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LightCompoundNodeGlsl Member List

This is the complete list of members for LightCompoundNodeGlsl, including all inherited members.

_functionNameCompoundNodeprotected
_hashShaderNodeImplprotected
_lightUniformsLightCompoundNodeGlslprotected
_nameShaderNodeImplprotected
_rootGraphCompoundNodeprotected
addClassification(ShaderNode &node) const ShaderNodeImplvirtual
addInputs(ShaderNode &node, GenContext &context) const ShaderNodeImplvirtual
create()LightCompoundNodeGlslstatic
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const overrideLightCompoundNodeGlslvirtual
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideLightCompoundNodeGlslvirtual
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideLightCompoundNodeGlslvirtual
emitFunctionDefinition(ClosureContext *cct, GenContext &context, ShaderStage &stage) const LightCompoundNodeGlslprotected
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const ShaderNodeImplvirtual
getGraph() const overrideCompoundNodeinlinevirtual
getHash() const ShaderNodeImplinline
getName() const ShaderNodeImplinline
getTarget() const overrideLightCompoundNodeGlslvirtual
initialize(const InterfaceElement &element, GenContext &context) overrideLightCompoundNodeGlslvirtual
isEditable(const ShaderInput &) const ShaderNodeImplinlinevirtual
isEditable(const ShaderGraphInputSocket &) const ShaderNodeImplinlinevirtual
LightCompoundNodeGlsl()LightCompoundNodeGlsl
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const ShaderNodeImplvirtual
ShaderNodeImpl()ShaderNodeImplprotected
~ShaderNodeImpl()ShaderNodeImplinlinevirtual