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This is the complete list of members for UsdImagingGLEngine, including all inherited members.
| _CanPrepare(const UsdPrim &root) | UsdImagingGLEngine | protected |
| _ComputeControllerPath(const HdPluginRenderDelegateUniqueHandle &) | UsdImagingGLEngine | protected |
| _ComputeRenderTags(UsdImagingGLRenderParams const ¶ms, TfTokenVector *renderTags) | UsdImagingGLEngine | protectedstatic |
| _displayUnloadedPrimsWithBounds | UsdImagingGLEngine | protected |
| _domeLightCameraVisibility | UsdImagingGLEngine | protected |
| _excludedPrimPaths | UsdImagingGLEngine | protected |
| _Execute(const UsdImagingGLRenderParams ¶ms, const HdTaskSharedPtrVector tasks) | UsdImagingGLEngine | protected |
| _Execute(const UsdImagingGLRenderParams ¶ms, const SdfPathVector &taskPaths) | UsdImagingGLEngine | protected |
| _GetDefaultRendererPluginId() | UsdImagingGLEngine | protectedstatic |
| _GetHdEngine() | UsdImagingGLEngine | protected |
| _GetRenderIndex() const | UsdImagingGLEngine | protected |
| _GetSceneDelegate() const | UsdImagingGLEngine | protected |
| _GetSelection() const | UsdImagingGLEngine | protected |
| _GetTaskController() const | UsdImagingGLEngine | protected |
| _gpuEnabled | UsdImagingGLEngine | protected |
| _hgi | UsdImagingGLEngine | protected |
| _hgiDriver | UsdImagingGLEngine | protected |
| _InitializeHgiIfNecessary() | UsdImagingGLEngine | protected |
| _intersectCollection | UsdImagingGLEngine | protected |
| _invisedPrimPaths | UsdImagingGLEngine | protected |
| _isPopulated | UsdImagingGLEngine | protected |
| _lightingContextForOpenGLState | UsdImagingGLEngine | protected |
| _MakeHydraUsdImagingGLRenderParams(UsdImagingGLRenderParams const ¶ms) | UsdImagingGLEngine | protectedstatic |
| _PostSetTime(const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | protected |
| _PrepareRender(const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | protected |
| _PreSetTime(const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | protected |
| _renderCollection | UsdImagingGLEngine | protected |
| _renderDelegate | UsdImagingGLEngine | protected |
| _renderIndex | UsdImagingGLEngine | protected |
| _rootPath | UsdImagingGLEngine | protected |
| _sceneDelegateId | UsdImagingGLEngine | protected |
| _selectionColor | UsdImagingGLEngine | protected |
| _selTracker | UsdImagingGLEngine | protected |
| _SetActiveRenderSettingsPrimFromStageMetadata(UsdStageWeakPtr stage) | UsdImagingGLEngine | protected |
| _SetBBoxParams(const BBoxVector &bboxes, const GfVec4f &bboxLineColor, float bboxLineDashSize) | UsdImagingGLEngine | protected |
| _SetRenderDelegate(HdPluginRenderDelegateUniqueHandle &&) | UsdImagingGLEngine | protected |
| _SetRenderDelegateAndRestoreState(HdPluginRenderDelegateUniqueHandle &&) | UsdImagingGLEngine | protected |
| _SetSceneGlobalsCurrentFrame(UsdTimeCode const &time) | UsdImagingGLEngine | protected |
| _taskController | UsdImagingGLEngine | protected |
| _taskControllerSceneIndex | UsdImagingGLEngine | protected |
| _UpdateDomeLightCameraVisibility() | UsdImagingGLEngine | protected |
| _UpdateHydraCollection(HdRprimCollection *collection, SdfPathVector const &roots, UsdImagingGLRenderParams const ¶ms) | UsdImagingGLEngine | protectedstatic |
| _userFramebuffer | UsdImagingGLEngine | protected |
| AddSelected(SdfPath const &path, int instanceIndex) | UsdImagingGLEngine | |
| BBoxVector typedef | UsdImagingGLEngine | protected |
| ClearSelected() | UsdImagingGLEngine | |
| DecodeIntersection(unsigned char const primIdColor[4], unsigned char const instanceIdColor[4], SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL) | UsdImagingGLEngine | |
| DecodeIntersection(int primIdx, int instanceIdx, SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL) | UsdImagingGLEngine | |
| GetAovRenderBuffer(TfToken const &name) const | UsdImagingGLEngine | |
| GetAovTexture(TfToken const &name) const | UsdImagingGLEngine | |
| GetAvailableRenderSettingsPrimPaths(UsdPrim const &root) | UsdImagingGLEngine | static |
| GetCurrentRendererId() const | UsdImagingGLEngine | |
| GetGPUEnabled() const | UsdImagingGLEngine | |
| GetHgi() | UsdImagingGLEngine | |
| GetRendererAovs() const | UsdImagingGLEngine | |
| GetRendererCommandDescriptors() const | UsdImagingGLEngine | |
| GetRendererDisplayName(TfToken const &id) | UsdImagingGLEngine | static |
| GetRendererHgiDisplayName() const | UsdImagingGLEngine | |
| GetRendererPlugins() | UsdImagingGLEngine | static |
| GetRendererSetting(TfToken const &id) const | UsdImagingGLEngine | |
| GetRendererSettingsList() const | UsdImagingGLEngine | |
| GetRenderStats() const | UsdImagingGLEngine | |
| IntersectionResultVector typedef | UsdImagingGLEngine | |
| InvokeRendererCommand(const TfToken &command, const HdCommandArgs &args=HdCommandArgs()) const | UsdImagingGLEngine | |
| IsColorCorrectionCapable() | UsdImagingGLEngine | static |
| IsConverged() const | UsdImagingGLEngine | |
| IsPauseRendererSupported() const | UsdImagingGLEngine | |
| IsStopRendererSupported() const | UsdImagingGLEngine | |
| operator=(const UsdImagingGLEngine &)=delete | UsdImagingGLEngine | |
| PauseRenderer() | UsdImagingGLEngine | |
| PollForAsynchronousUpdates() const | UsdImagingGLEngine | |
| PrepareBatch(const UsdPrim &root, const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | |
| Render(const UsdPrim &root, const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | |
| RenderBatch(const SdfPathVector &paths, const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | |
| RestartRenderer() | UsdImagingGLEngine | |
| ResumeRenderer() | UsdImagingGLEngine | |
| SetActiveRenderPassPrimPath(SdfPath const &) | UsdImagingGLEngine | |
| SetActiveRenderSettingsPrimPath(SdfPath const &) | UsdImagingGLEngine | |
| SetCameraPath(SdfPath const &id) | UsdImagingGLEngine | |
| SetCameraState(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix) | UsdImagingGLEngine | |
| SetColorCorrectionSettings(TfToken const &ccType, TfToken const &ocioDisplay={}, TfToken const &ocioView={}, TfToken const &ocioColorSpace={}, TfToken const &ocioLook={}) | UsdImagingGLEngine | |
| SetEnablePresentation(bool enabled) | UsdImagingGLEngine | |
| SetFraming(CameraUtilFraming const &framing) | UsdImagingGLEngine | |
| SetLightingState(GlfSimpleLightingContextPtr const &src) | UsdImagingGLEngine | |
| SetLightingState(GlfSimpleLightVector const &lights, GlfSimpleMaterial const &material, GfVec4f const &sceneAmbient) | UsdImagingGLEngine | |
| SetOverrideWindowPolicy(const std::optional< CameraUtilConformWindowPolicy > &policy) | UsdImagingGLEngine | |
| SetPresentationOutput(TfToken const &api, VtValue const &framebuffer) | UsdImagingGLEngine | |
| SetRenderBufferSize(GfVec2i const &size) | UsdImagingGLEngine | |
| SetRendererAov(TfToken const &id) | UsdImagingGLEngine | |
| SetRendererAovs(TfTokenVector const &ids) | UsdImagingGLEngine | |
| SetRendererPlugin(TfToken const &id) | UsdImagingGLEngine | |
| SetRendererSetting(TfToken const &id, VtValue const &value) | UsdImagingGLEngine | |
| SetRenderViewport(GfVec4d const &viewport) | UsdImagingGLEngine | |
| SetRootTransform(GfMatrix4d const &xf) | UsdImagingGLEngine | |
| SetRootVisibility(bool isVisible) | UsdImagingGLEngine | |
| SetSelected(SdfPathVector const &paths) | UsdImagingGLEngine | |
| SetSelectionColor(GfVec4f const &color) | UsdImagingGLEngine | |
| SetWindowPolicy(CameraUtilConformWindowPolicy policy) | UsdImagingGLEngine | |
| StopRenderer() | UsdImagingGLEngine | |
| TestIntersection(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix, const UsdPrim &root, const UsdImagingGLRenderParams ¶ms, GfVec3d *outHitPoint, GfVec3d *outHitNormal, SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL) | UsdImagingGLEngine | |
| TestIntersection(const PickParams &pickParams, const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix, const UsdPrim &root, const UsdImagingGLRenderParams ¶ms, IntersectionResultVector *outResults) | UsdImagingGLEngine | |
| UsdImagingGL_UnitTestGLDrawing class | UsdImagingGLEngine | friend |
| UsdImagingGLEngine(const Parameters ¶ms) | UsdImagingGLEngine | |
| UsdImagingGLEngine(const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true) | UsdImagingGLEngine | |
| UsdImagingGLEngine(const SdfPath &rootPath, const SdfPathVector &excludedPaths, const SdfPathVector &invisedPaths=SdfPathVector(), const SdfPath &sceneDelegateID=SdfPath::AbsoluteRootPath(), const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true, bool displayUnloadedPrimsWithBounds=false, bool allowAsynchronousSceneProcessing=false) | UsdImagingGLEngine | |
| UsdImagingGLEngine(const UsdImagingGLEngine &)=delete | UsdImagingGLEngine | |
| ~UsdImagingGLEngine() | UsdImagingGLEngine |