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HDK
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This is the complete list of members for RV_RenderUI, including all inherited members.
| addLine(const UT_Vector2FArray &pts, bool closed=false, bool segments=false) | RV_RenderUI | |
| addLine(const UT_Vector3FArray &pts, bool closed=false, bool segments=false) | RV_RenderUI | |
| addPolygon(const UT_Vector2FArray &pts, int concave=0) | RV_RenderUI | |
| addPolygon(const UT_Vector3FArray &pts, int concave=0) | RV_RenderUI | |
| addQuads(const UT_Vector2FArray &pts) | RV_RenderUI | |
| addQuads(const UT_Vector3FArray &pts) | RV_RenderUI | |
| addQuadStrip(const UT_Vector2FArray &pts) | RV_RenderUI | |
| addQuadStrip(const UT_Vector3FArray &pts) | RV_RenderUI | |
| addTriangleFan(const UT_Vector2FArray &pts) | RV_RenderUI | |
| addTriangleFan(const UT_Vector3FArray &pts) | RV_RenderUI | |
| addTriangles(const UT_Vector2FArray &pts) | RV_RenderUI | |
| addTriangles(const UT_Vector3FArray &pts) | RV_RenderUI | |
| addTriMesh(const UT_Vector2FArray &pts) | RV_RenderUI | |
| addTriMesh(const UT_Vector3FArray &pts) | RV_RenderUI | |
| addVertex(fpreal32 x, fpreal32 y, fpreal32 z) | RV_RenderUI | protectedvirtual |
| arcfS(int x, int y, int r, int angle_start, int angle_end) | RV_RenderUI | |
| arcfW(float x, float y, float r, int angle_start, int angle_end) | RV_RenderUI | |
| arcS(int x, int y, int r, int angle_start, int angle_end) | RV_RenderUI | |
| arcW(float x, float y, float r, int angle_start, int angle_end) | RV_RenderUI | |
| beginClosedLine() | RV_RenderUI | |
| beginLine() | RV_RenderUI | |
| beginLines() | RV_RenderUI | |
| beginPoint() | RV_RenderUI | |
| beginPolygon(int concave) | RV_RenderUI | |
| beginQuads() | RV_RenderUI | |
| beginQuadStrip() | RV_RenderUI | |
| beginTriangleFan() | RV_RenderUI | |
| beginTriangles() | RV_RenderUI | |
| beginTriMesh() | RV_RenderUI | |
| box2DS(int x1, int y1, int x2, int y2) | RV_RenderUI | |
| boxf2DS(int x1, int y1, int x2, int y2) | RV_RenderUI | |
| bumpLayer(int delta) | RV_RenderUI | |
| c3DW(const fpreal32 clr[3]) | RV_RenderUI | inline |
| c4DW(const fpreal32 clr[4]) | RV_RenderUI | inline |
| circlefS(int x, int y, int r) | RV_RenderUI | |
| circlefW(float x, float y, float r) | RV_RenderUI | |
| circleS(int x, int y, int r) | RV_RenderUI | |
| circleW(float x, float y, float r) | RV_RenderUI | |
| cleanup() | RV_RenderUI | static |
| clearAllData() | RV_RenderUI | virtual |
| clearSourceData() | RV_RenderUI | protected |
| copyViewFromGL(RE_RenderContext r, const UT_Matrix4F &proj) | RV_RenderUI | |
| copyViewProjectionFromGL(RE_RenderContext r) | RV_RenderUI | |
| draw(RV_Render *r, bool pickpass=false, int pick_depthpass=0) | RV_RenderUI | virtual |
| drawViewportPoint(const float vtx[3], fpreal32 size) | RV_RenderUI | |
| drawViewportPoint(const UT_Vector3F &vtx, fpreal32 size) | RV_RenderUI | |
| endLine() | RV_RenderUI | |
| endLines() | RV_RenderUI | |
| endPoint() | RV_RenderUI | |
| endPolygon() | RV_RenderUI | |
| endQuads() | RV_RenderUI | |
| endQuadStrip() | RV_RenderUI | |
| endTriangleFan() | RV_RenderUI | |
| endTriangles() | RV_RenderUI | |
| endTriMesh() | RV_RenderUI | |
| getAlpha() const | RV_RenderUI | |
| getBufferedRenderZBump() | RV_RenderUI | static |
| getColor(UT_Color &c) const | RV_RenderUI | |
| getUIPickShader(RV_Instance *inst) | RV_RenderUI | static |
| getUIShader(RV_Instance *inst) | RV_RenderUI | static |
| getXOrigin() const | RV_RenderUI | inline |
| getXPerPixel() const | RV_RenderUI | inline |
| getYOrigin() const | RV_RenderUI | inline |
| getYPerPixel() const | RV_RenderUI | inline |
| getZEnd() const | RV_RenderUI | |
| getZStart() const | RV_RenderUI | |
| hasAnyData() | RV_RenderUI | protected |
| incrementZEnd() | RV_RenderUI | |
| myColorData | RV_RenderUI | protected |
| myLineDottedElementData | RV_RenderUI | protected |
| myLineElementData | RV_RenderUI | protected |
| myLineSmoothElementData | RV_RenderUI | protected |
| myLineStyleData | RV_RenderUI | protected |
| myLineWideElementData | RV_RenderUI | protected |
| myPickBaseData | RV_RenderUI | protected |
| myPickComponentData | RV_RenderUI | protected |
| myPointElementData | RV_RenderUI | protected |
| myPointSizeData | RV_RenderUI | protected |
| myPositionData | RV_RenderUI | protected |
| myTriangleElementData | RV_RenderUI | protected |
| myWidthData | RV_RenderUI | protected |
| operator=(const UT_NonCopyable &)=delete | UT_NonCopyableNS::UT_NonCopyable | private |
| PICK_HIGH_PRIORITY_FLAG | RV_RenderUI | static |
| popColor() | RV_RenderUI | |
| popLineSmoothing() | RV_RenderUI | |
| popLineStyle() | RV_RenderUI | |
| popLineWidth() | RV_RenderUI | |
| popPick() | RV_RenderUI | |
| popPointSize() | RV_RenderUI | |
| prepare(fpreal xperpixel, fpreal yperpixel, fpreal xorigin, fpreal yorigin) | RV_RenderUI | |
| pushColor() | RV_RenderUI | |
| pushColor(const UT_Color &c, fpreal32 a=1.0f) | RV_RenderUI | |
| pushColor(fpreal32 r, fpreal32 g, fpreal32 b, fpreal32 a=1.0f) | RV_RenderUI | |
| pushLineSmoothing(bool smooth_lines) | RV_RenderUI | |
| pushLineSmoothing() | RV_RenderUI | |
| pushLineStyle(RE_LineStyle style) | RV_RenderUI | |
| pushLineStyle() | RV_RenderUI | |
| pushLineWidth(fpreal32 width) | RV_RenderUI | |
| pushLineWidth() | RV_RenderUI | |
| pushPick(UT_Vector3i pick_base_id, UT_Vector3i pick_component_id, bool high_priority=false) | RV_RenderUI | |
| pushPointSize(fpreal32 size) | RV_RenderUI | |
| rect2DS(int x1, int y1, int x2, int y2) | RV_RenderUI | |
| rect2DW(fpreal32 x1, fpreal32 y1, fpreal32 x2, fpreal32 y2) | RV_RenderUI | |
| rectf2DS(int x1, int y1, int x2, int y2) | RV_RenderUI | |
| rectf2DW(fpreal32 x1, fpreal32 y1, fpreal32 x2, fpreal32 y2) | RV_RenderUI | |
| resetCurrentZ() | RV_RenderUI | protected |
| ringfS(int x, int y, int inner_r, int outer_r) | RV_RenderUI | |
| ringfW(float x, float y, float inner_r, float outer_r) | RV_RenderUI | |
| RV_RenderUI() | RV_RenderUI | |
| sectorfW(float x, float y, float inner_r, float outer_r, float angle_start, float angle_end) | RV_RenderUI | |
| sectorW(float x, float y, float inner_r, float outer_r, float angle_start, float angle_end) | RV_RenderUI | |
| setAlpha(fpreal32 a) | RV_RenderUI | |
| setColor(const UT_Color &c, fpreal32 a=1.0f) | RV_RenderUI | |
| setColor(fpreal32 r, fpreal32 g, fpreal32 b, fpreal32 a=1.0f) | RV_RenderUI | |
| setLineSmoothing(bool smooth_lines) | RV_RenderUI | |
| setLineStyle(RE_LineStyle style) | RV_RenderUI | |
| setLineWidth(fpreal32 width) | RV_RenderUI | |
| setPickHighPriority(bool high_priority) | RV_RenderUI | |
| setPointSize(fpreal32 size) | RV_RenderUI | |
| setViewProjection(const UT_Matrix4F &view, const UT_Matrix4F &proj) | RV_RenderUI | |
| setZStart(fpreal32 zStart) | RV_RenderUI | virtual |
| UT_NonCopyable()=default | UT_NonCopyableNS::UT_NonCopyable | private |
| UT_NonCopyable(const UT_NonCopyable &)=delete | UT_NonCopyableNS::UT_NonCopyable | private |
| v2DI(const int vtx[2]) | RV_RenderUI | inline |
| v2DW(const fpreal32 vtx[2]) | RV_RenderUI | |
| v3DW(const float vtx[3]) | RV_RenderUI | |
| vertex2DI(int x, int y) | RV_RenderUI | inline |
| vertex2DS(int x, int y) | RV_RenderUI | inline |
| vertex2DW(fpreal32 x, fpreal32 y) | RV_RenderUI | inline |
| vertex3DW(float x, float y, float z) | RV_RenderUI | inline |
| ~RV_RenderUI() | RV_RenderUI | virtual |
| ~UT_NonCopyable()=default | UT_NonCopyableNS::UT_NonCopyable | private |