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GlfSimpleLight Member List

This is the complete list of members for GlfSimpleLight, including all inherited members.

GetAmbient() const GlfSimpleLight
GetAttenuation() const GlfSimpleLight
GetDiffuse() const GlfSimpleLight
GetDomeLightTextureFile() const GlfSimpleLight
GetID() const GlfSimpleLight
GetPosition() const GlfSimpleLight
GetShadowBias() const GlfSimpleLight
GetShadowBlur() const GlfSimpleLight
GetShadowIndexEnd() const GlfSimpleLight
GetShadowIndexStart() const GlfSimpleLight
GetShadowMatrices() const GlfSimpleLight
GetShadowResolution() const GlfSimpleLight
GetSpecular() const GlfSimpleLight
GetSpotCutoff() const GlfSimpleLight
GetSpotDirection() const GlfSimpleLight
GetSpotFalloff() const GlfSimpleLight
GetTransform() const GlfSimpleLight
GlfSimpleLight(GfVec4f const &position=GfVec4f(0.0, 0.0, 0.0, 1.0))GlfSimpleLight
HasShadow() const GlfSimpleLight
IsCameraSpaceLight() const GlfSimpleLight
IsDomeLight() const GlfSimpleLight
operator!=(GlfSimpleLight const &other) const GlfSimpleLight
operator<<(std::ostream &out, const GlfSimpleLight &v)GlfSimpleLightfriend
operator==(GlfSimpleLight const &other) const GlfSimpleLight
SetAmbient(GfVec4f const &ambient)GlfSimpleLight
SetAttenuation(GfVec3f const &attenuation)GlfSimpleLight
SetDiffuse(GfVec4f const &diffuse)GlfSimpleLight
SetDomeLightTextureFile(const SdfAssetPath &)GlfSimpleLight
SetHasShadow(bool hasShadow)GlfSimpleLight
SetID(SdfPath const &id)GlfSimpleLight
SetIsCameraSpaceLight(bool isCameraSpaceLight)GlfSimpleLight
SetIsDomeLight(bool isDomeLight)GlfSimpleLight
SetPosition(GfVec4f const &position)GlfSimpleLight
SetShadowBias(float bias)GlfSimpleLight
SetShadowBlur(float blur)GlfSimpleLight
SetShadowIndexEnd(int shadowEnd)GlfSimpleLight
SetShadowIndexStart(int shadowStart)GlfSimpleLight
SetShadowMatrices(std::vector< GfMatrix4d > const &matrix)GlfSimpleLight
SetShadowResolution(int resolution)GlfSimpleLight
SetSpecular(GfVec4f const &specular)GlfSimpleLight
SetSpotCutoff(float const &spotCutoff)GlfSimpleLight
SetSpotDirection(GfVec3f const &spotDirection)GlfSimpleLight
SetSpotFalloff(float const &spotFalloff)GlfSimpleLight
SetTransform(GfMatrix4d const &mat)GlfSimpleLight
~GlfSimpleLight()GlfSimpleLight