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HDK
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This is the complete list of members for LightShaderNodeGlsl, including all inherited members.
| _functionName | SourceCodeNode | protected |
| _functionSource | SourceCodeNode | protected |
| _hash | ShaderNodeImpl | protected |
| _inlined | SourceCodeNode | protected |
| _lightUniforms | LightShaderNodeGlsl | protected |
| _name | ShaderNodeImpl | protected |
| _sourceFilename | SourceCodeNode | protected |
| addClassification(ShaderNode &node) const | ShaderNodeImpl | virtual |
| addInputs(ShaderNode &node, GenContext &context) const | ShaderNodeImpl | virtual |
| create() | LightShaderNodeGlsl | static |
| createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override | LightShaderNodeGlsl | virtual |
| emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | LightShaderNodeGlsl | virtual |
| emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | SourceCodeNode | virtual |
| emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual |
| getGraph() const | ShaderNodeImpl | virtual |
| getHash() const | ShaderNodeImpl | inline |
| getName() const | ShaderNodeImpl | inline |
| getTarget() const override | LightShaderNodeGlsl | virtual |
| initialize(const InterfaceElement &element, GenContext &context) override | LightShaderNodeGlsl | virtual |
| isEditable(const ShaderInput &) const | ShaderNodeImpl | inlinevirtual |
| isEditable(const ShaderGraphInputSocket &) const | ShaderNodeImpl | inlinevirtual |
| LightShaderNodeGlsl() | LightShaderNodeGlsl | |
| resolveSourceCode(const InterfaceElement &element, GenContext &context) | SourceCodeNode | protectedvirtual |
| setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const | ShaderNodeImpl | virtual |
| ShaderNodeImpl() | ShaderNodeImpl | protected |
| ~ShaderNodeImpl() | ShaderNodeImpl | inlinevirtual |