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HDK
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This is the complete list of members for UsdShadeShader, including all inherited members.
| _CreateAttr(TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const | UsdSchemaBase | protected |
| _GetSchemaKind() const override | UsdShadeShader | protectedvirtual |
| _GetSchemaType() const | UsdSchemaBase | inlineprotectedvirtual |
| _GetType() const | UsdSchemaBase | inlineprotected |
| _IsCompatible() const override | UsdTyped | protectedvirtual |
| ClearSdrMetadata() const | UsdShadeShader | |
| ClearSdrMetadataByKey(const TfToken &key) const | UsdShadeShader | |
| ConnectableAPI() const | UsdShadeShader | |
| CreateIdAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const | UsdShadeShader | |
| CreateImplementationSourceAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const | UsdShadeShader | |
| CreateInput(const TfToken &name, const SdfValueTypeName &typeName) | UsdShadeShader | |
| CreateOutput(const TfToken &name, const SdfValueTypeName &typeName) | UsdShadeShader | |
| Define(const UsdStagePtr &stage, const SdfPath &path) | UsdShadeShader | static |
| Get(const UsdStagePtr &stage, const SdfPath &path) | UsdShadeShader | static |
| GetIdAttr() const | UsdShadeShader | |
| GetImplementationSource() const | UsdShadeShader | |
| GetImplementationSourceAttr() const | UsdShadeShader | |
| GetInput(const TfToken &name) const | UsdShadeShader | |
| GetInputs(bool onlyAuthored=true) const | UsdShadeShader | |
| GetOutput(const TfToken &name) const | UsdShadeShader | |
| GetOutputs(bool onlyAuthored=true) const | UsdShadeShader | |
| GetPath() const | UsdSchemaBase | inline |
| GetPrim() const | UsdSchemaBase | inline |
| GetSchemaAttributeNames(bool includeInherited=true) | UsdShadeShader | static |
| GetSchemaClassPrimDefinition() const | UsdSchemaBase | |
| GetSchemaKind() const | UsdSchemaBase | inline |
| GetSdrMetadata() const | UsdShadeShader | |
| GetSdrMetadataByKey(const TfToken &key) const | UsdShadeShader | |
| GetShaderId(TfToken *id) const | UsdShadeShader | |
| GetShaderNodeForSourceType(const TfToken &sourceType) const | UsdShadeShader | |
| GetSourceAsset(SdfAssetPath *sourceAsset, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| GetSourceAssetSubIdentifier(TfToken *subIdentifier, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| GetSourceCode(std::string *sourceCode, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| GetSourceTypes() const | UsdShadeShader | |
| HasSdrMetadata() const | UsdShadeShader | |
| HasSdrMetadataByKey(const TfToken &key) const | UsdShadeShader | |
| IsAPISchema() const | UsdSchemaBase | inline |
| IsAppliedAPISchema() const | UsdSchemaBase | inline |
| IsConcrete() const | UsdSchemaBase | inline |
| IsMultipleApplyAPISchema() const | UsdSchemaBase | inline |
| IsTyped() const | UsdSchemaBase | inline |
| operator bool() const | UsdSchemaBase | inlineexplicit |
| schemaKind | UsdShadeShader | static |
| SetSdrMetadata(const SdrTokenMap &sdrMetadata) const | UsdShadeShader | |
| SetSdrMetadataByKey(const TfToken &key, const std::string &value) const | UsdShadeShader | |
| SetShaderId(const TfToken &id) const | UsdShadeShader | |
| SetSourceAsset(const SdfAssetPath &sourceAsset, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| SetSourceAssetSubIdentifier(const TfToken &subIdentifier, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| SetSourceCode(const std::string &sourceCode, const TfToken &sourceType=UsdShadeTokens->universalSourceType) const | UsdShadeShader | |
| UsdSchemaBase(const UsdPrim &prim=UsdPrim()) | UsdSchemaBase | explicit |
| UsdSchemaBase(const UsdSchemaBase &otherSchema) | UsdSchemaBase | explicit |
| UsdSchemaRegistry class | UsdShadeShader | friend |
| UsdShadeShader(const UsdPrim &prim=UsdPrim()) | UsdShadeShader | inlineexplicit |
| UsdShadeShader(const UsdSchemaBase &schemaObj) | UsdShadeShader | inlineexplicit |
| UsdShadeShader(const UsdShadeConnectableAPI &connectable) | UsdShadeShader | |
| UsdTyped(const UsdPrim &prim=UsdPrim()) | UsdTyped | inlineexplicit |
| UsdTyped(const UsdSchemaBase &schemaObj) | UsdTyped | inlineexplicit |
| ~UsdSchemaBase() | UsdSchemaBase | virtual |
| ~UsdShadeShader() | UsdShadeShader | virtual |
| ~UsdTyped() | UsdTyped | virtual |