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VEX_GeoCommandAgentLayerEdit< PREC > Class Template Reference

#include <VEX_GeoCommand.h>

+ Inheritance diagram for VEX_GeoCommandAgentLayerEdit< PREC >:

Public Member Functions

 VEX_GeoCommandAgentLayerEdit (exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXint< PREC >> &layer_ids, bool is_collision)
 
 VEX_GeoCommandAgentLayerEdit ()=default
 
VEXint< PREC > primnum () const
 
const UT_Array< VEXint< PREC > > & layerIds () const
 
bool isCollision () const
 
- Public Member Functions inherited from VEX_GeoCommand
 VEX_GeoCommand (exint srcelem)
 
 VEX_GeoCommand ()
 
exint elem () const
 

Additional Inherited Members

- Protected Attributes inherited from VEX_GeoCommand
exint mySourceElem
 

Detailed Description

template<VEX_Precision PREC>
class VEX_GeoCommandAgentLayerEdit< PREC >

Definition at line 432 of file VEX_GeoCommand.h.

Constructor & Destructor Documentation

template<VEX_Precision PREC>
VEX_GeoCommandAgentLayerEdit< PREC >::VEX_GeoCommandAgentLayerEdit ( exint  srcelem,
VEXint< PREC >  primnum,
const UT_Array< VEXint< PREC >> &  layer_ids,
bool  is_collision 
)
inline

Definition at line 435 of file VEX_GeoCommand.h.

template<VEX_Precision PREC>
VEX_GeoCommandAgentLayerEdit< PREC >::VEX_GeoCommandAgentLayerEdit ( )
default

Member Function Documentation

template<VEX_Precision PREC>
bool VEX_GeoCommandAgentLayerEdit< PREC >::isCollision ( ) const
inline

Definition at line 447 of file VEX_GeoCommand.h.

template<VEX_Precision PREC>
const UT_Array<VEXint<PREC> >& VEX_GeoCommandAgentLayerEdit< PREC >::layerIds ( ) const
inline

Definition at line 446 of file VEX_GeoCommand.h.

template<VEX_Precision PREC>
VEXint<PREC> VEX_GeoCommandAgentLayerEdit< PREC >::primnum ( ) const
inline

Definition at line 445 of file VEX_GeoCommand.h.


The documentation for this class was generated from the following file: