivots) | GUI_DetailLook | static |
| requestRedraw() | GUI_DetailLook | inline |
| requireErrorCheck() | GUI_DetailLook | inline |
| resetGeometryRender() | GUI_DetailLook | |
| resetOverrideUsingSavedValue() | GUI_DetailLook | inlinevirtual |
| resetVisualizerCheck() | GUI_DetailLook | inline |
| retire() | GUI_DetailLook | |
| runVisualizerSetup() const | GUI_DetailLook | inline |
| setActiveModel(bool active_model) | GUI_DetailLook | inline |
| setActiveViewport(const char *name, int id) | GUI_DetailLook | static |
| setAllowShadingOpenCurves(bool val) | GUI_DetailLook | |
| setBeautyRender(bool b) | GUI_DetailLook | inline |
| setCastShadows(bool on) | GUI_DetailLook | inline |
| setCollectVisPrimitive(int i, GR_Primitive *prim) | GUI_DetailLook | inline |
| setContextMicroNode(UT_UniquePtr< DEP_MicroNode > &µnode) | GUI_DetailLook | inline |
| setCurrentOutput(bool current_output) | GUI_DetailLook | |
| setDetailDisplay(bool display) | GUI_DetailLook | inlinevirtual |
| setDetailHandle(GU_DetailHandle handle) | GUI_DetailLook | |
| SetDetailMode enum name | GUI_DetailLook | |
| setDisplayAsSubdiv(bool val) | GUI_DetailLook | |
| setDisplaySavingPrevValue(int onoff) | GUI_DetailLook | inlinevirtual |
| setDrawCookComponentSelection(bool enable) | GUI_DetailLook | |
| setDrawLit(int onoff) | GUI_DetailLook | |
| setEmitColor(const UT_Vector4F &color) | GUI_DetailLook | inline |
| setEnableDOPDisplay(bool enable) | GUI_DetailLook | inline |
| setFactoryMaterialOverride(RE_MaterialPtr material) | GUI_DetailLook | inline |
| setFactoryMaterialOverride(GR_MaterialPtr material) | GUI_DetailLook | inline |
| setFootprint(bool footprint) | GUI_DetailLook | inline |
| setForceAsUVObject(bool on) | GUI_DetailLook | inline |
| setForceHidden(bool on) | GUI_DetailLook | inline |
| setForceTimeDependent(bool v) | GUI_DetailLook | inline |
| setGeometry(bool enable) | GUI_DetailLook | inline |
| setGlobalChosenDopnet(OP_Node *dopnet) | GUI_DetailLook | inlinestatic |
| setGlobalLightArray(const UT_ValArray< RE_Light * > <s, bool headlight) | GUI_DetailLook | |
| setGlobalViewSerial(GUI_DisplayOption &disp, int serial, int serial2, int id) | GUI_DetailLook | inlinestatic |
| setHighlight(bool highlight) | GUI_DetailLook | inline |
| setInitialized() | GUI_DetailLook | inline |
| setIsChosenDopnet(bool ischosen) | GUI_DetailLook | inline |
| setIsControlLook(bool c) | GUI_DetailLook | inline |
| setIsDeleted() | GUI_DetailLook | inline |
| setIsDrawableLook(bool dr) | GUI_DetailLook | inline |
| setLightArray(RE_Light *lights[], int nLights=0) | GUI_DetailLook | |
| setLookID(int id) | GUI_DetailLook | inline |
| setName(const char *name) | GUI_DetailLook | |
| setNeedsAlphaPass(bool e) | GUI_DetailLook | inline |
| setObjCurrent(bool obj_current) | GUI_DetailLook | |
| setObject(OP_Node *node) | GUI_DetailLook | |
| setObjectLOD(GEO_ViewportLOD lod) | GUI_DetailLook | inline |
| setObjGhost(bool obj_ghost, OP_Node *for_node) | GUI_DetailLook | virtual |
| setObjHidden(bool hide) | GUI_DetailLook | inline |
| setObjOutput(bool output) | GUI_DetailLook | inline |
| setObjSelection(bool obj_sel) | GUI_DetailLook | |
| setObjSelectionHint(bool obj_sel_hint) | GUI_DetailLook | |
| setObjSolo(bool solo, const UT_Matrix4D *solo_transform=nullptr) | GUI_DetailLook | inline |
| setObjTypeMask(unsigned mask) | GUI_DetailLook | inline |
| setOnionSkinning(int onion_skin_state) | GUI_DetailLook | |
| setOutline(bool outline) | GUI_DetailLook | inline |
| setOutlineColor(const UT_Vector4F &clr) | GUI_DetailLook | |
| setOutputIndex(int index) | GUI_DetailLook | inline |
| setPicking(bool picking) | GUI_DetailLook | inline |
| setPivot(const UT_Vector3F &pivot) | GUI_DetailLook | inline |
| setRedrawValue(UI_Value *redraw) | GUI_DetailLook | inline |
| setRender(bool render) | GUI_DetailLook | inline |
| setSecondarySelection(int onoff) | GUI_DetailLook | |
| setSeparateOutline(bool b) | GUI_DetailLook | inline |
| setShowAxes(bool show_axes) | GUI_DetailLook | inline |
| setShowGroupColorVersion(int version) | GUI_DetailLook | |
| setShowGroupMask(const UT_StringHolder &mask) | GUI_DetailLook | |
| setShowGroupType(GA_GroupType group_type) | GUI_DetailLook | |
| setShowMaterials(bool show) | GUI_DetailLook | inline |
| setSingleGeometryRender(OP_Node *node) | GUI_DetailLook | |
| setSnappable(int onoff) | GUI_DetailLook | inline |
| setSop(OP_Node *node) | GUI_DetailLook | |
| setTargetOutput(bool target_output) | GUI_DetailLook | inline |
| setTempComponentSelection(int i, GUI_GUSelectionProxyHandle h) | GUI_DetailLook | virtual |
| setTemplate(bool templated) | GUI_DetailLook | inline |
| setupAllGeos(const GUI_DisplayOption &disp_opt, bool show_selections, GR_DecorationOverride selmask_dec, GR_DecorationOverride &sel_dec) | GUI_DetailLook | protected |
| setupForRender(const GUI_DisplayOption &opts, bool show_selections, GR_DecorationOverride selmask_dec, GR_DecorationOverride &sel_dec) | GUI_DetailLook | virtual |
| setUseWireColor(int c) | GUI_DetailLook | |
| setUVObject(OP_Node *object) | GUI_DetailLook | static |
| setViewportMask(unsigned mask) | GUI_DetailLook | inline |
| setWireColor(const UT_Color &clr) | GUI_DetailLook | |
| setWireframeOnly(bool wireframe_only) | GUI_DetailLook | inline |
| setXform(const UT_Matrix4D &mat) | GUI_DetailLook | inline |
| setXray(bool xray) | GUI_DetailLook | inline |
| setXRayOverride(bool xray) | GUI_DetailLook | inlineprotected |
| shadeOpenCurves() const | GUI_DetailLook | inline |
| showGroupColorVersion() const | GUI_DetailLook | |
| showGroupMask() const | GUI_DetailLook | |
| showGroupType() const | GUI_DetailLook | |
| showInAllViewports() | GUI_DetailLook | |
| showInViewport(int viewport_id) | GUI_DetailLook | |
| showMaterials() const | GUI_DetailLook | inline |
| shownInViewport(int viewport_id) const | GUI_DetailLook | |
| signalNodeSelectionChanged(int i) const | GUI_DetailLook | |
| threadedUpdatePending(bool up) | GUI_DetailLook | inline |
| updateBBox() | GUI_DetailLook | |
| updateDisplaySetType() | GUI_DetailLook | inline |
| updateForRender(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
| updateForRenderInit(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
| updateForRenderParallel(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
| updatePending(bool up) | GUI_DetailLook | inline |
| useFrustumCulling(bool frust_cull) | GUI_DetailLook | inline |
| useInstancerObjTransform() const | GUI_DetailLook | inline |
| useNewLightInterface(bool i) | GUI_DetailLook | inline |
| useNewLightInterface() const | GUI_DetailLook | inline |
| useObjectMaterials(bool use_obj_mat) | GUI_DetailLook | |
| usesFrustumCulling() const | GUI_DetailLook | inline |
| useWireColor(int node_id) const | GUI_DetailLook | inlinevirtual |
| VIEW_2D enum value | GUI_DetailLook | |
| VIEW_3D enum value | GUI_DetailLook | |
| visible3DBoundariesInUV() | GUI_DetailLook | static |
| visible3DBoundary() | GUI_DetailLook | static |
| visibleUVAttribs(UT_StringArray &attribs) | GUI_DetailLook | static |
| visibleUVAttribs() | GUI_DetailLook | static |
| visibleUVAttribSerial() | GUI_DetailLook | static |
| visibleUVBoundaries() | GUI_DetailLook | static |
| visibleViewportBoundaries(bool bound_3d, UT_StringArray &bound_3d_uvs, UT_Array< std::pair< UT_StringHolder, int > > &uvs) | GUI_DetailLook | static |
| visibleViewportTypes(bool view_3d, bool view_2d) | GUI_DetailLook | static |
| worldBBox() | GUI_DetailLook | |
| ~BM_DetailLook() | BM_DetailLook | inlinevirtual |
| ~GUI_DetailLook() override | GUI_DetailLook | protected |